MotionLayout.smali
.class public Landroidx/constraintlayout/motion/widget/MotionLayout;
.super Landroidx/constraintlayout/widget/ConstraintLayout;
.source "MotionLayout.java"
# interfaces
.implements Landroidx/core/view/p;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Landroidx/constraintlayout/motion/widget/MotionLayout$g;,
Landroidx/constraintlayout/motion/widget/MotionLayout$b;,
Landroidx/constraintlayout/motion/widget/MotionLayout$c;,
Landroidx/constraintlayout/motion/widget/MotionLayout$a;,
Landroidx/constraintlayout/motion/widget/MotionLayout$f;,
Landroidx/constraintlayout/motion/widget/MotionLayout$e;,
Landroidx/constraintlayout/motion/widget/MotionLayout$d;,
Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
}
.end annotation
# static fields
.field private static final DEBUG:Z = false
.field public static final DEBUG_SHOW_NONE:I = 0x0
.field public static final DEBUG_SHOW_PATH:I = 0x2
.field public static final DEBUG_SHOW_PROGRESS:I = 0x1
.field private static final EPSILON:F = 1.0E-5f
.field public static IS_IN_EDIT_MODE:Z = false
.field static final MAX_KEY_FRAMES:I = 0x32
.field static final TAG:Ljava/lang/String; = "MotionLayout"
.field public static final TOUCH_UP_COMPLETE:I = 0x0
.field public static final TOUCH_UP_COMPLETE_TO_END:I = 0x2
.field public static final TOUCH_UP_COMPLETE_TO_START:I = 0x1
.field public static final TOUCH_UP_DECELERATE:I = 0x4
.field public static final TOUCH_UP_DECELERATE_AND_COMPLETE:I = 0x5
.field public static final TOUCH_UP_STOP:I = 0x3
.field public static final VELOCITY_LAYOUT:I = 0x1
.field public static final VELOCITY_POST_LAYOUT:I = 0x0
.field public static final VELOCITY_STATIC_LAYOUT:I = 0x3
.field public static final VELOCITY_STATIC_POST_LAYOUT:I = 0x2
# instance fields
.field firstDown:Z
.field private lastPos:F
.field private lastY:F
.field private mAnimationStartTime:J
.field private mBeginState:I
.field private mBoundsCheck:Landroid/graphics/RectF;
.field mCurrentState:I
.field mDebugPath:I
.field private mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
.field private mDesignTool:Landroidx/constraintlayout/motion/widget/c;
.field mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$b;
.field private mEndState:I
.field mEndWrapHeight:I
.field mEndWrapWidth:I
.field mFrameArrayList:Ljava/util/HashMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/HashMap<",
"Landroid/view/View;",
"Landroidx/constraintlayout/motion/widget/p;",
">;"
}
.end annotation
.end field
.field private mFrames:I
.field mHeightMeasureMode:I
.field private mInLayout:Z
.field mInTransition:Z
.field mIndirectTransition:Z
.field private mInteractionEnabled:Z
.field mInterpolator:Landroid/view/animation/Interpolator;
.field mIsAnimating:Z
.field private mKeepAnimating:Z
.field private mKeyCache:Landroidx/constraintlayout/motion/widget/f;
.field private mLastDrawTime:J
.field private mLastFps:F
.field private mLastHeightMeasureSpec:I
.field mLastLayoutHeight:I
.field mLastLayoutWidth:I
.field mLastVelocity:F
.field private mLastWidthMeasureSpec:I
.field private mListenerPosition:F
.field private mListenerState:I
.field protected mMeasureDuringTransition:Z
.field mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
.field private mNeedsFireTransitionCompleted:Z
.field mOldHeight:I
.field mOldWidth:I
.field private mOnHideHelpers:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroidx/constraintlayout/motion/widget/MotionHelper;",
">;"
}
.end annotation
.end field
.field private mOnShowHelpers:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroidx/constraintlayout/motion/widget/MotionHelper;",
">;"
}
.end annotation
.end field
.field mPostInterpolationPosition:F
.field private mRegionView:Landroid/view/View;
.field mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.field mScrollTargetDT:F
.field mScrollTargetDX:F
.field mScrollTargetDY:F
.field mScrollTargetTime:J
.field mStartWrapHeight:I
.field mStartWrapWidth:I
.field private mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.field private mStopLogic:Lb/b/a/a/g;
.field private mTemporalInterpolator:Z
.field mTransitionCompleted:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Ljava/lang/Integer;",
">;"
}
.end annotation
.end field
.field private mTransitionDuration:F
.field mTransitionGoalPosition:F
.field private mTransitionInstantly:Z
.field mTransitionLastPosition:F
.field private mTransitionLastTime:J
.field private mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.field private mTransitionListeners:Ljava/util/ArrayList;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/ArrayList<",
"Landroidx/constraintlayout/motion/widget/MotionLayout$g;",
">;"
}
.end annotation
.end field
.field mTransitionPosition:F
.field mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.field mUndergoingMotion:Z
.field mWidthMeasureMode:I
# direct methods
.method public constructor <init>(Landroid/content/Context;)V
.registers 6
.line 1
invoke-direct {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;)V
const/4 p1, 0x0
.line 2
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
const/4 v0, -0x1
.line 3
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 4
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 5
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
const/4 v0, 0x0
.line 6
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
.line 7
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
const/4 v1, 0x1
.line 8
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
.line 9
new-instance v2, Ljava/util/HashMap;
invoke-direct {v2}, Ljava/util/HashMap;-><init>()V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
const-wide/16 v2, 0x0
.line 10
iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
const/high16 v2, 0x3f800000 # 1.0f
.line 11
iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 12
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 13
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 14
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 15
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 16
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z
.line 17
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
.line 18
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 19
new-instance v2, Lb/b/a/a/g;
invoke-direct {v2}, Lb/b/a/a/g;-><init>()V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
.line 20
new-instance v2, Landroidx/constraintlayout/motion/widget/MotionLayout$a;
invoke-direct {v2, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$a;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
.line 21
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z
.line 22
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
.line 23
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
const/4 v1, 0x0
.line 24
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
.line 25
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
.line 26
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
.line 27
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
const-wide/16 v2, -0x1
.line 28
iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
.line 29
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F
.line 30
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
.line 31
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F
.line 32
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
.line 33
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
.line 34
new-instance p1, Landroidx/constraintlayout/motion/widget/f;
invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/f;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/f;
.line 35
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
.line 36
sget-object p1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.line 37
new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
.line 38
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
.line 39
new-instance p1, Landroid/graphics/RectF;
invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
.line 40
