ArcMotion.smali
.class public Landroidx/transition/ArcMotion;
.super Landroidx/transition/PathMotion;
.source "ArcMotion.java"
# static fields
.field private static final a:F
# instance fields
.field private b:F
.field private c:F
.field private d:F
.field private e:F
.field private f:F
.field private g:F
# direct methods
.method static constructor <clinit>()V
.registers 2
const-wide v0, 0x4041800000000000L # 35.0
.line 1
invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
move-result-wide v0
invoke-static {v0, v1}, Ljava/lang/Math;->tan(D)D
move-result-wide v0
double-to-float v0, v0
sput v0, Landroidx/transition/ArcMotion;->a:F
return-void
.end method
.method public constructor <init>()V
.registers 3
.line 1
invoke-direct {p0}, Landroidx/transition/PathMotion;-><init>()V
const/4 v0, 0x0
.line 2
iput v0, p0, Landroidx/transition/ArcMotion;->b:F
.line 3
iput v0, p0, Landroidx/transition/ArcMotion;->c:F
const/high16 v1, 0x428c0000 # 70.0f
.line 4
iput v1, p0, Landroidx/transition/ArcMotion;->d:F
.line 5
iput v0, p0, Landroidx/transition/ArcMotion;->e:F
.line 6
iput v0, p0, Landroidx/transition/ArcMotion;->f:F
.line 7
sget v0, Landroidx/transition/ArcMotion;->a:F
iput v0, p0, Landroidx/transition/ArcMotion;->g:F
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 7
.annotation build Landroid/annotation/SuppressLint;
value = {
"RestrictedApi"
}
.end annotation
.line 8
invoke-direct {p0, p1, p2}, Landroidx/transition/PathMotion;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
const/4 v0, 0x0
.line 9
iput v0, p0, Landroidx/transition/ArcMotion;->b:F
.line 10
iput v0, p0, Landroidx/transition/ArcMotion;->c:F
const/high16 v1, 0x428c0000 # 70.0f
.line 11
iput v1, p0, Landroidx/transition/ArcMotion;->d:F
.line 12
iput v0, p0, Landroidx/transition/ArcMotion;->e:F
.line 13
iput v0, p0, Landroidx/transition/ArcMotion;->f:F
.line 14
sget v2, Landroidx/transition/ArcMotion;->a:F
iput v2, p0, Landroidx/transition/ArcMotion;->g:F
.line 15
sget-object v2, Landroidx/transition/X;->j:[I
invoke-virtual {p1, p2, v2}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object p1
.line 16
check-cast p2, Lorg/xmlpull/v1/XmlPullParser;
const-string v2, "minimumVerticalAngle"
const/4 v3, 0x1
.line 17
invoke-static {p1, p2, v2, v3, v0}, Landroidx/core/content/b/i;->a(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
move-result v2
.line 18
invoke-virtual {p0, v2}, Landroidx/transition/ArcMotion;->c(F)V
const-string v2, "minimumHorizontalAngle"
const/4 v3, 0x0
.line 19
invoke-static {p1, p2, v2, v3, v0}, Landroidx/core/content/b/i;->a(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
move-result v0
.line 20
invoke-virtual {p0, v0}, Landroidx/transition/ArcMotion;->b(F)V
const-string v0, "maximumAngle"
const/4 v2, 0x2
.line 21
invoke-static {p1, p2, v0, v2, v1}, Landroidx/core/content/b/i;->a(Landroid/content/res/TypedArray;Lorg/xmlpull/v1/XmlPullParser;Ljava/lang/String;IF)F
move-result p2
.line 22
invoke-virtual {p0, p2}, Landroidx/transition/ArcMotion;->a(F)V
.line 23
invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
return-void
.end method
.method private static d(F)F
.registers 3
const/4 v0, 0x0
cmpg-float v0, p0, v0
if-ltz v0, :cond_19
const/high16 v0, 0x42b40000 # 90.0f
cmpl-float v0, p0, v0
if-gtz v0, :cond_19
const/high16 v0, 0x40000000 # 2.0f
div-float/2addr p0, v0
float-to-double v0, p0
.line 1
invoke-static {v0, v1}, Ljava/lang/Math;->toRadians(D)D
move-result-wide v0
invoke-static {v0, v1}, Ljava/lang/Math;->tan(D)D
move-result-wide v0
