b.smali

.class public abstract Landroidx/dynamicanimation/animation/b;
.super Ljava/lang/Object;
.source "SourceFile"

# interfaces
.implements Landroidx/dynamicanimation/animation/a$b;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Landroidx/dynamicanimation/animation/b$i;,
        Landroidx/dynamicanimation/animation/b$h;,
        Landroidx/dynamicanimation/animation/b$g;,
        Landroidx/dynamicanimation/animation/b$j;
    }
.end annotation

.annotation system Ldalvik/annotation/Signature;
    value = {
        "<T:",
        "Landroidx/dynamicanimation/animation/b<",
        "TT;>;>",
        "Ljava/lang/Object;",
        "Landroidx/dynamicanimation/animation/a$b;"
    }
.end annotation


# static fields
.field public static final l:Landroidx/dynamicanimation/animation/b$b;

.field public static final m:Landroidx/dynamicanimation/animation/b$c;

.field public static final n:Landroidx/dynamicanimation/animation/b$d;

.field public static final o:Landroidx/dynamicanimation/animation/b$e;

.field public static final p:Landroidx/dynamicanimation/animation/b$f;

.field public static final q:Landroidx/dynamicanimation/animation/b$a;


# instance fields
.field public a:F

.field public b:F

.field public c:Z

.field public final d:Ljava/lang/Object;

.field public final e:Landroidx/dynamicanimation/animation/c;

.field public f:Z

.field public g:F

.field public h:J

.field public i:F

.field public final j:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Landroidx/dynamicanimation/animation/b$h;",
            ">;"
        }
    .end annotation
.end field

.field public final k:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Landroidx/dynamicanimation/animation/b$i;",
            ">;"
        }
    .end annotation
.end field


# direct methods
.method public static constructor <clinit>()V
    .registers 1

    .line 1
    new-instance v0, Landroidx/dynamicanimation/animation/b$b;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$b;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->l:Landroidx/dynamicanimation/animation/b$b;

    .line 2
    new-instance v0, Landroidx/dynamicanimation/animation/b$c;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$c;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->m:Landroidx/dynamicanimation/animation/b$c;

    .line 3
    new-instance v0, Landroidx/dynamicanimation/animation/b$d;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$d;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->n:Landroidx/dynamicanimation/animation/b$d;

    .line 4
    new-instance v0, Landroidx/dynamicanimation/animation/b$e;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$e;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->o:Landroidx/dynamicanimation/animation/b$e;

    .line 5
    new-instance v0, Landroidx/dynamicanimation/animation/b$f;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$f;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->p:Landroidx/dynamicanimation/animation/b$f;

    .line 6
    new-instance v0, Landroidx/dynamicanimation/animation/b$a;

    invoke-direct {v0}, Landroidx/dynamicanimation/animation/b$a;-><init>()V

    sput-object v0, Landroidx/dynamicanimation/animation/b;->q:Landroidx/dynamicanimation/animation/b$a;

    return-void
.end method

.method public constructor <init>(Ljava/lang/Object;)V
    .registers 5
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "<K:",
            "Ljava/lang/Object;",
            ">(TK;",
            "Landroidx/dynamicanimation/animation/c;",
            ")V"
        }
    .end annotation

    sget-object v0, Lcom/google/android/material/progressindicator/i;->q:Lcom/google/android/material/progressindicator/i$a;

    .line 1
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/4 v1, 0x0

    .line 2
    iput v1, p0, Landroidx/dynamicanimation/animation/b;->a:F

    const v1, 0x7f7fffff    # Float.MAX_VALUE

    .line 3
    iput v1, p0, Landroidx/dynamicanimation/animation/b;->b:F

    const/4 v1, 0x0

    .line 4
    iput-boolean v1, p0, Landroidx/dynamicanimation/animation/b;->c:Z

    .line 5
    iput-boolean v1, p0, Landroidx/dynamicanimation/animation/b;->f:Z

    const v1, -0x800001

    .line 6
    iput v1, p0, Landroidx/dynamicanimation/animation/b;->g:F

    const-wide/16 v1, 0x0

    .line 7
    iput-wide v1, p0, Landroidx/dynamicanimation/animation/b;->h:J

    .line 8
    new-instance v1, Ljava/util/ArrayList;

    invoke-direct {v1}, Ljava/util/ArrayList;-><init>()V

    iput-object v1, p0, Landroidx/dynamicanimation/animation/b;->j:Ljava/util/ArrayList;