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
.line 41
new-instance p1, Ljava/util/ArrayList;
invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
.line 42
invoke-direct {p0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.registers 7
.line 43
invoke-direct {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
const/4 p1, 0x0
.line 44
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
const/4 v0, -0x1
.line 45
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 46
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 47
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
const/4 v0, 0x0
.line 48
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
.line 49
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
const/4 v1, 0x1
.line 50
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
.line 51
new-instance v2, Ljava/util/HashMap;
invoke-direct {v2}, Ljava/util/HashMap;-><init>()V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
const-wide/16 v2, 0x0
.line 52
iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
const/high16 v2, 0x3f800000 # 1.0f
.line 53
iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 54
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 55
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 56
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 57
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 58
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z
.line 59
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
.line 60
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 61
new-instance v2, Lb/b/a/a/g;
invoke-direct {v2}, Lb/b/a/a/g;-><init>()V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
.line 62
new-instance v2, Landroidx/constraintlayout/motion/widget/MotionLayout$a;
invoke-direct {v2, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$a;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
.line 63
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z
.line 64
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
.line 65
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
const/4 v1, 0x0
.line 66
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
.line 67
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
.line 68
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
.line 69
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
const-wide/16 v2, -0x1
.line 70
iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
.line 71
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F
.line 72
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
.line 73
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F
.line 74
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
.line 75
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
.line 76
new-instance p1, Landroidx/constraintlayout/motion/widget/f;
invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/f;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/f;
.line 77
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
.line 78
sget-object p1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.line 79
new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
.line 80
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
.line 81
new-instance p1, Landroid/graphics/RectF;
invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
.line 82
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
.line 83
new-instance p1, Ljava/util/ArrayList;
invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
.line 84
invoke-direct {p0, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
.registers 7
.line 85
invoke-direct {p0, p1, p2, p3}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
const/4 p1, 0x0
.line 86
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
const/4 p3, -0x1
.line 87
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 88
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 89
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
const/4 p3, 0x0
.line 90
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
.line 91
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
const/4 v0, 0x1
.line 92
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
.line 93
new-instance v1, Ljava/util/HashMap;
invoke-direct {v1}, Ljava/util/HashMap;-><init>()V
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
const-wide/16 v1, 0x0
.line 94
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
const/high16 v1, 0x3f800000 # 1.0f
.line 95
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 96
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 97
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 98
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 99
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 100
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z
.line 101
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
.line 102
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 103
new-instance v1, Lb/b/a/a/g;
invoke-direct {v1}, Lb/b/a/a/g;-><init>()V
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
.line 104
new-instance v1, Landroidx/constraintlayout/motion/widget/MotionLayout$a;
invoke-direct {v1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$a;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
.line 105
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z
.line 106
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
.line 107
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
const/4 v0, 0x0
.line 108
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
.line 109
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
.line 110
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
.line 111
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
const-wide/16 v1, -0x1
.line 112
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
.line 113
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F
.line 114
iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
.line 115
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F
.line 116
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
.line 117
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
.line 118
new-instance p1, Landroidx/constraintlayout/motion/widget/f;
invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/f;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/f;
.line 119
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
.line 120
sget-object p1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.line 121
new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
.line 122
iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
.line 123
new-instance p1, Landroid/graphics/RectF;
invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
.line 124
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
.line 125
new-instance p1, Ljava/util/ArrayList;
invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
.line 126
invoke-direct {p0, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V
return-void
.end method
.method static synthetic access$000(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
.registers 1
.line 1
iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
return p0
.end method
.method static synthetic access$100(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
.registers 1
.line 1
iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
return p0
.end method
.method static synthetic access$1000(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
.registers 1
.line 1
iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
return p0
.end method
.method static synthetic access$1100(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.registers 1
.line 1
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setupMotionViews()V
return-void
.end method
.method static synthetic access$1200(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1300(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1400(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1500(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1600(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1700(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1800(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$1900(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/f;III)V
