g.smali

.class public Lb3/g;
.super Ljava/lang/Object;
.source "Transformer.java"


# instance fields
.field public a:Landroid/graphics/Matrix;

.field public b:Landroid/graphics/Matrix;

.field public c:Lb3/j;

.field public d:Landroid/graphics/Matrix;

.field public e:[F


# direct methods
.method static constructor <clinit>()V
    .registers 1

    return-void
.end method

.method public constructor <init>(Lb3/j;)V
    .registers 3

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    new-instance v0, Landroid/graphics/Matrix;

    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V

    iput-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    new-instance v0, Landroid/graphics/Matrix;

    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V

    iput-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    new-instance v0, Landroid/graphics/Matrix;

    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V

    iput-object v0, p0, Lb3/g;->d:Landroid/graphics/Matrix;

    const/4 v0, 0x2

    new-array v0, v0, [F

    iput-object v0, p0, Lb3/g;->e:[F

    new-instance v0, Landroid/graphics/Matrix;

    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V

    new-instance v0, Landroid/graphics/Matrix;

    invoke-direct {v0}, Landroid/graphics/Matrix;-><init>()V

    iput-object p1, p0, Lb3/g;->c:Lb3/j;

    return-void
.end method


# virtual methods
.method public a(FF)Lb3/d;
    .registers 5

    iget-object v0, p0, Lb3/g;->e:[F

    const/4 v1, 0x0

    aput p1, v0, v1

    const/4 p1, 0x1

    aput p2, v0, p1

    invoke-virtual {p0, v0}, Lb3/g;->b([F)V

    iget-object p2, p0, Lb3/g;->e:[F

    aget v0, p2, v1

    float-to-double v0, v0

    aget p1, p2, p1

    float-to-double p1, p1

    invoke-static {v0, v1, p1, p2}, Lb3/d;->a(DD)Lb3/d;

    move-result-object p1

    return-object p1
.end method

.method public a(FFFF)V
    .registers 7

    iget-object v0, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v0}, Lb3/j;->j()F

    move-result v0

    div-float/2addr v0, p2

    iget-object p2, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {p2}, Lb3/j;->f()F

    move-result p2

    div-float/2addr p2, p3

    invoke-static {v0}, Ljava/lang/Float;->isInfinite(F)Z

    move-result p3

    const/4 v1, 0x0

    if-eqz p3, :cond_16

    const/4 v0, 0x0

    :cond_16
    invoke-static {p2}, Ljava/lang/Float;->isInfinite(F)Z

    move-result p3

    if-eqz p3, :cond_1d

    const/4 p2, 0x0

    :cond_1d
    iget-object p3, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {p3}, Landroid/graphics/Matrix;->reset()V

    iget-object p3, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    neg-float p1, p1

    neg-float p4, p4

    invoke-virtual {p3, p1, p4}, Landroid/graphics/Matrix;->postTranslate(FF)Z

    iget-object p1, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    neg-float p2, p2

    invoke-virtual {p1, v0, p2}, Landroid/graphics/Matrix;->postScale(FF)Z

    return-void
.end method

.method public a(FFLb3/d;)V
    .registers 6

    iget-object v0, p0, Lb3/g;->e:[F

    const/4 v1, 0x0

    aput p1, v0, v1

    const/4 p1, 0x1

    aput p2, v0, p1

    invoke-virtual {p0, v0}, Lb3/g;->a([F)V

    iget-object p2, p0, Lb3/g;->e:[F

    aget v0, p2, v1

    float-to-double v0, v0

    iput-wide v0, p3, Lb3/d;->c:D

    aget p1, p2, p1

    float-to-double p1, p1

    iput-wide p1, p3, Lb3/d;->d:D

    return-void
.end method

.method public a(Landroid/graphics/RectF;)V
    .registers 3

    iget-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object v0, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v0}, Lb3/j;->o()Landroid/graphics/Matrix;

    move-result-object v0

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    return-void
.end method

.method public a(Landroid/graphics/RectF;F)V
    .registers 4

    iget v0, p1, Landroid/graphics/RectF;->top:F

    mul-float v0, v0, p2

    iput v0, p1, Landroid/graphics/RectF;->top:F

    iget v0, p1, Landroid/graphics/RectF;->bottom:F

    mul-float v0, v0, p2

    iput v0, p1, Landroid/graphics/RectF;->bottom:F

    iget-object p2, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object p2, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {p2}, Lb3/j;->o()Landroid/graphics/Matrix;

    move-result-object p2

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object p2, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    return-void
.end method

.method public a(Z)V
    .registers 5

    iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {v0}, Landroid/graphics/Matrix;->reset()V

    if-nez p1, :cond_20

    iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    iget-object v0, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v0}, Lb3/j;->w()F

    move-result v0

    iget-object v1, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v1}, Lb3/j;->k()F

    move-result v1

    iget-object v2, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v2}, Lb3/j;->v()F

    move-result v2

    sub-float/2addr v1, v2

    invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->postTranslate(FF)Z

    goto :goto_3b

    :cond_20
    iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    iget-object v0, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v0}, Lb3/j;->w()F

    move-result v0

    iget-object v1, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v1}, Lb3/j;->y()F

    move-result v1

    neg-float v1, v1

    invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->setTranslate(FF)V

    iget-object p1, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    const/high16 v0, 0x3f800000    # 1.0f

    const/high16 v1, -0x40800000    # -1.0f

    invoke-virtual {p1, v0, v1}, Landroid/graphics/Matrix;->postScale(FF)Z

    :goto_3b
    return-void
.end method

.method public a([F)V
    .registers 4

    iget-object v0, p0, Lb3/g;->d:Landroid/graphics/Matrix;

    invoke-virtual {v0}, Landroid/graphics/Matrix;->reset()V

    iget-object v1, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    iget-object v1, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v1}, Lb3/j;->o()Landroid/graphics/Matrix;

    move-result-object v1

    invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    iget-object v1, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {v1, v0}, Landroid/graphics/Matrix;->invert(Landroid/graphics/Matrix;)Z

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    return-void
.end method

.method public b(FF)Lb3/d;
    .registers 5

    const-wide/16 v0, 0x0

    invoke-static {v0, v1, v0, v1}, Lb3/d;->a(DD)Lb3/d;

    move-result-object v0

    invoke-virtual {p0, p1, p2, v0}, Lb3/g;->a(FFLb3/d;)V

    return-object v0
.end method

.method public b(Landroid/graphics/RectF;F)V
    .registers 4

    iget v0, p1, Landroid/graphics/RectF;->left:F

    mul-float v0, v0, p2

    iput v0, p1, Landroid/graphics/RectF;->left:F

    iget v0, p1, Landroid/graphics/RectF;->right:F

    mul-float v0, v0, p2

    iput v0, p1, Landroid/graphics/RectF;->right:F

    iget-object p2, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object p2, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {p2}, Lb3/j;->o()Landroid/graphics/Matrix;

    move-result-object p2

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    iget-object p2, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {p2, p1}, Landroid/graphics/Matrix;->mapRect(Landroid/graphics/RectF;)Z

    return-void
.end method

.method public b([F)V
    .registers 3

    iget-object v0, p0, Lb3/g;->a:Landroid/graphics/Matrix;

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    iget-object v0, p0, Lb3/g;->c:Lb3/j;

    invoke-virtual {v0}, Lb3/j;->o()Landroid/graphics/Matrix;

    move-result-object v0

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    iget-object v0, p0, Lb3/g;->b:Landroid/graphics/Matrix;

    invoke-virtual {v0, p1}, Landroid/graphics/Matrix;->mapPoints([F)V

    return-void
.end method