GUIUtils.smali

.class public Lcom/avast/android/utils/android/GUIUtils;
.super Ljava/lang/Object;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Lcom/avast/android/utils/android/GUIUtils$SmoothProgressHelper;,
        Lcom/avast/android/utils/android/GUIUtils$ContinuousAnimationHelper;
    }
.end annotation


# direct methods
.method public static a(II)I
    .registers 4

    invoke-static {p0}, Landroid/graphics/Color;->red(I)I

    move-result v0

    invoke-static {p0}, Landroid/graphics/Color;->green(I)I

    move-result v1

    invoke-static {p0}, Landroid/graphics/Color;->blue(I)I

    move-result p0

    invoke-static {p1, v0, v1, p0}, Landroid/graphics/Color;->argb(IIII)I

    move-result p0

    return p0
.end method

.method public static b(F)F
    .registers 5

    const/high16 v0, 0x3f800000    # 1.0f

    add-float/2addr p0, v0

    float-to-double v0, p0

    const-wide v2, 0x400921fb54442d18L    # Math.PI

    mul-double v0, v0, v2

    invoke-static {v0, v1}, Ljava/lang/Math;->cos(D)D

    move-result-wide v0

    const-wide/high16 v2, 0x4000000000000000L    # 2.0

    div-double/2addr v0, v2

    double-to-float p0, v0

    const/high16 v0, 0x3f000000    # 0.5f

    add-float/2addr p0, v0

    return p0
.end method