.registers 5
.line 1
invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/f;III)V
return-void
.end method
.method static synthetic access$200(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/f;
.registers 1
.line 1
iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
return-object p0
.end method
.method static synthetic access$2000(Landroidx/constraintlayout/motion/widget/MotionLayout;IIIIZZ)V
.registers 7
.line 1
invoke-virtual/range {p0 .. p6}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveMeasuredDimension(IIIIZZ)V
return-void
.end method
.method static synthetic access$300(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/f;
.registers 1
.line 1
iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
return-object p0
.end method
.method static synthetic access$400(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/f;
.registers 1
.line 1
iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
return-object p0
.end method
.method static synthetic access$500(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/f;
.registers 1
.line 1
iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
return-object p0
.end method
.method static synthetic access$600(Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
.registers 1
.line 1
invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z
move-result p0
return p0
.end method
.method static synthetic access$700(Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
.registers 1
.line 1
invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z
move-result p0
return p0
.end method
.method static synthetic access$800(Landroidx/constraintlayout/motion/widget/MotionLayout;ZLandroid/view/View;Landroidx/constraintlayout/solver/widgets/ConstraintWidget;Landroidx/constraintlayout/widget/ConstraintLayout$LayoutParams;Landroid/util/SparseArray;)V
.registers 6
.line 1
invoke-virtual/range {p0 .. p5}, Landroidx/constraintlayout/widget/ConstraintLayout;->applyConstraintsFromLayoutParams(ZLandroid/view/View;Landroidx/constraintlayout/solver/widgets/ConstraintWidget;Landroidx/constraintlayout/widget/ConstraintLayout$LayoutParams;Landroid/util/SparseArray;)V
return-void
.end method
.method static synthetic access$900(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
.registers 1
.line 1
iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
return p0
.end method
.method private checkStructure()V
.registers 12
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
const-string v1, "MotionLayout"
if-nez v0, :cond_c
const-string v0, "CHECK: motion scene not set! set \"app:layoutDescription=\"@xml/file\""
.line 2
invoke-static {v1, v0}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
.line 3
:cond_c
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result v0
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result v3
invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
invoke-direct {p0, v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure(ILandroidx/constraintlayout/widget/d;)V
.line 4
new-instance v0, Landroid/util/SparseIntArray;
invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V
.line 5
new-instance v2, Landroid/util/SparseIntArray;
invoke-direct {v2}, Landroid/util/SparseIntArray;-><init>()V
.line 6
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->c()Ljava/util/ArrayList;
move-result-object v3
invoke-virtual {v3}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v3
:cond_31
:goto_31
invoke-interface {v3}, Ljava/util/Iterator;->hasNext()Z
move-result v4
if-eqz v4, :cond_e5
invoke-interface {v3}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v4
check-cast v4, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 7
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object v5, v5, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-ne v4, v5, :cond_48
const-string v5, "CHECK: CURRENT"
.line 8
invoke-static {v1, v5}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
.line 9
:cond_48
invoke-direct {p0, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 10
invoke-virtual {v4}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->e()I
move-result v5
.line 11
invoke-virtual {v4}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->c()I
move-result v4
.line 12
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v6
invoke-static {v6, v5}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v6
.line 13
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v7
invoke-static {v7, v4}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v7
.line 14
invoke-virtual {v0, v5}, Landroid/util/SparseIntArray;->get(I)I
move-result v8
const-string v9, "->"
if-ne v8, v4, :cond_85
.line 15
new-instance v8, Ljava/lang/StringBuilder;
invoke-direct {v8}, Ljava/lang/StringBuilder;-><init>()V
const-string v10, "CHECK: two transitions with the same start and end "
invoke-virtual {v8, v10}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v8
invoke-static {v1, v8}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 16
:cond_85
invoke-virtual {v2, v4}, Landroid/util/SparseIntArray;->get(I)I
move-result v8
if-ne v8, v5, :cond_a5
.line 17
new-instance v8, Ljava/lang/StringBuilder;
invoke-direct {v8}, Ljava/lang/StringBuilder;-><init>()V
const-string v10, "CHECK: you can\'t have reverse transitions"
invoke-virtual {v8, v10}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v8}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v7
invoke-static {v1, v7}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 18
:cond_a5
invoke-virtual {v0, v5, v4}, Landroid/util/SparseIntArray;->put(II)V
.line 19
invoke-virtual {v2, v4, v5}, Landroid/util/SparseIntArray;->put(II)V
.line 20
iget-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v7, v5}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v5
if-nez v5, :cond_c7
.line 21
new-instance v5, Ljava/lang/StringBuilder;
invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V
const-string v7, " no such constraintSetStart "
invoke-virtual {v5, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v5, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v5
invoke-static {v1, v5}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 22
:cond_c7
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v5, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v4
if-nez v4, :cond_31
.line 23
new-instance v4, Ljava/lang/StringBuilder;
invoke-direct {v4}, Ljava/lang/StringBuilder;-><init>()V
const-string v5, " no such constraintSetEnd "
invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v4, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v4}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v4
invoke-static {v1, v4}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
goto/16 :goto_31
:cond_e5
return-void
.end method
.method private checkStructure(ILandroidx/constraintlayout/widget/d;)V
.registers 13
.line 24
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v0
invoke-static {v0, p1}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object p1
.line 25
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v0
const/4 v1, 0x0
const/4 v2, 0x0
:goto_e
const/4 v3, -0x1
const-string v4, "CHECK: "
const-string v5, "MotionLayout"
if-ge v2, v0, :cond_6d
.line 26
invoke-virtual {p0, v2}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v6
.line 27
invoke-virtual {v6}, Landroid/view/View;->getId()I
move-result v7
if-ne v7, v3, :cond_46
.line 28
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v8, " ALL VIEWS SHOULD HAVE ID\'s "
invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 29
invoke-virtual {v6}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
move-result-object v8
invoke-virtual {v8}, Ljava/lang/Class;->getName()Ljava/lang/String;
move-result-object v8
invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v8, " does not!"
invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v3
.line 30
invoke-static {v5, v3}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
.line 31
:cond_46
invoke-virtual {p2, v7}, Landroidx/constraintlayout/widget/d;->a(I)Landroidx/constraintlayout/widget/d$a;
move-result-object v3
if-nez v3, :cond_6a
.line 32
new-instance v3, Ljava/lang/StringBuilder;
invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v4, " NO CONSTRAINTS for "
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {v6}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/view/View;)Ljava/lang/String;
move-result-object v4
invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v3
invoke-static {v5, v3}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
:cond_6a
add-int/lit8 v2, v2, 0x1
goto :goto_e
.line 33
:cond_6d
invoke-virtual {p2}, Landroidx/constraintlayout/widget/d;->b()[I
move-result-object v0
.line 34
:goto_71
array-length v2, v0
if-ge v1, v2, :cond_e9
.line 35
aget v2, v0, v1
.line 36
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v6
invoke-static {v6, v2}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v6
.line 37
aget v7, v0, v1
invoke-virtual {p0, v7}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v7
if-nez v7, :cond_a0
.line 38
new-instance v7, Ljava/lang/StringBuilder;
invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v7, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v8, " NO View matches id "
invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v7
invoke-static {v5, v7}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
.line 39
:cond_a0
invoke-virtual {p2, v2}, Landroidx/constraintlayout/widget/d;->b(I)I
move-result v7
const-string v8, ") no LAYOUT_HEIGHT"
const-string v9, "("
if-ne v7, v3, :cond_c5
.line 40
new-instance v7, Ljava/lang/StringBuilder;
invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v7, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v7
invoke-static {v5, v7}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
.line 41
:cond_c5
invoke-virtual {p2, v2}, Landroidx/constraintlayout/widget/d;->f(I)I
move-result v2
if-ne v2, v3, :cond_e6
.line 42
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v2
invoke-static {v5, v2}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
:cond_e6
add-int/lit8 v1, v1, 0x1
goto :goto_71
:cond_e9
return-void
.end method
.method private checkStructure(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.registers 5
.line 43
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "CHECK: transition = "
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v1
invoke-virtual {p1, v1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Landroid/content/Context;)Ljava/lang/String;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
const-string v1, "MotionLayout"
invoke-static {v1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
.line 44
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "CHECK: transition.setDuration = "
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->b()I
move-result v2
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-static {v1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
.line 45
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->e()I
move-result v0
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->c()I
move-result p1
if-ne v0, p1, :cond_45
const-string p1, "CHECK: start and end constraint set should not be the same!"
.line 46
invoke-static {v1, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
:cond_45
return-void
.end method
.method private computeCurrentPositions()V
.registers 5
.line 1
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v0
const/4 v1, 0x0
:goto_5
if-ge v1, v0, :cond_1c
.line 2
invoke-virtual {p0, v1}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v2
.line 3
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {v3, v2}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v3
check-cast v3, Landroidx/constraintlayout/motion/widget/p;
if-nez v3, :cond_16
goto :goto_19
.line 4
:cond_16
invoke-virtual {v3, v2}, Landroidx/constraintlayout/motion/widget/p;->a(Landroid/view/View;)V
:goto_19
add-int/lit8 v1, v1, 0x1
goto :goto_5
:cond_1c
return-void
.end method
.method private debugPos()V
.registers 7
const/4 v0, 0x0
.line 1
:goto_1
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v1
if-ge v0, v1, :cond_5d
.line 2
invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v1
.line 3
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, " "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Landroidx/constraintlayout/motion/widget/b;->a()Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {p0}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/view/View;)Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 4
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v4
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
invoke-static {v4, v5}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {v1}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/view/View;)Ljava/lang/String;
move-result-object v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 5
invoke-virtual {v1}, Landroid/view/View;->getLeft()I
move-result v4
invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 6
invoke-virtual {v1}, Landroid/view/View;->getTop()I
move-result v1
invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
const-string v2, "MotionLayout"
.line 7
invoke-static {v2, v1}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
add-int/lit8 v0, v0, 0x1
goto :goto_1
:cond_5d
return-void
.end method
.method private evaluateLayout()V
.registers 14
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
sub-float/2addr v0, v1
invoke-static {v0}, Ljava/lang/Math;->signum(F)F
move-result v0
.line 2
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v1
.line 3
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
instance-of v3, v3, Lb/b/a/a/g;
const v4, 0x3089705f # 1.0E-9f
const/4 v5, 0x0
if-nez v3, :cond_24
.line 4
iget-wide v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
