c.smali

.class final Lcom/bumptech/glide/load/engine/a/c;
.super Lcom/bumptech/glide/load/engine/a/d;
.source "AttributeStrategy.java"


# annotations
.annotation system Ldalvik/annotation/Signature;
    value = {
        "Lcom/bumptech/glide/load/engine/a/d",
        "<",
        "Lcom/bumptech/glide/load/engine/a/b;",
        ">;"
    }
.end annotation


# direct methods
.method constructor <init>()V
    .registers 1

    .prologue
    .line 61
    invoke-direct {p0}, Lcom/bumptech/glide/load/engine/a/d;-><init>()V

    return-void
.end method


# virtual methods
.method protected final synthetic dP()Lcom/bumptech/glide/load/engine/a/l;
    .registers 2

    .prologue
    .line 61
    .line 2070
    new-instance v0, Lcom/bumptech/glide/load/engine/a/b;

    invoke-direct {v0, p0}, Lcom/bumptech/glide/load/engine/a/b;-><init>(Lcom/bumptech/glide/load/engine/a/c;)V

    .line 61
    return-object v0
.end method

.method public final e(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/b;
    .registers 5

    .prologue
    .line 63
    invoke-virtual {p0}, Lcom/bumptech/glide/load/engine/a/c;->dQ()Lcom/bumptech/glide/load/engine/a/l;

    move-result-object v0

    check-cast v0, Lcom/bumptech/glide/load/engine/a/b;

    .line 1087
    iput p1, v0, Lcom/bumptech/glide/load/engine/a/b;->width:I

    .line 1088
    iput p2, v0, Lcom/bumptech/glide/load/engine/a/b;->height:I

    .line 1089
    iput-object p3, v0, Lcom/bumptech/glide/load/engine/a/b;->FP:Landroid/graphics/Bitmap$Config;

    .line 65
    return-object v0
.end method