    .line 9
    new-instance v1, Ljava/util/ArrayList;

    invoke-direct {v1}, Ljava/util/ArrayList;-><init>()V

    iput-object v1, p0, Landroidx/dynamicanimation/animation/b;->k:Ljava/util/ArrayList;

    .line 10
    iput-object p1, p0, Landroidx/dynamicanimation/animation/b;->d:Ljava/lang/Object;

    .line 11
    iput-object v0, p0, Landroidx/dynamicanimation/animation/b;->e:Landroidx/dynamicanimation/animation/c;

    .line 12
    sget-object p1, Landroidx/dynamicanimation/animation/b;->n:Landroidx/dynamicanimation/animation/b$d;

    if-eq v0, p1, :cond_54

    sget-object p1, Landroidx/dynamicanimation/animation/b;->o:Landroidx/dynamicanimation/animation/b$e;

    if-eq v0, p1, :cond_54

    sget-object p1, Landroidx/dynamicanimation/animation/b;->p:Landroidx/dynamicanimation/animation/b$f;

    if-ne v0, p1, :cond_3a

    goto :goto_54

    .line 13
    :cond_3a
    sget-object p1, Landroidx/dynamicanimation/animation/b;->q:Landroidx/dynamicanimation/animation/b$a;

    const/high16 v1, 0x3b800000    # 0.00390625f

    if-ne v0, p1, :cond_43

    .line 14
    iput v1, p0, Landroidx/dynamicanimation/animation/b;->i:F

    goto :goto_59

    .line 15
    :cond_43
    sget-object p1, Landroidx/dynamicanimation/animation/b;->l:Landroidx/dynamicanimation/animation/b$b;

    if-eq v0, p1, :cond_51

    sget-object p1, Landroidx/dynamicanimation/animation/b;->m:Landroidx/dynamicanimation/animation/b$c;

    if-ne v0, p1, :cond_4c

    goto :goto_51

    :cond_4c
    const/high16 p1, 0x3f800000    # 1.0f

    .line 16
    iput p1, p0, Landroidx/dynamicanimation/animation/b;->i:F

    goto :goto_59

    .line 17
    :cond_51
    :goto_51
    iput v1, p0, Landroidx/dynamicanimation/animation/b;->i:F

    goto :goto_59

    :cond_54
    :goto_54
    const p1, 0x3dcccccd    # 0.1f

    .line 18
    iput p1, p0, Landroidx/dynamicanimation/animation/b;->i:F

    :goto_59
    return-void
.end method

.method public static d(Ljava/util/ArrayList;)V
    .registers 3
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "<T:",
            "Ljava/lang/Object;",
            ">(",
            "Ljava/util/ArrayList<",
            "TT;>;)V"
        }
    .end annotation

    .line 1
    invoke-virtual {p0}, Ljava/util/ArrayList;->size()I

    move-result v0

    add-int/lit8 v0, v0, -0x1

    :goto_6
    if-ltz v0, :cond_14

    .line 2
    invoke-virtual {p0, v0}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v1

    if-nez v1, :cond_11

    .line 3
    invoke-virtual {p0, v0}, Ljava/util/ArrayList;->remove(I)Ljava/lang/Object;

