MotionScene$Transition$TransitionOnClick.smali
.class public Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;
.super Ljava/lang/Object;
.source "MotionScene.java"
# interfaces
.implements Landroid/view/View$OnClickListener;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "TransitionOnClick"
.end annotation
# static fields
.field public static final ANIM_TOGGLE:I = 0x11
.field public static final ANIM_TO_END:I = 0x1
.field public static final ANIM_TO_START:I = 0x10
.field public static final JUMP_TO_END:I = 0x100
.field public static final JUMP_TO_START:I = 0x1000
# instance fields
.field mMode:I
.field mTargetId:I
.field private final mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# direct methods
.method public constructor <init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Lorg/xmlpull/v1/XmlPullParser;)V
.registers 6
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0,
0x0,
0x0
}
names = {
"context",
"transition",
"parser"
}
.end annotation
.line 755
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, -0x1
.line 747
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/16 v0, 0x11
.line 748
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
.line 756
iput-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 757
invoke-static {p3}, Landroid/util/Xml;->asAttributeSet(Lorg/xmlpull/v1/XmlPullParser;)Landroid/util/AttributeSet;
move-result-object p2
sget-object p3, Landroidx/constraintlayout/widget/R$styleable;->OnClick:[I
invoke-virtual {p1, p2, p3}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object p1
.line 758
invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I
move-result p2
const/4 p3, 0x0
:goto_1b
if-ge p3, p2, :cond_3d
.line 760
invoke-virtual {p1, p3}, Landroid/content/res/TypedArray;->getIndex(I)I
move-result v0
.line 761
sget v1, Landroidx/constraintlayout/widget/R$styleable;->OnClick_targetId:I
if-ne v0, v1, :cond_2e
.line 762
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
invoke-virtual {p1, v0, v1}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
goto :goto_3a
.line 763
:cond_2e
sget v1, Landroidx/constraintlayout/widget/R$styleable;->OnClick_clickAction:I
if-ne v0, v1, :cond_3a
.line 764
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
invoke-virtual {p1, v0, v1}, Landroid/content/res/TypedArray;->getInt(II)I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
:cond_3a
:goto_3a
add-int/lit8 p3, p3, 0x1
goto :goto_1b
.line 767
:cond_3d
invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
return-void
.end method
.method public constructor <init>(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;II)V
.registers 5
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0,
0x0,
0x0
}
names = {
"transition",
"id",
"action"
}
.end annotation
.line 770
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, -0x1
.line 747
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/16 v0, 0x11
.line 748
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
.line 771
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 772
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
.line 773
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
return-void
.end method
# virtual methods
.method public addOnClickListeners(Landroidx/constraintlayout/motion/widget/MotionLayout;ILandroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.registers 10
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0,
0x0,
0x0
}
names = {
"motionLayout",
"currentState",
"transition"
}
.end annotation
.line 777
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/4 v1, -0x1
if-ne v0, v1, :cond_6
goto :goto_a
:cond_6
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->findViewById(I)Landroid/view/View;
move-result-object p1
:goto_a
if-nez p1, :cond_29
.line 779
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/16 p2, 0x25
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3, p2}, Ljava/lang/StringBuilder;-><init>(I)V
const-string p2, "OnClick could not find id "
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object p2
invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object p1
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string p2, "MotionScene"
invoke-static {p2, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
.line 782
:cond_29
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetStart:I
invoke-static {p3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$100(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
.line 783
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetEnd:I
invoke-static {p3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$000(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result p3
if-ne v0, v1, :cond_37
.line 785
invoke-virtual {p1, p0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
return-void
.line 789
:cond_37
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/lit8 v2, v1, 0x1
const/4 v3, 0x0
const/4 v4, 0x1
if-eqz v2, :cond_43
if-ne p2, v0, :cond_43
move v2, v4
goto :goto_44
:cond_43
move v2, v3
:goto_44
and-int/lit16 v5, v1, 0x100
if-eqz v5, :cond_4c
if-ne p2, v0, :cond_4c
move v5, v4
goto :goto_4d
:cond_4c
move v5, v3
:goto_4d
or-int/2addr v2, v5
and-int/lit8 v5, v1, 0x1
if-eqz v5, :cond_56
if-ne p2, v0, :cond_56
move v0, v4
goto :goto_57
:cond_56
move v0, v3
:goto_57
or-int/2addr v0, v2
and-int/lit8 v2, v1, 0x10
if-eqz v2, :cond_60
if-ne p2, p3, :cond_60
move v2, v4
goto :goto_61
:cond_60
move v2, v3
:goto_61
or-int/2addr v0, v2
and-int/lit16 v1, v1, 0x1000
if-eqz v1, :cond_69
if-ne p2, p3, :cond_69
move v3, v4
:cond_69
or-int p2, v0, v3
if-eqz p2, :cond_70
.line 796
invoke-virtual {p1, p0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
:cond_70
return-void
.end method
.method isTransitionViable(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
.registers 7
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0,
0x0
}
names = {
"current",
"tl"
}
.end annotation
.line 813
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
const/4 v1, 0x1
if-ne v0, p1, :cond_6
return v1
.line 816
:cond_6
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetEnd:I
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$000(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result p1
.line 817
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetStart:I
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$100(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
const/4 v2, -0x1
const/4 v3, 0x0
if-ne v0, v2, :cond_1b
.line 819
iget p2, p2, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq p2, p1, :cond_19
goto :goto_1a
:cond_19
move v1, v3
:goto_1a
return v1
.line 821
:cond_1b
iget v2, p2, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq v2, v0, :cond_25
iget p2, p2, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-ne p2, p1, :cond_24
goto :goto_25
:cond_24
move v1, v3
:cond_25
:goto_25
return v1
.end method
.method public onClick(Landroid/view/View;)V
.registers 9
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0
