c.smali
.class final Lcom/bumptech/glide/load/engine/a/c;
.super Lcom/bumptech/glide/load/engine/a/d;
.source "AttributeStrategy.java"
# annotations
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/load/engine/a/d",
"<",
"Lcom/bumptech/glide/load/engine/a/b;",
">;"
}
.end annotation
# direct methods
.method constructor <init>()V
.registers 1
.prologue
.line 61
invoke-direct {p0}, Lcom/bumptech/glide/load/engine/a/d;-><init>()V
return-void
.end method
# virtual methods
.method protected final synthetic dP()Lcom/bumptech/glide/load/engine/a/l;
.registers 2
.prologue
.line 61
.line 2070
new-instance v0, Lcom/bumptech/glide/load/engine/a/b;
invoke-direct {v0, p0}, Lcom/bumptech/glide/load/engine/a/b;-><init>(Lcom/bumptech/glide/load/engine/a/c;)V
.line 61
return-object v0
.end method
.method public final e(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/b;
.registers 5
.prologue
.line 63
invoke-virtual {p0}, Lcom/bumptech/glide/load/engine/a/c;->dQ()Lcom/bumptech/glide/load/engine/a/l;
move-result-object v0
check-cast v0, Lcom/bumptech/glide/load/engine/a/b;
.line 1087
iput p1, v0, Lcom/bumptech/glide/load/engine/a/b;->width:I
.line 1088
iput p2, v0, Lcom/bumptech/glide/load/engine/a/b;->height:I
.line 1089
iput-object p3, v0, Lcom/bumptech/glide/load/engine/a/b;->FP:Landroid/graphics/Bitmap$Config;
.line 65
return-object v0
.end method