    :cond_11
    add-int/lit8 v0, v0, -0x1

    goto :goto_6

    :cond_14
    return-void
.end method


# virtual methods
.method public final a(J)Z
    .registers 26

    move-object/from16 v0, p0

    move-wide/from16 v1, p1

    .line 1
    iget-wide v3, v0, Landroidx/dynamicanimation/animation/b;->h:J

    const/4 v5, 0x0

    const-wide/16 v6, 0x0

    cmp-long v8, v3, v6

    if-nez v8, :cond_15

    .line 2
    iput-wide v1, v0, Landroidx/dynamicanimation/animation/b;->h:J

    .line 3
    iget v1, v0, Landroidx/dynamicanimation/animation/b;->b:F

    invoke-virtual {v0, v1}, Landroidx/dynamicanimation/animation/b;->e(F)V

    return v5

    :cond_15
    sub-long v11, v1, v3

    .line 4
    iput-wide v1, v0, Landroidx/dynamicanimation/animation/b;->h:J

    .line 5
    move-object v1, v0

    check-cast v1, Landroidx/dynamicanimation/animation/d;

    const/4 v2, 0x0

    .line 6
    iget v3, v1, Landroidx/dynamicanimation/animation/d;->s:F

    const v4, 0x7f7fffff    # Float.MAX_VALUE

    cmpl-float v3, v3, v4

    if-eqz v3, :cond_5e

    .line 7
    iget-object v13, v1, Landroidx/dynamicanimation/animation/d;->r:Landroidx/dynamicanimation/animation/e;

    .line 8
    iget-wide v6, v13, Landroidx/dynamicanimation/animation/e;->i:D

    .line 9
    iget v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    float-to-double v14, v3

    iget v3, v1, Landroidx/dynamicanimation/animation/b;->a:F

    float-to-double v6, v3

    const-wide/16 v8, 0x2

    div-long v21, v11, v8

    move-wide/from16 v16, v6

    move-wide/from16 v18, v21

    invoke-virtual/range {v13 .. v19}, Landroidx/dynamicanimation/animation/e;->b(DDJ)Landroidx/dynamicanimation/animation/b$g;

    move-result-object v3

    .line 10
    iget-object v6, v1, Landroidx/dynamicanimation/animation/d;->r:Landroidx/dynamicanimation/animation/e;

    iget v7, v1, Landroidx/dynamicanimation/animation/d;->s:F

    float-to-double v7, v7

    .line 11
    iput-wide v7, v6, Landroidx/dynamicanimation/animation/e;->i:D

    .line 12
    iput v4, v1, Landroidx/dynamicanimation/animation/d;->s:F

    .line 13
    iget v7, v3, Landroidx/dynamicanimation/animation/b$g;->a:F

    float-to-double v7, v7

    iget v3, v3, Landroidx/dynamicanimation/animation/b$g;->b:F

    float-to-double v9, v3

    move-object/from16 v16, v6

    move-wide/from16 v17, v7

    move-wide/from16 v19, v9

    invoke-virtual/range {v16 .. v22}, Landroidx/dynamicanimation/animation/e;->b(DDJ)Landroidx/dynamicanimation/animation/b$g;

    move-result-object v3

    .line 14
    iget v6, v3, Landroidx/dynamicanimation/animation/b$g;->a:F

    iput v6, v1, Landroidx/dynamicanimation/animation/b;->b:F

    .line 15
    iget v3, v3, Landroidx/dynamicanimation/animation/b$g;->b:F

    iput v3, v1, Landroidx/dynamicanimation/animation/b;->a:F

    goto :goto_72

    .line 16
    :cond_5e
    iget-object v6, v1, Landroidx/dynamicanimation/animation/d;->r:Landroidx/dynamicanimation/animation/e;

    iget v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    float-to-double v7, v3

    iget v3, v1, Landroidx/dynamicanimation/animation/b;->a:F

    float-to-double v9, v3

    invoke-virtual/range {v6 .. v12}, Landroidx/dynamicanimation/animation/e;->b(DDJ)Landroidx/dynamicanimation/animation/b$g;

    move-result-object v3

    .line 17
    iget v6, v3, Landroidx/dynamicanimation/animation/b$g;->a:F

    iput v6, v1, Landroidx/dynamicanimation/animation/b;->b:F

    .line 18
    iget v3, v3, Landroidx/dynamicanimation/animation/b$g;->b:F

    iput v3, v1, Landroidx/dynamicanimation/animation/b;->a:F

    .line 19
    :goto_72
    iget v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    iget v6, v1, Landroidx/dynamicanimation/animation/b;->g:F

    invoke-static {v3, v6}, Ljava/lang/Math;->max(FF)F

    move-result v3

    iput v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    .line 20
    invoke-static {v3, v4}, Ljava/lang/Math;->min(FF)F

    move-result v3

    iput v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    .line 21
    iget v6, v1, Landroidx/dynamicanimation/animation/b;->a:F