}
names = {
"view"
}
.end annotation
.line 827
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mMotionScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-static {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$800(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object p1
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene;->mMotionLayout:Landroidx/constraintlayout/motion/widget/MotionLayout;
invoke-static {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->access$700(Landroidx/constraintlayout/motion/widget/MotionScene;)Landroidx/constraintlayout/motion/widget/MotionLayout;
move-result-object p1
.line 828
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isInteractionEnabled()Z
move-result v0
if-nez v0, :cond_11
return-void
.line 831
:cond_11
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetStart:I
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$100(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
const/4 v1, -0x1
if-ne v0, v1, :cond_4a
.line 832
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I
move-result v0
if-ne v0, v1, :cond_2a
.line 834
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetEnd:I
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$000(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(I)V
return-void
.line 837
:cond_2a
new-instance v1, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mMotionScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-static {v2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$800(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v2
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-direct {v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;-><init>(Landroidx/constraintlayout/motion/widget/MotionScene;Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 838
# setter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetStart:I
invoke-static {v1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$102(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;I)I
.line 839
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetEnd:I
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$000(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)I
move-result v0
# setter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mConstraintSetEnd:I
invoke-static {v1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$002(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;I)I
.line 840
invoke-virtual {p1, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 841
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
return-void
.line 844
:cond_4a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mMotionScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-static {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$800(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v0
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 845
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/lit8 v2, v1, 0x1
const/4 v3, 0x0
const/4 v4, 0x1
if-nez v2, :cond_61
and-int/lit16 v2, v1, 0x100
if-eqz v2, :cond_5f
goto :goto_61
:cond_5f
move v2, v3
goto :goto_62
:cond_61
:goto_61
move v2, v4
:goto_62
and-int/lit8 v5, v1, 0x10
if-nez v5, :cond_6d
and-int/lit16 v1, v1, 0x1000
if-eqz v1, :cond_6b
goto :goto_6d
:cond_6b
move v1, v3
goto :goto_6e
:cond_6d
:goto_6d
move v1, v4
:goto_6e
if-eqz v2, :cond_74
if-eqz v1, :cond_74
move v5, v4
goto :goto_75
:cond_74
move v5, v3
:goto_75
if-eqz v5, :cond_9c
.line 849
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
# getter for: Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->mMotionScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-static {v5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->access$800(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)Landroidx/constraintlayout/motion/widget/MotionScene;
move-result-object v5
iget-object v5, v5, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eq v5, v6, :cond_86
.line 850
invoke-virtual {p1, v6}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 852
:cond_86
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I
move-result v5
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getEndState()I
move-result v6
if-eq v5, v6, :cond_9d
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F
move-result v5
const/high16 v6, 0x3f000000 # 0.5f
cmpl-float v5, v5, v6
if-lez v5, :cond_9b
goto :goto_9d
:cond_9b
move v1, v3
:cond_9c
move v3, v2
.line 858
:cond_9d
:goto_9d
invoke-virtual {p0, v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->isTransitionViable(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
move-result v0
if-eqz v0, :cond_e8
if-eqz v3, :cond_b3
.line 859
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/2addr v0, v4
if-eqz v0, :cond_b3
.line 860
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 861
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
goto :goto_e8
:cond_b3
if-eqz v1, :cond_c4
.line 862
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/lit8 v0, v0, 0x10
if-eqz v0, :cond_c4
.line 863
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 864
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V
goto :goto_e8
:cond_c4
if-eqz v3, :cond_d7
.line 865
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/lit16 v0, v0, 0x100
if-eqz v0, :cond_d7
.line 866
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
const/high16 v0, 0x3f800000 # 1.0f
.line 867
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
goto :goto_e8
:cond_d7
if-eqz v1, :cond_e8
.line 868
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mMode:I
and-int/lit16 v0, v0, 0x1000
if-eqz v0, :cond_e8
.line 869
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
const/4 v0, 0x0
.line 870
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
:cond_e8
:goto_e8
return-void
.end method
.method public removeOnClickListeners(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.registers 4
.annotation system Ldalvik/annotation/MethodParameters;
accessFlags = {
0x0
}
names = {
"motionLayout"
}
.end annotation
.line 801
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/4 v1, -0x1
if-ne v0, v1, :cond_6
return-void
.line 804
:cond_6
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->findViewById(I)Landroid/view/View;
move-result-object p1
if-nez p1, :cond_29
.line 806
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition$TransitionOnClick;->mTargetId:I
const/16 v0, 0x23
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1, v0}, Ljava/lang/StringBuilder;-><init>(I)V
const-string v0, " (*) could not find id "
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
move-result-object p1
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string v0, "MotionScene"
invoke-static {v0, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
:cond_29
const/4 v0, 0x0
.line 809
invoke-virtual {p1, v0}, Landroid/view/View;->setOnClickListener(Landroid/view/View$OnClickListener;)V
return-void
.end method