a$b.smali
.class Lcom/bumptech/glide/load/engine/a/a$b;
.super Lcom/bumptech/glide/load/engine/a/b;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/bumptech/glide/load/engine/a/a;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "b"
.end annotation
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/bumptech/glide/load/engine/a/b",
"<",
"Lcom/bumptech/glide/load/engine/a/a$a;",
">;"
}
.end annotation
# direct methods
.method constructor <init>()V
.registers 1
invoke-direct {p0}, Lcom/bumptech/glide/load/engine/a/b;-><init>()V
return-void
.end method
# virtual methods
.method protected a()Lcom/bumptech/glide/load/engine/a/a$a;
.registers 2
new-instance v0, Lcom/bumptech/glide/load/engine/a/a$a;
invoke-direct {v0, p0}, Lcom/bumptech/glide/load/engine/a/a$a;-><init>(Lcom/bumptech/glide/load/engine/a/a$b;)V
return-object v0
.end method
.method public a(IILandroid/graphics/Bitmap$Config;)Lcom/bumptech/glide/load/engine/a/a$a;
.registers 5
invoke-virtual {p0}, Lcom/bumptech/glide/load/engine/a/a$b;->c()Lcom/bumptech/glide/load/engine/a/h;
move-result-object v0
check-cast v0, Lcom/bumptech/glide/load/engine/a/a$a;
invoke-virtual {v0, p1, p2, p3}, Lcom/bumptech/glide/load/engine/a/a$a;->a(IILandroid/graphics/Bitmap$Config;)V
return-object v0
.end method
.method protected synthetic b()Lcom/bumptech/glide/load/engine/a/h;
.registers 2
invoke-virtual {p0}, Lcom/bumptech/glide/load/engine/a/a$b;->a()Lcom/bumptech/glide/load/engine/a/a$a;
move-result-object v0
return-object v0
.end method