sub-long v6, v1, v6
long-to-float v3, v6
mul-float v3, v3, v0
mul-float v3, v3, v4
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
div-float/2addr v3, v6
goto :goto_25
:cond_24
const/4 v3, 0x0
.line 5
:goto_25
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
add-float/2addr v6, v3
.line 6
iget-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
if-eqz v3, :cond_2e
.line 7
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
:cond_2e
const/4 v3, 0x0
cmpl-float v7, v0, v5
if-lez v7, :cond_39
.line 8
iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpl-float v7, v6, v7
if-gez v7, :cond_43
:cond_39
cmpg-float v7, v0, v5
if-gtz v7, :cond_47
iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpg-float v7, v6, v7
if-gtz v7, :cond_47
.line 9
:cond_43
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
const/4 v7, 0x1
goto :goto_48
:cond_47
const/4 v7, 0x0
.line 10
:goto_48
iget-object v8, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
if-eqz v8, :cond_61
if-nez v7, :cond_61
.line 11
iget-boolean v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
if-eqz v7, :cond_5d
.line 12
iget-wide v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
sub-long/2addr v1, v6
long-to-float v1, v1
mul-float v1, v1, v4
.line 13
invoke-interface {v8, v1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v6
goto :goto_61
.line 14
:cond_5d
invoke-interface {v8, v6}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v6
:cond_61
:goto_61
cmpl-float v1, v0, v5
if-lez v1, :cond_6b
.line 15
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpl-float v1, v6, v1
if-gez v1, :cond_75
:cond_6b
cmpg-float v0, v0, v5
if-gtz v0, :cond_77
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpg-float v0, v6, v0
if-gtz v0, :cond_77
.line 16
:cond_75
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 17
:cond_77
iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F
.line 18
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v0
.line 19
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v1
:goto_81
if-ge v3, v0, :cond_9c
.line 20
invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v8
.line 21
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {v4, v8}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v4
move-object v7, v4
check-cast v7, Landroidx/constraintlayout/motion/widget/p;
if-eqz v7, :cond_99
.line 22
iget-object v12, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/f;
move v9, v6
move-wide v10, v1
invoke-virtual/range {v7 .. v12}, Landroidx/constraintlayout/motion/widget/p;->a(Landroid/view/View;FJLandroidx/constraintlayout/motion/widget/f;)Z
:cond_99
add-int/lit8 v3, v3, 0x1
goto :goto_81
.line 23
:cond_9c
iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
if-eqz v0, :cond_a3
.line 24
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
:cond_a3
return-void
.end method
.method private fireTransitionChange()V
.registers 7
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-nez v0, :cond_e
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_76
invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z
move-result v0
if-nez v0, :cond_76
.line 2
:cond_e
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
cmpl-float v0, v0, v1
if-eqz v0, :cond_76
.line 3
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
const/4 v1, 0x1
const/4 v2, -0x1
if-eq v0, v2, :cond_45
.line 4
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-eqz v0, :cond_27
.line 5
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-interface {v0, p0, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
.line 6
:cond_27
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_43
.line 7
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_2f
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v3
if-eqz v3, :cond_43
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v3
check-cast v3, Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.line 8
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-interface {v3, p0, v4, v5}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
goto :goto_2f
.line 9
:cond_43
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
.line 10
:cond_45
iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
.line 11
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F
.line 12
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-eqz v2, :cond_56
.line 13
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-interface {v2, p0, v3, v4, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionChange(Landroidx/constraintlayout/motion/widget/MotionLayout;IIF)V
.line 14
:cond_56
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_74
.line 15
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_5e
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v2
if-eqz v2, :cond_74
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v2
check-cast v2, Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.line 16
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
invoke-interface {v2, p0, v3, v4, v5}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionChange(Landroidx/constraintlayout/motion/widget/MotionLayout;IIF)V
goto :goto_5e
.line 17
:cond_74
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
:cond_76
return-void
.end method
.method private fireTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
.registers 6
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-eqz v0, :cond_7
.line 2
invoke-interface {v0, p0, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
.line 3
:cond_7
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_1f
.line 4
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_f
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_1f
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.line 5
invoke-interface {v1, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
goto :goto_f
:cond_1f
return-void
.end method
.method private handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z
.registers 13
.line 1
instance-of v0, p3, Landroid/view/ViewGroup;
const/4 v1, 0x0
const/4 v2, 0x1
