a.smali
.class public final Landroidx/dynamicanimation/animation/a;
.super Ljava/lang/Object;
.source "SourceFile"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Landroidx/dynamicanimation/animation/a$c;,
Landroidx/dynamicanimation/animation/a$d;,
Landroidx/dynamicanimation/animation/a$a;,
Landroidx/dynamicanimation/animation/a$b;
}
.end annotation
# static fields
.field public static final g:Ljava/lang/ThreadLocal;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/ThreadLocal<",
"Landroidx/dynamicanimation/animation/a;",
">;"
}
.end annotation
.end field
# instance fields
.field public final a:Landroidx/collection/g;
.annotation system Ldalvik/annotation/Signature;
value = {
"Landroidx/collection/g<",
"Landroidx/dynamicanimation/animation/a$b;",
"Ljava/lang/Long;",
">;"
}
.end annotation
.end field
.field public final b:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroidx/dynamicanimation/animation/a$b;",
">;"
}
.end annotation
.end field
.field public final c:Landroidx/dynamicanimation/animation/a$a;
.field public d:Landroidx/dynamicanimation/animation/a$d;
.field public e:J
.field public f:Z
# direct methods
.method public static constructor <clinit>()V
.registers 1
new-instance v0, Ljava/lang/ThreadLocal;
invoke-direct {v0}, Ljava/lang/ThreadLocal;-><init>()V
sput-object v0, Landroidx/dynamicanimation/animation/a;->g:Ljava/lang/ThreadLocal;
return-void
.end method
.method public constructor <init>()V
.registers 3
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 2
new-instance v0, Landroidx/collection/g;
invoke-direct {v0}, Landroidx/collection/g;-><init>()V
iput-object v0, p0, Landroidx/dynamicanimation/animation/a;->a:Landroidx/collection/g;
.line 3
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Landroidx/dynamicanimation/animation/a;->b:Ljava/util/ArrayList;
.line 4
new-instance v0, Landroidx/dynamicanimation/animation/a$a;
invoke-direct {v0, p0}, Landroidx/dynamicanimation/animation/a$a;-><init>(Landroidx/dynamicanimation/animation/a;)V
iput-object v0, p0, Landroidx/dynamicanimation/animation/a;->c:Landroidx/dynamicanimation/animation/a$a;
const-wide/16 v0, 0x0
.line 5
iput-wide v0, p0, Landroidx/dynamicanimation/animation/a;->e:J
const/4 v0, 0x0
.line 6
iput-boolean v0, p0, Landroidx/dynamicanimation/animation/a;->f:Z
return-void
.end method
.method public static a()Landroidx/dynamicanimation/animation/a;
.registers 2
.line 1
sget-object v0, Landroidx/dynamicanimation/animation/a;->g:Ljava/lang/ThreadLocal;
invoke-virtual {v0}, Ljava/lang/ThreadLocal;->get()Ljava/lang/Object;
move-result-object v1
if-nez v1, :cond_10
.line 2
new-instance v1, Landroidx/dynamicanimation/animation/a;
invoke-direct {v1}, Landroidx/dynamicanimation/animation/a;-><init>()V
invoke-virtual {v0, v1}, Ljava/lang/ThreadLocal;->set(Ljava/lang/Object;)V
.line 3
:cond_10
invoke-virtual {v0}, Ljava/lang/ThreadLocal;->get()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroidx/dynamicanimation/animation/a;
return-object v0
.end method