    .line 22
    iget-object v7, v1, Landroidx/dynamicanimation/animation/d;->r:Landroidx/dynamicanimation/animation/e;

    invoke-static {v7}, Ljava/util/Objects;->requireNonNull(Ljava/lang/Object;)Ljava/lang/Object;

    .line 23
    invoke-static {v6}, Ljava/lang/Math;->abs(F)F

    move-result v6

    float-to-double v8, v6

    iget-wide v10, v7, Landroidx/dynamicanimation/animation/e;->e:D

    const/4 v6, 0x1

    cmpg-double v12, v8, v10

    if-gez v12, :cond_a6

    .line 24
    iget-wide v8, v7, Landroidx/dynamicanimation/animation/e;->i:D

    double-to-float v8, v8

    sub-float/2addr v3, v8

    .line 25
    invoke-static {v3}, Ljava/lang/Math;->abs(F)F

    move-result v3

    float-to-double v8, v3

    iget-wide v10, v7, Landroidx/dynamicanimation/animation/e;->d:D

    cmpg-double v3, v8, v10

    if-gez v3, :cond_a6

    const/4 v3, 0x1

    goto :goto_a7

    :cond_a6
    const/4 v3, 0x0

    :goto_a7
    if-eqz v3, :cond_b3

    .line 26
    iget-object v3, v1, Landroidx/dynamicanimation/animation/d;->r:Landroidx/dynamicanimation/animation/e;

    .line 27
    iget-wide v7, v3, Landroidx/dynamicanimation/animation/e;->i:D

    double-to-float v3, v7

    .line 28
    iput v3, v1, Landroidx/dynamicanimation/animation/b;->b:F

    .line 29
    iput v2, v1, Landroidx/dynamicanimation/animation/b;->a:F

    goto :goto_b4

    :cond_b3
    const/4 v6, 0x0

    .line 30
    :goto_b4
    iget v1, v0, Landroidx/dynamicanimation/animation/b;->b:F

    invoke-static {v1, v4}, Ljava/lang/Math;->min(FF)F

    move-result v1

    iput v1, v0, Landroidx/dynamicanimation/animation/b;->b:F

    .line 31
    iget v2, v0, Landroidx/dynamicanimation/animation/b;->g:F

    invoke-static {v1, v2}, Ljava/lang/Math;->max(FF)F

    move-result v1

    iput v1, v0, Landroidx/dynamicanimation/animation/b;->b:F

    .line 32
    invoke-virtual {v0, v1}, Landroidx/dynamicanimation/animation/b;->e(F)V

    if-eqz v6, :cond_cc

    .line 33
    invoke-virtual {v0, v5}, Landroidx/dynamicanimation/animation/b;->c(Z)V

    :cond_cc
    return v6
.end method

.method public final b()V
    .registers 3

    .line 1
    invoke-static {}, Landroid/os/Looper;->myLooper()Landroid/os/Looper;

    move-result-object v0

    invoke-static {}, Landroid/os/Looper;->getMainLooper()Landroid/os/Looper;

    move-result-object v1

    if-ne v0, v1, :cond_13

    .line 2
    iget-boolean v0, p0, Landroidx/dynamicanimation/animation/b;->f:Z

    if-eqz v0, :cond_12

    const/4 v0, 0x1

    .line 3
    invoke-virtual {p0, v0}, Landroidx/dynamicanimation/animation/b;->c(Z)V

