g.smali
.class public Lb3/g;
.super Ljava/lang/Object;
.source "Transformer.java"
# instance fields
.field public a:Landroid/graphics/Matrix;
.field public b:Landroid/graphics/Matrix;
.field public c:Lb3/j;
.field public d:Landroid/graphics/Matrix;
.field public e:[F
# direct methods
.method static constructor <clinit>()V
.registers 1
return-void
.end method
.method public constructor <init>(Lb3/j;)V
.registers 3
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object v0, p0, Lb3/g;->d:Landroid/graphics/Matrix;
const/4 v0, 0x2
new-array v0, v0, [F
iput-object v0, p0, Lb3/g;->e:[F
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
new-instance v0, Landroid/graphics/Matrix;
invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V
iput-object p1, p0, Lb3/g;->c:Lb3/j;
return-void
.end method
# virtual methods
.method public a(FF)Lb3/d;
.registers 5
iget-object v0, p0, Lb3/g;->e:[F
const/4 v1, 0x0
aput p1, v0, v1
const/4 p1, 0x1
aput p2, v0, p1
invoke-virtual {p0, v0}, Lb3/g;->b([F)V
iget-object p2, p0, Lb3/g;->e:[F
aget v0, p2, v1
float-to-double v0, v0
aget p1, p2, p1
float-to-double p1, p1
invoke-static {v0, v1, p1, p2}, Lb3/d;->a(DD)Lb3/d;
move-result-object p1
return-object p1
.end method
.method public a(FFFF)V
.registers 7
iget-object v0, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v0}, Lb3/j;->j()F
move-result v0
div-float/2addr v0, p2
iget-object p2, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {p2}, Lb3/j;->f()F
move-result p2
div-float/2addr p2, p3
invoke-static {v0}, Ljava/lang/Float;->isInfinite(F)Z
move-result p3
const/4 v1, 0x0
if-eqz p3, :cond_16
const/4 v0, 0x0
:cond_16
invoke-static {p2}, Ljava/lang/Float;->isInfinite(F)Z
move-result p3
if-eqz p3, :cond_1d
const/4 p2, 0x0
:cond_1d
iget-object p3, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {p3}, Landroid/graphics/Matrix;->reset()V
iget-object p3, p0, Lb3/g;->a:Landroid/graphics/Matrix;
neg-float p1, p1
neg-float p4, p4
invoke-virtual {p3, p1, p4}, Landroid/graphics/Matrix;->postTranslate(FF)Z
iget-object p1, p0, Lb3/g;->a:Landroid/graphics/Matrix;
neg-float p2, p2
invoke-virtual {p1, v0, p2}, Landroid/graphics/Matrix;->postScale(FF)Z
return-void
.end method
.method public a(FFLb3/d;)V
.registers 6
iget-object v0, p0, Lb3/g;->e:[F
const/4 v1, 0x0
aput p1, v0, v1
const/4 p1, 0x1
aput p2, v0, p1
invoke-virtual {p0, v0}, Lb3/g;->a([F)V
iget-object p2, p0, Lb3/g;->e:[F
aget v0, p2, v1
float-to-double v0, v0
iput-wide v0, p3, Lb3/d;->c:D
aget p1, p2, p1
float-to-double p1, p1
iput-wide p1, p3, Lb3/d;->d:D
return-void
.end method
.method public a(Landroid/graphics/RectF;)V
.registers 3
iget-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object v0, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v0}, Lb3/j;->o()Landroid/graphics/Matrix;
move-result-object v0
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
return-void
.end method
.method public a(Landroid/graphics/RectF;F)V
.registers 4
iget v0, p1, Landroid/graphics/RectF;->top:F
mul-float v0, v0, p2
iput v0, p1, Landroid/graphics/RectF;->top:F
iget v0, p1, Landroid/graphics/RectF;->bottom:F
mul-float v0, v0, p2
iput v0, p1, Landroid/graphics/RectF;->bottom:F
iget-object p2, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object p2, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {p2}, Lb3/j;->o()Landroid/graphics/Matrix;
move-result-object p2
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object p2, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
return-void
.end method
.method public a(Z)V
.registers 5
iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {v0}, Landroid/graphics/Matrix;->reset()V
if-nez p1, :cond_20
iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;
iget-object v0, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v0}, Lb3/j;->w()F
move-result v0
iget-object v1, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v1}, Lb3/j;->k()F
move-result v1
iget-object v2, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v2}, Lb3/j;->v()F
move-result v2
sub-float/2addr v1, v2
invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z
goto :goto_3b
:cond_20
iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;
iget-object v0, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v0}, Lb3/j;->w()F
move-result v0
iget-object v1, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v1}, Lb3/j;->y()F
move-result v1
neg-float v1, v1
invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->setTranslate(FF)V
iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;
const/high16 v0, 0x3f800000 # 1.0f
const/high16 v1, -0x40800000 # -1.0f
invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->postScale(FF)Z
:goto_3b
return-void
.end method
.method public a([F)V
.registers 4
iget-object v0, p0, Lb3/g;->d:Landroid/graphics/Matrix;
invoke-virtual {v0}, Landroid/graphics/Matrix;->reset()V
iget-object v1, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
iget-object v1, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v1}, Lb3/j;->o()Landroid/graphics/Matrix;
move-result-object v1
invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
iget-object v1, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
return-void
.end method
.method public b(FF)Lb3/d;
.registers 5
const-wide/16 v0, 0x0
invoke-static {v0, v1, v0, v1}, Lb3/d;->a(DD)Lb3/d;
move-result-object v0
invoke-virtual {p0, p1, p2, v0}, Lb3/g;->a(FFLb3/d;)V
return-object v0
.end method
.method public b(Landroid/graphics/RectF;F)V
.registers 4
iget v0, p1, Landroid/graphics/RectF;->left:F
mul-float v0, v0, p2
iput v0, p1, Landroid/graphics/RectF;->left:F
iget v0, p1, Landroid/graphics/RectF;->right:F
mul-float v0, v0, p2
iput v0, p1, Landroid/graphics/RectF;->right:F
iget-object p2, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object p2, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {p2}, Lb3/j;->o()Landroid/graphics/Matrix;
move-result-object p2
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
iget-object p2, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z
return-void
.end method
.method public b([F)V
.registers 3
iget-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
iget-object v0, p0, Lb3/g;->c:Lb3/j;
invoke-virtual {v0}, Lb3/j;->o()Landroid/graphics/Matrix;
move-result-object v0
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;
invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V
return-void
.end method