a$a.smali
.class Lcom/bumptech/glide/load/engine/a/a$a;
.super Ljava/lang/Object;
# interfaces
.implements Lcom/bumptech/glide/load/engine/a/h;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/bumptech/glide/load/engine/a/a;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "a"
.end annotation
# instance fields
.field private final a:Lcom/bumptech/glide/load/engine/a/a$b;
.field private b:I
.field private c:I
.field private d:Landroid/graphics/Bitmap$Config;
# direct methods
.method public constructor <init>(Lcom/bumptech/glide/load/engine/a/a$b;)V
.registers 2
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
iput-object p1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->a:Lcom/bumptech/glide/load/engine/a/a$b;
return-void
.end method
# virtual methods
.method public a()V
.registers 2
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a$a;->a:Lcom/bumptech/glide/load/engine/a/a$b;
invoke-virtual {v0, p0}, Lcom/bumptech/glide/load/engine/a/a$b;->a(Lcom/bumptech/glide/load/engine/a/h;)V
return-void
.end method
.method public a(IILandroid/graphics/Bitmap$Config;)V
.registers 4
iput p1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->b:I
iput p2, p0, Lcom/bumptech/glide/load/engine/a/a$a;->c:I
iput-object p3, p0, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
return-void
.end method
.method public equals(Ljava/lang/Object;)Z
.registers 5
const/4 v0, 0x0
instance-of v1, p1, Lcom/bumptech/glide/load/engine/a/a$a;
if-eqz v1, :cond_1a
check-cast p1, Lcom/bumptech/glide/load/engine/a/a$a;
iget v1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->b:I
iget v2, p1, Lcom/bumptech/glide/load/engine/a/a$a;->b:I
if-ne v1, v2, :cond_1a
iget v1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->c:I
iget v2, p1, Lcom/bumptech/glide/load/engine/a/a$a;->c:I
if-ne v1, v2, :cond_1a
iget-object v1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
iget-object v2, p1, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
if-ne v1, v2, :cond_1a
const/4 v0, 0x1
:cond_1a
return v0
.end method
.method public hashCode()I
.registers 3
iget v0, p0, Lcom/bumptech/glide/load/engine/a/a$a;->b:I
mul-int/lit8 v0, v0, 0x1f
iget v1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->c:I
add-int/2addr v0, v1
mul-int/lit8 v1, v0, 0x1f
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
if-eqz v0, :cond_15
iget-object v0, p0, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
invoke-virtual {v0}, Landroid/graphics/Bitmap$Config;->hashCode()I
move-result v0
:goto_13
add-int/2addr v0, v1
return v0
:cond_15
const/4 v0, 0x0
goto :goto_13
.end method
.method public toString()Ljava/lang/String;
.registers 4
iget v0, p0, Lcom/bumptech/glide/load/engine/a/a$a;->b:I
iget v1, p0, Lcom/bumptech/glide/load/engine/a/a$a;->c:I
iget-object v2, p0, Lcom/bumptech/glide/load/engine/a/a$a;->d:Landroid/graphics/Bitmap$Config;
invoke-static {v0, v1, v2}, Lcom/bumptech/glide/load/engine/a/a;->c(IILandroid/graphics/Bitmap$Config;)Ljava/lang/String;
move-result-object v0
return-object v0
.end method