MotionScene$Transition$TransitionOnClick.smali
.class Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;
.super Ljava/lang/Object;
.source "MotionScene.java"
# interfaces
.implements Landroid/view/View$OnClickListener;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "TransitionOnClick"
.end annotation
# instance fields
.field private final a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.field b:I
.field c:I
# direct methods
.method public constructor <init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Lorg/xmlpull/v1/XmlPullParser;)V
.registers 6
.line 1
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, -0x1
.line 2
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
const/16 v0, 0x11
.line 3
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
.line 4
iput-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 5
invoke-static {p3}, Landroid/util/Xml;->asAttributeSet(Lorg/xmlpull/v1/XmlPullParser;)Landroid/util/AttributeSet;
move-result-object p2
sget-object p3, Landroidx/constraintlayout/widget/R$styleable;->OnClick:[I
invoke-virtual {p1, p2, p3}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object p1
.line 6
invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I
move-result p2
const/4 p3, 0x0
:goto_1b
if-ge p3, p2, :cond_3d
.line 7
invoke-virtual {p1, p3}, Landroid/content/res/TypedArray;->getIndex(I)I
move-result v0
.line 8
sget v1, Landroidx/constraintlayout/widget/R$styleable;->OnClick_targetId:I
if-ne v0, v1, :cond_2e
.line 9
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
invoke-virtual {p1, v0, v1}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
goto :goto_3a
.line 10
:cond_2e
sget v1, Landroidx/constraintlayout/widget/R$styleable;->OnClick_clickAction:I
if-ne v0, v1, :cond_3a
.line 11
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
invoke-virtual {p1, v0, v1}, Landroid/content/res/TypedArray;->getInt(II)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
:cond_3a
:goto_3a
add-int/lit8 p3, p3, 0x1
goto :goto_1b
.line 12
:cond_3d
invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
return-void
.end method
# virtual methods
.method public a(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.registers 4
.line 12
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
const/4 v1, -0x1
if-ne v0, v1, :cond_6
return-void
.line 13
:cond_6
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object p1
if-nez p1, :cond_25
.line 14
new-instance p1, Ljava/lang/StringBuilder;
invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V
const-string v0, " (*) could not find id "
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string v0, "MotionScene"
invoke-static {v0, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_25
const/4 v0, 0x0
.line 15
invoke-virtual {p1, v0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
return-void
.end method
.method public a(Landroidx/constraintlayout/motion/widget/MotionLayout;ILandroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.registers 9
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
const/4 v1, -0x1
if-ne v0, v1, :cond_6
goto :goto_a
:cond_6
invoke-virtual {p1, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object p1
:goto_a
if-nez p1, :cond_25
.line 2
new-instance p1, Ljava/lang/StringBuilder;
invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V
const-string p2, "OnClick could not find id "
invoke-virtual {p1, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->b:I
invoke-virtual {p1, p2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string p2, "MotionScene"
invoke-static {p2, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
.line 3
:cond_25
invoke-static {p3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->b(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
.line 4
invoke-static {p3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result p3
if-ne v0, v1, :cond_33
.line 5
invoke-virtual {p1, p0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
return-void
.line 6
:cond_33
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
const/4 v2, 0x1
and-int/2addr v1, v2
const/4 v3, 0x0
if-eqz v1, :cond_3e
if-ne p2, v0, :cond_3e
const/4 v1, 0x1
goto :goto_3f
:cond_3e
const/4 v1, 0x0
.line 7
:goto_3f
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit16 v4, v4, 0x100
if-eqz v4, :cond_49
if-ne p2, v0, :cond_49
const/4 v4, 0x1
goto :goto_4a
:cond_49
const/4 v4, 0x0
:goto_4a
or-int/2addr v1, v4
.line 8
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/2addr v4, v2
if-eqz v4, :cond_54
if-ne p2, v0, :cond_54
const/4 v0, 0x1
goto :goto_55
:cond_54
const/4 v0, 0x0
:goto_55
or-int/2addr v0, v1
.line 9
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit8 v1, v1, 0x10
if-eqz v1, :cond_60
if-ne p2, p3, :cond_60
const/4 v1, 0x1
goto :goto_61
:cond_60
const/4 v1, 0x0
:goto_61
or-int/2addr v0, v1
.line 10
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit16 v1, v1, 0x1000
if-eqz v1, :cond_6b
if-ne p2, p3, :cond_6b
goto :goto_6c
:cond_6b
const/4 v2, 0x0
:goto_6c
or-int p2, v0, v2
if-eqz p2, :cond_73
.line 11
invoke-virtual {p1, p0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
:cond_73
return-void
.end method
.method a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
.registers 7
.line 16
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