    :cond_12
    return-void

    .line 4
    :cond_13
    new-instance v0, Landroid/util/AndroidRuntimeException;

    const-string v1, "Animations may only be canceled on the main thread"

    invoke-direct {v0, v1}, Landroid/util/AndroidRuntimeException;-><init>(Ljava/lang/String;)V

    throw v0
.end method

.method public final c(Z)V
    .registers 6

    const/4 p1, 0x0

    .line 1
    iput-boolean p1, p0, Landroidx/dynamicanimation/animation/b;->f:Z

    .line 2
    invoke-static {}, Landroidx/dynamicanimation/animation/a;->a()Landroidx/dynamicanimation/animation/a;

    move-result-object v0

    .line 3
    iget-object v1, v0, Landroidx/dynamicanimation/animation/a;->a:Landroidx/collection/g;

    invoke-virtual {v1, p0}, Landroidx/collection/g;->remove(Ljava/lang/Object;)Ljava/lang/Object;

    .line 4
    iget-object v1, v0, Landroidx/dynamicanimation/animation/a;->b:Ljava/util/ArrayList;

    invoke-virtual {v1, p0}, Ljava/util/ArrayList;->indexOf(Ljava/lang/Object;)I

    move-result v1

    if-ltz v1, :cond_1d

    .line 5
    iget-object v2, v0, Landroidx/dynamicanimation/animation/a;->b:Ljava/util/ArrayList;

    const/4 v3, 0x0

    invoke-virtual {v2, v1, v3}, Ljava/util/ArrayList;->set(ILjava/lang/Object;)Ljava/lang/Object;

    const/4 v1, 0x1

    .line 6
    iput-boolean v1, v0, Landroidx/dynamicanimation/animation/a;->f:Z

    :cond_1d
    const-wide/16 v0, 0x0

    .line 7
    iput-wide v0, p0, Landroidx/dynamicanimation/animation/b;->h:J

    .line 8
    iput-boolean p1, p0, Landroidx/dynamicanimation/animation/b;->c:Z

    .line 9
    :goto_23
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->j:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->size()I

    move-result v0

    if-ge p1, v0, :cond_41

    .line 10
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->j:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v0

    if-eqz v0, :cond_3e

    .line 11
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->j:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroidx/dynamicanimation/animation/b$h;

    invoke-interface {v0}, Landroidx/dynamicanimation/animation/b$h;->onAnimationEnd()V

    :cond_3e
    add-int/lit8 p1, p1, 0x1

    goto :goto_23

    .line 12
    :cond_41
    iget-object p1, p0, Landroidx/dynamicanimation/animation/b;->j:Ljava/util/ArrayList;

    invoke-static {p1}, Landroidx/dynamicanimation/animation/b;->d(Ljava/util/ArrayList;)V

    return-void
.end method

.method public final e(F)V
    .registers 4

    .line 1
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->e:Landroidx/dynamicanimation/animation/c;

    iget-object v1, p0, Landroidx/dynamicanimation/animation/b;->d:Ljava/lang/Object;

    invoke-virtual {v0, v1, p1}, Landroidx/dynamicanimation/animation/c;->f(Ljava/lang/Object;F)V

    const/4 p1, 0x0

    .line 2
    :goto_8
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->k:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->size()I

    move-result v0

    if-ge p1, v0, :cond_26

    .line 3
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->k:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v0

    if-eqz v0, :cond_23

    .line 4
    iget-object v0, p0, Landroidx/dynamicanimation/animation/b;->k:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroidx/dynamicanimation/animation/b$i;

    invoke-interface {v0}, Landroidx/dynamicanimation/animation/b$i;->a()V

    :cond_23
    add-int/lit8 p1, p1, 0x1

    goto :goto_8

    .line 5
    :cond_26
    iget-object p1, p0, Landroidx/dynamicanimation/animation/b;->k:Ljava/util/ArrayList;

    invoke-static {p1}, Landroidx/dynamicanimation/animation/b;->d(Ljava/util/ArrayList;)V

    return-void
.end method