u.smali
.class Landroidx/constraintlayout/motion/widget/u;
.super Ljava/lang/Object;
.source "MotionScene.java"
# interfaces
.implements Landroid/view/animation/Interpolator;
# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
value = Landroidx/constraintlayout/motion/widget/MotionScene;->f()Landroid/view/animation/Interpolator;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x0
name = null
.end annotation
# instance fields
.field final synthetic a:Lb/b/a/a/c;
.field final synthetic b:Landroidx/constraintlayout/motion/widget/MotionScene;
# direct methods
.method constructor <init>(Landroidx/constraintlayout/motion/widget/MotionScene;Lb/b/a/a/c;)V
.registers 3
.line 1
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/u;->b:Landroidx/constraintlayout/motion/widget/MotionScene;
iput-object p2, p0, Landroidx/constraintlayout/motion/widget/u;->a:Lb/b/a/a/c;
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public getInterpolation(F)F
.registers 5
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/u;->a:Lb/b/a/a/c;
float-to-double v1, p1
invoke-virtual {v0, v1, v2}, Lb/b/a/a/c;->a(D)D
move-result-wide v0
double-to-float p1, v0
return p1
.end method