ConstraintSet$Motion.smali

.class public Landroidx/constraintlayout/widget/ConstraintSet$Motion;
.super Ljava/lang/Object;
.source "ConstraintSet.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Landroidx/constraintlayout/widget/ConstraintSet;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x9
    name = "Motion"
.end annotation


# static fields
.field public static final ANIMATE_RELATIVE_TO:I = 0x5

.field public static final MOTION_DRAW_PATH:I = 0x4

.field public static final MOTION_STAGGER:I = 0x6

.field public static final PATH_MOTION_ARC:I = 0x2

.field public static final TRANSITION_EASING:I = 0x3

.field public static final TRANSITION_PATH_ROTATE:I = 0x1

.field public static mapToConstant:Landroid/util/SparseIntArray;


# instance fields
.field public mAnimateRelativeTo:I

.field public mApply:Z

.field public mDrawPath:I

.field public mMotionStagger:F

.field public mPathMotionArc:I

.field public mPathRotate:F

.field public mTransitionEasing:Ljava/lang/String;


# direct methods
.method public static constructor <clinit>()V
    .registers 3

    new-instance v0, Landroid/util/SparseIntArray;

    invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V

    sput-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionPathRotate:I

    const/4 v2, 0x1

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_pathMotionArc:I

    const/4 v2, 0x2

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_transitionEasing:I

    const/4 v2, 0x3

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_drawPath:I

    const/4 v2, 0x4

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_animate_relativeTo:I

    const/4 v2, 0x5

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    sget-object v0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    sget v1, Landroidx/constraintlayout/widget/R$styleable;->Motion_motionStagger:I

    const/4 v2, 0x6

    invoke-virtual {v0, v1, v2}, Landroid/util/SparseIntArray;->append(II)V

    return-void
.end method

.method public constructor <init>()V
    .registers 4

    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/4 v0, 0x0

    iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    const/4 v1, -0x1

    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    const/4 v2, 0x0

    iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    iput v1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    const/high16 v0, 0x7fc00000    # Float.NaN

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    return-void
.end method


# virtual methods
.method public copyFrom(Landroidx/constraintlayout/widget/ConstraintSet$Motion;)V
    .registers 3

    iget-boolean v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    iget-object v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    iput-object v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    iget v0, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    iput v0, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    iget p1, p1, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    iput p1, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    return-void
.end method

.method public fillFromAttributeList(Landroid/content/Context;Landroid/util/AttributeSet;)V
    .registers 8

    sget-object v0, Landroidx/constraintlayout/widget/R$styleable;->Motion:[I

    invoke-virtual {p1, p2, v0}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;

    move-result-object p1

    const/4 p2, 0x1

    iput-boolean p2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mApply:Z

    invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I

    move-result p2

    const/4 v0, 0x0

    const/4 v1, 0x0

    :goto_f
    if-ge v1, p2, :cond_67

    invoke-virtual {p1, v1}, Landroid/content/res/TypedArray;->getIndex(I)I

    move-result v2

    sget-object v3, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mapToConstant:Landroid/util/SparseIntArray;

    invoke-virtual {v3, v2}, Landroid/util/SparseIntArray;->get(I)I

    move-result v3

    packed-switch v3, :pswitch_data_6c

    goto :goto_64

    :pswitch_1f
    iget v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    invoke-virtual {p1, v2, v3}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v2

    iput v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mMotionStagger:F

    goto :goto_64

    :pswitch_28
    iget v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    # invokes: Landroidx/constraintlayout/widget/ConstraintSet;->lookupID(Landroid/content/res/TypedArray;II)I
    invoke-static {p1, v2, v3}, Landroidx/constraintlayout/widget/ConstraintSet;->access$100(Landroid/content/res/TypedArray;II)I

    move-result v2

    iput v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mAnimateRelativeTo:I

    goto :goto_64

    :pswitch_31
    invoke-virtual {p1, v2, v0}, Landroid/content/res/TypedArray;->getInt(II)I

    move-result v2

    iput v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mDrawPath:I

    goto :goto_64

    :pswitch_38
    invoke-virtual {p1, v2}, Landroid/content/res/TypedArray;->peekValue(I)Landroid/util/TypedValue;

    move-result-object v3

    iget v3, v3, Landroid/util/TypedValue;->type:I

    const/4 v4, 0x3

    if-ne v3, v4, :cond_48

    invoke-virtual {p1, v2}, Landroid/content/res/TypedArray;->getString(I)Ljava/lang/String;

    move-result-object v2

    iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    goto :goto_64

    :cond_48
    sget-object v3, Landroidx/constraintlayout/motion/utils/Easing;->NAMED_EASING:[Ljava/lang/String;

    invoke-virtual {p1, v2, v0}, Landroid/content/res/TypedArray;->getInteger(II)I

    move-result v2

    aget-object v2, v3, v2

    iput-object v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mTransitionEasing:Ljava/lang/String;

    goto :goto_64

    :pswitch_53
    iget v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    invoke-virtual {p1, v2, v3}, Landroid/content/res/TypedArray;->getInt(II)I

    move-result v2

    iput v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathMotionArc:I

    goto :goto_64

    :pswitch_5c
    iget v3, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    invoke-virtual {p1, v2, v3}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v2

    iput v2, p0, Landroidx/constraintlayout/widget/ConstraintSet$Motion;->mPathRotate:F

    :goto_64
    add-int/lit8 v1, v1, 0x1

    goto :goto_f

    :cond_67
    invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V

    return-void

    nop

    :pswitch_data_6c
    .packed-switch 0x1
        :pswitch_5c
        :pswitch_53
        :pswitch_38
        :pswitch_31
        :pswitch_28
        :pswitch_1f
    .end packed-switch
.end method