GUIUtils.smali
.class public Lcom/avast/android/utils/android/GUIUtils;
.super Ljava/lang/Object;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/avast/android/utils/android/GUIUtils$SmoothProgressHelper;,
Lcom/avast/android/utils/android/GUIUtils$ContinuousAnimationHelper;
}
.end annotation
# direct methods
.method public static a(II)I
.registers 4
invoke-static {p0}, Landroid/graphics/Color;->red(I)I
move-result v0
invoke-static {p0}, Landroid/graphics/Color;->green(I)I
move-result v1
invoke-static {p0}, Landroid/graphics/Color;->blue(I)I
move-result p0
invoke-static {p1, v0, v1, p0}, Landroid/graphics/Color;->argb(IIII)I
move-result p0
return p0
.end method
.method public static b(F)F
.registers 5
const/high16 v0, 0x3f800000 # 1.0f
add-float/2addr p0, v0
float-to-double v0, p0
const-wide v2, 0x400921fb54442d18L # Math.PI
mul-double v0, v0, v2
invoke-static {v0, v1}, Ljava/lang/Math;->cos(D)D
move-result-wide v0
const-wide/high16 v2, 0x4000000000000000L # 2.0
div-double/2addr v0, v2
double-to-float p0, v0
const/high16 v0, 0x3f000000 # 0.5f
add-float/2addr p0, v0
return p0
.end method