double-to-float p0, v0
return p0
.line 2
:cond_19
new-instance p0, Ljava/lang/IllegalArgumentException;
const-string v0, "Arc must be between 0 and 90 degrees"
invoke-direct {p0, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p0
.end method
# virtual methods
.method public a(FFFF)Landroid/graphics/Path;
.registers 16
.line 3
new-instance v7, Landroid/graphics/Path;
invoke-direct {v7}, Landroid/graphics/Path;-><init>()V
.line 4
invoke-virtual {v7, p1, p2}, Landroid/graphics/Path;->moveTo(FF)V
sub-float v0, p3, p1
sub-float v1, p4, p2
mul-float v2, v0, v0
mul-float v3, v1, v1
add-float/2addr v2, v3
add-float v3, p1, p3
const/high16 v4, 0x40000000 # 2.0f
div-float/2addr v3, v4
add-float v5, p2, p4
div-float/2addr v5, v4
const/high16 v6, 0x3e800000 # 0.25f
mul-float v6, v6, v2
cmpl-float v8, p2, p4
if-lez v8, :cond_23
const/4 v8, 0x1
goto :goto_24
:cond_23
const/4 v8, 0x0
.line 5
:goto_24
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v9
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v10
cmpg-float v9, v9, v10
if-gez v9, :cond_43
mul-float v1, v1, v4
div-float/2addr v2, v1
.line 6
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v0
if-eqz v8, :cond_3d
add-float/2addr v0, p4
move v1, v0
move v0, p3
goto :goto_40
:cond_3d
add-float/2addr v0, p2
move v1, v0
move v0, p1
.line 7
:goto_40
iget v2, p0, Landroidx/transition/ArcMotion;->f:F
goto :goto_51
:cond_43
mul-float v0, v0, v4
div-float/2addr v2, v0
if-eqz v8, :cond_4c
add-float/2addr v2, p1
move v1, p2
move v0, v2
goto :goto_4f
:cond_4c
sub-float v0, p3, v2
move v1, p4
.line 8
:goto_4f
iget v2, p0, Landroidx/transition/ArcMotion;->e:F
:goto_51
mul-float v8, v6, v2
mul-float v8, v8, v2
sub-float v2, v3, v0
sub-float v9, v5, v1
mul-float v2, v2, v2
mul-float v9, v9, v9
add-float/2addr v2, v9
.line 9
iget v9, p0, Landroidx/transition/ArcMotion;->g:F
mul-float v6, v6, v9
mul-float v6, v6, v9
const/4 v9, 0x0
cmpg-float v10, v2, v8
if-gez v10, :cond_6b
move v6, v8
goto :goto_71
:cond_6b
cmpl-float v8, v2, v6
if-lez v8, :cond_70
goto :goto_71
:cond_70
const/4 v6, 0x0
:goto_71
cmpl-float v8, v6, v9
if-eqz v8, :cond_85
div-float/2addr v6, v2
float-to-double v8, v6
.line 10
invoke-static {v8, v9}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v8
double-to-float v2, v8
sub-float/2addr v0, v3
mul-float v0, v0, v2
add-float/2addr v0, v3
sub-float/2addr v1, v5
mul-float v2, v2, v1
add-float v1, v5, v2
:cond_85
add-float/2addr p1, v0
div-float/2addr p1, v4
add-float/2addr p2, v1
div-float v2, p2, v4
add-float/2addr v0, p3
div-float v3, v0, v4
add-float/2addr v1, p4
div-float v4, v1, v4
move-object v0, v7
move v1, p1
move v5, p3
move v6, p4
.line 11
invoke-virtual/range {v0 .. v6}, Landroid/graphics/Path;->cubicTo(FFFFFF)V
return-object v7
.end method
.method public a(F)V
.registers 2
.line 1
iput p1, p0, Landroidx/transition/ArcMotion;->d:F
.line 2
invoke-static {p1}, Landroidx/transition/ArcMotion;->d(F)F
move-result p1
iput p1, p0, Landroidx/transition/ArcMotion;->g:F
return-void
.end method
.method public b(F)V
.registers 2
.line 1
iput p1, p0, Landroidx/transition/ArcMotion;->b:F
.line 2
invoke-static {p1}, Landroidx/transition/ArcMotion;->d(F)F
move-result p1
iput p1, p0, Landroidx/transition/ArcMotion;->e:F
return-void
.end method
.method public c(F)V
.registers 2
.line 1
iput p1, p0, Landroidx/transition/ArcMotion;->c:F
.line 2
invoke-static {p1}, Landroidx/transition/ArcMotion;->d(F)F
move-result p1
iput p1, p0, Landroidx/transition/ArcMotion;->f:F
return-void
.end method