if-eqz v0, :cond_2a
.line 2
move-object v0, p3
check-cast v0, Landroid/view/ViewGroup;
.line 3
invoke-virtual {v0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v3
const/4 v4, 0x0
:goto_e
if-ge v4, v3, :cond_2a
.line 4
invoke-virtual {v0, v4}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v5
.line 5
invoke-virtual {p3}, Landroid/view/View;->getLeft()I
move-result v6
int-to-float v6, v6
add-float/2addr v6, p1
invoke-virtual {p3}, Landroid/view/View;->getTop()I
move-result v7
int-to-float v7, v7
add-float/2addr v7, p2
invoke-direct {p0, v6, v7, v5, p4}, Landroidx/constraintlayout/motion/widget/MotionLayout;->handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z
move-result v5
if-eqz v5, :cond_27
return v2
:cond_27
add-int/lit8 v4, v4, 0x1
goto :goto_e
.line 6
:cond_2a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
invoke-virtual {p3}, Landroid/view/View;->getLeft()I
move-result v3
int-to-float v3, v3
add-float/2addr v3, p1
invoke-virtual {p3}, Landroid/view/View;->getTop()I
move-result v4
int-to-float v4, v4
add-float/2addr v4, p2
invoke-virtual {p3}, Landroid/view/View;->getRight()I
move-result v5
int-to-float v5, v5
add-float/2addr p1, v5
invoke-virtual {p3}, Landroid/view/View;->getBottom()I
move-result v5
int-to-float v5, v5
add-float/2addr p2, v5
invoke-virtual {v0, v3, v4, p1, p2}, Landroid/graphics/RectF;->set(FFFF)V
.line 7
invoke-virtual {p4}, Landroid/view/MotionEvent;->getAction()I
move-result p1
if-nez p1, :cond_64
.line 8
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
invoke-virtual {p4}, Landroid/view/MotionEvent;->getX()F
move-result p2
invoke-virtual {p4}, Landroid/view/MotionEvent;->getY()F
move-result v0
invoke-virtual {p1, p2, v0}, Landroid/graphics/RectF;->contains(FF)Z
move-result p1
if-eqz p1, :cond_6b
.line 9
invoke-virtual {p3, p4}, Landroid/view/View;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
if-eqz p1, :cond_6b
return v2
.line 10
:cond_64
invoke-virtual {p3, p4}, Landroid/view/View;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
if-eqz p1, :cond_6b
return v2
:cond_6b
return v1
.end method
.method private init(Landroid/util/AttributeSet;)V
.registers 11
.line 1
invoke-virtual {p0}, Landroid/view/ViewGroup;->isInEditMode()Z
move-result v0
sput-boolean v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->IS_IN_EDIT_MODE:Z
const/4 v0, -0x1
if-eqz p1, :cond_8b
.line 2
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v1
sget-object v2, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout:[I
.line 3
invoke-virtual {v1, p1, v2}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;
move-result-object p1
.line 4
invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I
move-result v1
const/4 v2, 0x1
const/4 v3, 0x0
const/4 v4, 0x0
const/4 v5, 0x1
:goto_1b
if-ge v4, v1, :cond_78
.line 5
invoke-virtual {p1, v4}, Landroid/content/res/TypedArray;->getIndex(I)I
move-result v6
.line 6
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_layoutDescription:I
if-ne v6, v7, :cond_35
.line 7
invoke-virtual {p1, v6, v0}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result v6
.line 8
new-instance v7, Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v8
invoke-direct {v7, v8, p0, v6}, Landroidx/constraintlayout/motion/widget/MotionScene;-><init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionLayout;I)V
iput-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
goto :goto_75
.line 9
:cond_35
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_currentState:I
if-ne v6, v7, :cond_40
.line 10
invoke-virtual {p1, v6, v0}, Landroid/content/res/TypedArray;->getResourceId(II)I
move-result v6
iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
goto :goto_75
.line 11
:cond_40
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_motionProgress:I
if-ne v6, v7, :cond_4e
const/4 v7, 0x0
.line 12
invoke-virtual {p1, v6, v7}, Landroid/content/res/TypedArray;->getFloat(IF)F
move-result v6
iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 13
iput-boolean v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
goto :goto_75
.line 14
:cond_4e
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_applyMotionScene:I
if-ne v6, v7, :cond_57
.line 15
invoke-virtual {p1, v6, v5}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v5
goto :goto_75
.line 16
:cond_57
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_showPaths:I
if-ne v6, v7, :cond_6b
.line 17
iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
if-nez v7, :cond_75
.line 18
invoke-virtual {p1, v6, v3}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z
move-result v6
if-eqz v6, :cond_67
const/4 v6, 0x2
goto :goto_68
:cond_67
const/4 v6, 0x0
:goto_68
iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
goto :goto_75
.line 19
:cond_6b
sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_motionDebug:I
if-ne v6, v7, :cond_75
.line 20
invoke-virtual {p1, v6, v3}, Landroid/content/res/TypedArray;->getInt(II)I
move-result v6
iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
:cond_75
:goto_75
add-int/lit8 v4, v4, 0x1
goto :goto_1b
.line 21
:cond_78
invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V
.line 22
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez p1, :cond_86
const-string p1, "MotionLayout"
const-string v1, "WARNING NO app:layoutDescription tag"
.line 23
invoke-static {p1, v1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
:cond_86
if-nez v5, :cond_8b
const/4 p1, 0x0
.line 24
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.line 25
:cond_8b
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
if-eqz p1, :cond_92
.line 26
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure()V
.line 27
:cond_92
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-ne p1, v0, :cond_b0
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz p1, :cond_b0
.line 28
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result p1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 29
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result p1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 30
