a.smali
.class final Lcom/bumptech/glide/load/engine/a/a;
.super Ljava/lang/Object;
.source "AttributeStrategy.java"
# interfaces
.implements Lcom/bumptech/glide/load/engine/a/k;
# instance fields
.field private final FM:Lcom/bumptech/glide/load/engine/a/c;
.field private final FN:Lcom/bumptech/glide/load/engine/a/g;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/load/engine/a/g",
"<",
"Lcom/bumptech/glide/load/engine/a/b;",
"Landroid/graphics/Bitmap;",
">;"
}
.end annotation
.end field
# direct methods
.method constructor <init>()V
.registers 2
.prologue
.line 10
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 11
new-instance v0, Lcom/bumptech/glide/load/engine/a/c;
invoke-direct {v0}, Lcom/bumptech/glide/load/engine/a/c;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/engine/a/a;->FM:Lcom/bumptech/glide/load/engine/a/c;
.line 12
new-instance v0, Lcom/bumptech/glide/load/engine/a/g;
invoke-direct {v0}, Lcom/bumptech/glide/load/engine/a/g;-><init>()V
iput-object v0, p0, Lcom/bumptech/glide/load/engine/a/a;->FN:Lcom/bumptech/glide/load/engine/a/g;
.line 75
return-void
.end method
.method static d(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
.registers 5
.prologue
.line 57
new-instance v0, Ljava/lang/StringBuilder;
const-string v1, "["
invoke-direct {v0, v1}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
invoke-virtual {v0, p0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object v0
const-string v1, "x"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object v0
const-string v1, "], "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
# virtual methods
.method public final b(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;
.registers 6
.prologue
.line 22
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a;->FM:Lcom/bumptech/glide/load/engine/a/c;
invoke-virtual {v0, p1, p2, p3}, Lcom/bumptech/glide/load/engine/a/c;->e(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/b;
move-result-object v0
.line 24
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/a;->FN:Lcom/bumptech/glide/load/engine/a/g;
invoke-virtual {v1, v0}, Lcom/bumptech/glide/load/engine/a/g;->b(Lcom/bumptech/glide/load/engine/a/l;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/graphics/Bitmap;
return-object v0
.end method
.method public final c(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
.registers 5
.prologue
.line 39
invoke-static {p1, p2, p3}, Lcom/bumptech/glide/load/engine/a/a;->d(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public final c(Landroid/graphics/Bitmap;)V
.registers 6
.prologue
.line 15
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a;->FM:Lcom/bumptech/glide/load/engine/a/c;
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
move-result v1
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
move-result v2
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getConfig()Landroid/graphics/Bitmap$Config;
move-result-object v3
invoke-virtual {v0, v1, v2, v3}, Lcom/bumptech/glide/load/engine/a/c;->e(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/b;
move-result-object v0
.line 17
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/a;->FN:Lcom/bumptech/glide/load/engine/a/g;
invoke-virtual {v1, v0, p1}, Lcom/bumptech/glide/load/engine/a/g;->a(Lcom/bumptech/glide/load/engine/a/l;Ljava/lang/Object;)V
.line 18
return-void
.end method
.method public final d(Landroid/graphics/Bitmap;)Ljava/lang/String;
.registers 5
.prologue
.line 34
.line 1053
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getWidth()I
move-result v0
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getHeight()I
move-result v1
invoke-virtual {p1}, Landroid/graphics/Bitmap;->getConfig()Landroid/graphics/Bitmap$Config;
move-result-object v2
invoke-static {v0, v1, v2}, Lcom/bumptech/glide/load/engine/a/a;->d(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
move-result-object v0
.line 34
return-object v0
.end method
.method public final dN()Landroid/graphics/Bitmap;
.registers 2
.prologue
.line 29
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a;->FN:Lcom/bumptech/glide/load/engine/a/g;
invoke-virtual {v0}, Lcom/bumptech/glide/load/engine/a/g;->removeLast()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroid/graphics/Bitmap;
return-object v0
.end method
.method public final e(Landroid/graphics/Bitmap;)I
.registers 3
.prologue
.line 44
invoke-static {p1}, Lcom/bumptech/glide/g/h;->i(Landroid/graphics/Bitmap;)I
move-result v0
return v0
.end method
.method public final toString()Ljava/lang/String;
.registers 3
.prologue
.line 49
new-instance v0, Ljava/lang/StringBuilder;
const-string v1, "AttributeStrategy:\n "
invoke-direct {v0, v1}, Ljava/lang/StringBuilder;-><init>(Ljava/lang/String;)V
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/a;->FN:Lcom/bumptech/glide/load/engine/a/g;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method