c.smali
.class Lcom/bumptech/glide/load/engine/a/c;
.super Ljava/lang/Object;
.source "AttributeStrategy.java"
# interfaces
.implements Lcom/bumptech/glide/load/engine/a/l;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/bumptech/glide/load/engine/a/c$a;,
Lcom/bumptech/glide/load/engine/a/c$b;
}
.end annotation
# instance fields
.field private final a:Lcom/bumptech/glide/load/engine/a/c$b;
.field private final b:Lcom/bumptech/glide/load/engine/a/h;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/load/engine/a/h<",
"Lcom/bumptech/glide/load/engine/a/c$a;",
"Landroid/graphics/Bitmap;",
">;"
}
.end annotation
.end field
# direct methods
.method constructor <init>()V
.registers 2
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
new-instance v0, Lcom/bumptech/glide/load/engine/a/c$b;
invoke-direct {v0}, Lcom/bumptech/glide/load/engine/a/c$b;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/engine/a/c;->a:Lcom/bumptech/glide/load/engine/a/c$b;
.line 3
new-instance v0, Lcom/bumptech/glide/load/engine/a/h;
invoke-direct {v0}, Lcom/bumptech/glide/load/engine/a/h;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/engine/a/c;->b:Lcom/bumptech/glide/load/engine/a/h;
return-void
.end method
.method static c(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
.registers 5
.line 2
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "["
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string/jumbo p0, "x"
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string p0, "], "
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p0
return-object p0
.end method
.method private static d(Landroid/graphics/Bitmap;)Ljava/lang/String;
.registers 3
.line 1
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getWidth()I
move-result v0
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getHeight()I
move-result v1
invoke-virtual {p0}, Landroid/graphics/Bitmap;->getConfig()Landroid/graphics/Bitmap$Config;
move-result-object p0
invoke-static {v0, v1, p0}, Lcom/bumptech/glide/load/engine/a/c;->c(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
move-result-object p0
return-object p0
.end method
# virtual methods
.method public a(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
.registers 5
.line 3
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/c;->a:Lcom/bumptech/glide/load/engine/a/c$b;
invoke-virtual {v0, p1, p2, p3}, Lcom/bumptech/glide/load/engine/a/c$b;->a(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/c$a;
move-result-object p1
.line 4
iget-object p2, p0, Lcom/bumptech/glide/load/engine/a/c;->b:Lcom/bumptech/glide/load/engine/a/h;
invoke-virtual {p2, p1}, Lcom/bumptech/glide/load/engine/a/h;->a(Lcom/bumptech/glide/load/engine/a/m;)Ljava/lang/Object;
move-result-object p1
check-cast p1, Landroid/graphics/Bitmap;
return-object p1
.end method
.method public a(Landroid/graphics/Bitmap;)V
.registers 6
.line 1
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/c;->a:Lcom/bumptech/glide/load/engine/a/c$b;
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
move-result v1
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
move-result v2
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getConfig()Landroid/graphics/Bitmap$Config;
move-result-object v3
invoke-virtual {v0, v1, v2, v3}, Lcom/bumptech/glide/load/engine/a/c$b;->a(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/c$a;
move-result-object v0
.line 2
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/c;->b:Lcom/bumptech/glide/load/engine/a/h;
invoke-virtual {v1, v0, p1}, Lcom/bumptech/glide/load/engine/a/h;->a(Lcom/bumptech/glide/load/engine/a/m;Ljava/lang/Object;)V
return-void
.end method
.method public b(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
.registers 4
.line 2
invoke-static {p1, p2, p3}, Lcom/bumptech/glide/load/engine/a/c;->c(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
move-result-object p1
return-object p1
.end method
.method public b(Landroid/graphics/Bitmap;)Ljava/lang/String;
.registers 2
.line 1
invoke-static {p1}, Lcom/bumptech/glide/load/engine/a/c;->d(Landroid/graphics/Bitmap;)Ljava/lang/String;
move-result-object p1
return-object p1
.end method
.method public c(Landroid/graphics/Bitmap;)I
.registers 2
.line 1
invoke-static {p1}, Lcom/bumptech/glide/e/n;->a(Landroid/graphics/Bitmap;)I
move-result p1
return p1
.end method
.method public removeLast()Landroid/graphics/Bitmap;
.registers 2
.line 1
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/c;->b:Lcom/bumptech/glide/load/engine/a/h;
invoke-virtual {v0}, Lcom/bumptech/glide/load/engine/a/h;->a()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/graphics/Bitmap;
return-object v0
.end method
.method public toString()Ljava/lang/String;
.registers 3
.line 1
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "AttributeStrategy:\n "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/c;->b:Lcom/bumptech/glide/load/engine/a/h;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method