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->e()I
move-result p1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
:cond_b0
return-void
.end method
.method private processTransitionCompleted()V
.registers 6
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-nez v0, :cond_f
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_e
invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z
move-result v0
if-eqz v0, :cond_f
:cond_e
return-void
:cond_f
const/4 v0, 0x0
.line 2
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z
.line 3
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:cond_18
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_4b
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Ljava/lang/Integer;
.line 4
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-eqz v2, :cond_2f
.line 5
invoke-virtual {v1}, Ljava/lang/Integer;->intValue()I
move-result v3
invoke-interface {v2, p0, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionCompleted(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V
.line 6
:cond_2f
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v2, :cond_18
.line 7
invoke-virtual {v2}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v2
:goto_37
invoke-interface {v2}, Ljava/util/Iterator;->hasNext()Z
move-result v3
if-eqz v3, :cond_18
invoke-interface {v2}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v3
check-cast v3, Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.line 8
invoke-virtual {v1}, Ljava/lang/Integer;->intValue()I
move-result v4
invoke-interface {v3, p0, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionCompleted(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V
goto :goto_37
.line 9
:cond_4b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->clear()V
return-void
.end method
.method private setupMotionViews()V
.registers 13
.line 1
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v0
.line 2
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a()V
const/4 v1, 0x1
.line 3
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 4
invoke-virtual {p0}, Landroid/view/ViewGroup;->getWidth()I
move-result v8
.line 5
invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I
move-result v9
.line 6
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a()I
move-result v2
const/4 v10, 0x0
const/4 v3, -0x1
if-eq v2, v3, :cond_35
const/4 v3, 0x0
:goto_1f
if-ge v3, v0, :cond_35
.line 7
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v5
invoke-virtual {v4, v5}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v4
check-cast v4, Landroidx/constraintlayout/motion/widget/p;
if-eqz v4, :cond_32
.line 8
invoke-virtual {v4, v2}, Landroidx/constraintlayout/motion/widget/p;->b(I)V
:cond_32
add-int/lit8 v3, v3, 0x1
goto :goto_1f
:cond_35
const/4 v11, 0x0
:goto_36
if-ge v11, v0, :cond_59
.line 9
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v11}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v2
check-cast v2, Landroidx/constraintlayout/motion/widget/p;
if-eqz v2, :cond_56
.line 10
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v3, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/p;)V
.line 11
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v6
move v3, v8
move v4, v9
invoke-virtual/range {v2 .. v7}, Landroidx/constraintlayout/motion/widget/p;->a(IIFJ)V
:cond_56
add-int/lit8 v11, v11, 0x1
goto :goto_36
.line 12
:cond_59
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->j()F
move-result v2
const/4 v3, 0x0
cmpl-float v3, v2, v3
if-eqz v3, :cond_142
float-to-double v3, v2
const-wide/16 v5, 0x0
cmpg-double v7, v3, v5
if-gez v7, :cond_6d
const/4 v3, 0x1
goto :goto_6e
:cond_6d
const/4 v3, 0x0
.line 13
:goto_6e
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v2
const v4, -0x800001
const v5, 0x7f7fffff # Float.MAX_VALUE
const/4 v6, 0x0
const v7, 0x7f7fffff # Float.MAX_VALUE
const v8, -0x800001
:goto_7f
if-ge v6, v0, :cond_ae
.line 14
iget-object v9, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v6}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v11
invoke-virtual {v9, v11}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v9
check-cast v9, Landroidx/constraintlayout/motion/widget/p;
.line 15
iget v11, v9, Landroidx/constraintlayout/motion/widget/p;->k:F
invoke-static {v11}, Ljava/lang/Float;->isNaN(F)Z
move-result v11
if-nez v11, :cond_96
goto :goto_af
.line 16
:cond_96
invoke-virtual {v9}, Landroidx/constraintlayout/motion/widget/p;->b()F
move-result v11
.line 17
invoke-virtual {v9}, Landroidx/constraintlayout/motion/widget/p;->c()F
move-result v9
if-eqz v3, :cond_a2
sub-float/2addr v9, v11
goto :goto_a3
:cond_a2
add-float/2addr v9, v11
.line 18
:goto_a3
invoke-static {v7, v9}, Ljava/lang/Math;->min(FF)F
move-result v7
.line 19
invoke-static {v8, v9}, Ljava/lang/Math;->max(FF)F
move-result v8
add-int/lit8 v6, v6, 0x1
goto :goto_7f
:cond_ae
const/4 v1, 0x0
:goto_af
const/high16 v6, 0x3f800000 # 1.0f
if-eqz v1, :cond_114
const/4 v1, 0x0
:goto_b4
if-ge v1, v0, :cond_d9
.line 20
iget-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v1}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v8
invoke-virtual {v7, v8}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v7
check-cast v7, Landroidx/constraintlayout/motion/widget/p;
.line 21
iget v8, v7, Landroidx/constraintlayout/motion/widget/p;->k:F
invoke-static {v8}, Ljava/lang/Float;->isNaN(F)Z
move-result v8
if-nez v8, :cond_d6
.line 22
iget v8, v7, Landroidx/constraintlayout/motion/widget/p;->k:F
invoke-static {v5, v8}, Ljava/lang/Math;->min(FF)F
move-result v5
.line 23
iget v7, v7, Landroidx/constraintlayout/motion/widget/p;->k:F
invoke-static {v4, v7}, Ljava/lang/Math;->max(FF)F
move-result v4
:cond_d6
add-int/lit8 v1, v1, 0x1
goto :goto_b4
:cond_d9
:goto_d9
if-ge v10, v0, :cond_142
.line 24
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v7
invoke-virtual {v1, v7}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroidx/constraintlayout/motion/widget/p;
.line 25
iget v7, v1, Landroidx/constraintlayout/motion/widget/p;->k:F
