ConstrastLoadingView.smali
.class public Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;
.super Landroid/widget/LinearLayout;
.source "ConstrastLoadingView.java"
# instance fields
.field private recogCircleIv:Landroid/widget/ImageView;
.field private recogLogoIv:Landroid/widget/ImageView;
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.registers 2
.prologue
.line 26
invoke-direct {p0, p1}, Landroid/widget/LinearLayout;-><init>(Landroid/content/Context;)V
.line 27
invoke-direct {p0, p1}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->init(Landroid/content/Context;)V
.line 28
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 3
.prologue
.line 31
invoke-direct {p0, p1, p2}, Landroid/widget/LinearLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 32
invoke-direct {p0, p1}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->init(Landroid/content/Context;)V
.line 33
return-void
.end method
.method private getRotateAnimaton(ZJ)Landroid/view/animation/RotateAnimation;
.registers 12
.prologue
const/4 v1, 0x0
const/high16 v4, 0x3f000000 # 0.5f
const/4 v3, 0x1
.line 44
new-instance v7, Landroid/view/animation/LinearInterpolator;
invoke-direct {v7}, Landroid/view/animation/LinearInterpolator;-><init>()V
.line 46
if-eqz p1, :cond_23
.line 47
new-instance v0, Landroid/view/animation/RotateAnimation;
const v2, 0x43b38000 # 359.0f
move v5, v3
move v6, v4
invoke-direct/range {v0 .. v6}, Landroid/view/animation/RotateAnimation;-><init>(FFIFIF)V
.line 53
:goto_15
const/4 v1, -0x1
invoke-virtual {v0, v1}, Landroid/view/animation/RotateAnimation;->setRepeatCount(I)V
.line 54
invoke-virtual {v0, v3}, Landroid/view/animation/RotateAnimation;->setRepeatMode(I)V
.line 55
invoke-virtual {v0, p2, p3}, Landroid/view/animation/RotateAnimation;->setDuration(J)V
.line 56
invoke-virtual {v0, v7}, Landroid/view/animation/RotateAnimation;->setInterpolator(Landroid/view/animation/Interpolator;)V
.line 57
return-object v0
.line 50
:cond_23
new-instance v0, Landroid/view/animation/RotateAnimation;
const v2, -0x3c4c8000 # -359.0f
move v5, v3
move v6, v4
invoke-direct/range {v0 .. v6}, Landroid/view/animation/RotateAnimation;-><init>(FFIFIF)V
goto :goto_15
.end method
.method private init(Landroid/content/Context;)V
.registers 4
.prologue
.line 36
invoke-static {p1}, Landroid/view/LayoutInflater;->from(Landroid/content/Context;)Landroid/view/LayoutInflater;
move-result-object v0
.line 37
sget v1, Lcom/baidu/pass/biometrics/face/R$layout;->layout_pass_liveness_constrast_loading:I
invoke-virtual {v0, v1, p0}, Landroid/view/LayoutInflater;->inflate(ILandroid/view/ViewGroup;)Landroid/view/View;
.line 38
sget v0, Lcom/baidu/pass/biometrics/face/R$id;->iv_recog_circle:I
invoke-virtual {p0, v0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->recogCircleIv:Landroid/widget/ImageView;
.line 39
sget v0, Lcom/baidu/pass/biometrics/face/R$id;->iv_recog_logo:I
invoke-virtual {p0, v0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->findViewById(I)Landroid/view/View;
move-result-object v0
check-cast v0, Landroid/widget/ImageView;
iput-object v0, p0, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->recogLogoIv:Landroid/widget/ImageView;
.line 40
invoke-direct {p0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->startLoadingAnim()V
.line 41
return-void
.end method
.method private startLoadingAnim()V
.registers 5
.prologue
.line 61
iget-object v0, p0, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->recogCircleIv:Landroid/widget/ImageView;
const/4 v1, 0x1
const-wide/16 v2, 0x4b0
invoke-direct {p0, v1, v2, v3}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->getRotateAnimaton(ZJ)Landroid/view/animation/RotateAnimation;
move-result-object v1
invoke-virtual {v0, v1}, Landroid/widget/ImageView;->startAnimation(Landroid/view/animation/Animation;)V
.line 62
return-void
.end method
# virtual methods
.method public clearAnim()V
.registers 2
.prologue
.line 65
iget-object v0, p0, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->recogCircleIv:Landroid/widget/ImageView;
invoke-virtual {v0}, Landroid/widget/ImageView;->clearAnimation()V
.line 66
invoke-virtual {p0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->clearAnimation()V
.line 67
const/4 v0, 0x4
invoke-virtual {p0, v0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->setVisibility(I)V
.line 68
return-void
.end method
.method public setVisible(I)V
.registers 2
.prologue
.line 71
invoke-virtual {p0, p1}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->setVisibility(I)V
.line 72
invoke-direct {p0}, Lcom/baidu/pass/biometrics/face/liveness/view/ConstrastLoadingView;->startLoadingAnim()V
.line 73
return-void
.end method