const/4 v1, 0x1
if-ne v0, p1, :cond_6
return v1
.line 17
:cond_6
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result p1
.line 18
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->b(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
const/4 v2, -0x1
const/4 v3, 0x0
if-ne v0, v2, :cond_1b
.line 19
iget p2, p2, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq p2, p1, :cond_19
goto :goto_1a
:cond_19
const/4 v1, 0x0
:goto_1a
return v1
.line 20
:cond_1b
iget p2, p2, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq p2, v0, :cond_23
if-ne p2, p1, :cond_22
goto :goto_23
:cond_22
const/4 v1, 0x0
:cond_23
:goto_23
return v1
.end method
.method public onClick(Landroid/view/View;)V
.registers 9
.line 1
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->p(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object p1
invoke-static {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->c(Landroidx/constraintlayout/motion/widget/MotionScene;)Landroidx/constraintlayout/motion/widget/MotionLayout;
move-result-object p1
.line 2
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isInteractionEnabled()Z
move-result v0
if-nez v0, :cond_11
return-void
.line 3
:cond_11
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->b(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
const/4 v1, -0x1
if-ne v0, v1, :cond_4a
.line 4
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I
move-result v0
if-ne v0, v1, :cond_2a
.line 5
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(I)V
return-void
.line 6
:cond_2a
new-instance v1, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->p(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v2
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-direct {v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;-><init>(Landroidx/constraintlayout/motion/widget/MotionScene;Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 7
invoke-static {v1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->b(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;I)I
.line 8
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
invoke-static {v1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;I)I
.line 9
invoke-virtual {p1, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 10
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
return-void
.line 11
:cond_4a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->p(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v0
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 12
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit8 v2, v1, 0x1
const/4 v3, 0x0
const/4 v4, 0x1
if-nez v2, :cond_61
and-int/lit16 v1, v1, 0x100
if-eqz v1, :cond_5f
goto :goto_61
:cond_5f
const/4 v1, 0x0
goto :goto_62
:cond_61
:goto_61
const/4 v1, 0x1
.line 13
:goto_62
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit8 v5, v2, 0x10
if-nez v5, :cond_6f
and-int/lit16 v2, v2, 0x1000
if-eqz v2, :cond_6d
goto :goto_6f
:cond_6d
const/4 v2, 0x0
goto :goto_70
:cond_6f
:goto_6f
const/4 v2, 0x1
:goto_70
if-eqz v1, :cond_76
if-eqz v2, :cond_76
const/4 v5, 0x1
goto :goto_77
:cond_76
const/4 v5, 0x0
:goto_77
if-eqz v5, :cond_a0
.line 14
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-static {v5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->p(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v5
iget-object v5, v5, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eq v5, v6, :cond_88
.line 15
invoke-virtual {p1, v6}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 16
:cond_88
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I
move-result v5
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getEndState()I
move-result v6
if-eq v5, v6, :cond_9f
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F
move-result v5
const/high16 v6, 0x3f000000 # 0.5f
cmpl-float v5, v5, v6
if-lez v5, :cond_9d
goto :goto_9f
:cond_9d
const/4 v2, 0x0
goto :goto_a0
:cond_9f
:goto_9f
const/4 v1, 0x0
.line 17
:cond_a0
:goto_a0
invoke-virtual {p0, v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
move-result v0
if-eqz v0, :cond_eb
if-eqz v1, :cond_b6
.line 18
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/2addr v0, v4
if-eqz v0, :cond_b6
.line 19
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 20
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
goto :goto_eb
:cond_b6
if-eqz v2, :cond_c7
.line 21
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit8 v0, v0, 0x10
if-eqz v0, :cond_c7
.line 22
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 23
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V
goto :goto_eb
:cond_c7
if-eqz v1, :cond_da
.line 24
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit16 v0, v0, 0x100
if-eqz v0, :cond_da
.line 25
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
const/high16 v0, 0x3f800000 # 1.0f
.line 26
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
goto :goto_eb
:cond_da
if-eqz v2, :cond_eb
.line 27
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->c:I
and-int/lit16 v0, v0, 0x1000
if-eqz v0, :cond_eb
.line 28
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->a:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
const/4 v0, 0x0
.line 29
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
:cond_eb
:goto_eb
return-void
.end method