invoke-static {v7}, Ljava/lang/Float;->isNaN(F)Z
move-result v7
if-nez v7, :cond_111
sub-float v7, v6, v2
div-float v7, v6, v7
.line 26
iput v7, v1, Landroidx/constraintlayout/motion/widget/p;->m:F
if-eqz v3, :cond_105
.line 27
iget v7, v1, Landroidx/constraintlayout/motion/widget/p;->k:F
sub-float v7, v4, v7
sub-float v8, v4, v5
div-float/2addr v7, v8
mul-float v7, v7, v2
sub-float v7, v2, v7
iput v7, v1, Landroidx/constraintlayout/motion/widget/p;->l:F
goto :goto_111
.line 28
:cond_105
iget v7, v1, Landroidx/constraintlayout/motion/widget/p;->k:F
sub-float/2addr v7, v5
mul-float v7, v7, v2
sub-float v8, v4, v5
div-float/2addr v7, v8
sub-float v7, v2, v7
iput v7, v1, Landroidx/constraintlayout/motion/widget/p;->l:F
:cond_111
:goto_111
add-int/lit8 v10, v10, 0x1
goto :goto_d9
:cond_114
:goto_114
if-ge v10, v0, :cond_142
.line 29
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v4
invoke-virtual {v1, v4}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroidx/constraintlayout/motion/widget/p;
.line 30
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/p;->b()F
move-result v4
.line 31
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/p;->c()F
move-result v5
if-eqz v3, :cond_12e
sub-float/2addr v5, v4
goto :goto_12f
:cond_12e
add-float/2addr v5, v4
:goto_12f
sub-float v4, v6, v2
div-float v4, v6, v4
.line 32
iput v4, v1, Landroidx/constraintlayout/motion/widget/p;->m:F
sub-float/2addr v5, v7
mul-float v5, v5, v2
sub-float v4, v8, v7
div-float/2addr v5, v4
sub-float v4, v2, v5
.line 33
iput v4, v1, Landroidx/constraintlayout/motion/widget/p;->l:F
add-int/lit8 v10, v10, 0x1
goto :goto_114
:cond_142
return-void
.end method
.method private static willJump(FFF)Z
.registers 8
const/4 v0, 0x1
const/4 v1, 0x0
const/high16 v2, 0x40000000 # 2.0f
const/4 v3, 0x0
cmpl-float v4, p0, v3
if-lez v4, :cond_1d
div-float v3, p0, p2
mul-float p0, p0, v3
mul-float p2, p2, v3
mul-float p2, p2, v3
div-float/2addr p2, v2
sub-float/2addr p0, p2
add-float/2addr p1, p0
const/high16 p0, 0x3f800000 # 1.0f
cmpl-float p0, p1, p0
if-lez p0, :cond_1b
goto :goto_1c
:cond_1b
const/4 v0, 0x0
:goto_1c
return v0
:cond_1d
neg-float v4, p0
div-float/2addr v4, p2
mul-float p0, p0, v4
mul-float p2, p2, v4
mul-float p2, p2, v4
div-float/2addr p2, v2
add-float/2addr p0, p2
add-float/2addr p1, p0
cmpg-float p0, p1, v3
if-gez p0, :cond_2d
goto :goto_2e
:cond_2d
const/4 v0, 0x0
:goto_2e
return v0
.end method
# virtual methods
.method public addTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$g;)V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-nez v0, :cond_b
.line 2
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
.line 3
:cond_b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
return-void
.end method
.method animateTo(F)V
.registers 5
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_5
return-void
.line 2
:cond_5
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
cmpl-float v0, v0, v1
if-eqz v0, :cond_13
iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
if-eqz v0, :cond_13
.line 3
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 4
:cond_13
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v1, v0, p1
if-nez v1, :cond_1a
return-void
:cond_1a
const/4 v1, 0x0
.line 5
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 6
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 7
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->d()I
move-result p1
int-to-float p1, p1
const/high16 v2, 0x447a0000 # 1000.0f
div-float/2addr p1, v2
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 8
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
.line 9
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->f()Landroid/view/animation/Interpolator;
move-result-object p1
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
.line 10
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
.line 11
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v1
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
const/4 p1, 0x1
.line 12
iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 13
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 14
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 15
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method disableAutoTransition(Z)V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_5
return-void
.line 2
:cond_5
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Z)V
return-void
.end method
.method protected dispatchDraw(Landroid/graphics/Canvas;)V
.registers 11
const/4 v0, 0x0
.line 1
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V
.line 2
invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->dispatchDraw(Landroid/graphics/Canvas;)V
.line 3
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v1, :cond_c
return-void
.line 4
:cond_c
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
const/4 v2, 0x1
and-int/2addr v1, v2
if-ne v1, v2, :cond_d6
.line 5
invoke-virtual {p0}, Landroid/view/ViewGroup;->isInEditMode()Z
move-result v1
if-nez v1, :cond_d6
.line 6
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
add-int/2addr v1, v2
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
.line 7
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v3
.line 8
iget-wide v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
const-wide/16 v7, -0x1
cmp-long v1, v5, v7
if-eqz v1, :cond_4a
sub-long v5, v3, v5
const-wide/32 v7, 0xbebc200
cmp-long v1, v5, v7
if-lez v1, :cond_4c
.line 9
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
int-to-float v1, v1
long-to-float v5, v5
const v6, 0x3089705f # 1.0E-9f
mul-float v5, v5, v6
div-float/2addr v1, v5
const/high16 v5, 0x42c80000 # 100.0f
mul-float v1, v1, v5
float-to-int v1, v1
int-to-float v1, v1
div-float/2addr v1, v5
.line 10
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F
.line 11
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I
.line 12
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
goto :goto_4c
.line 13
:cond_4a
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J
.line 14
:cond_4c
:goto_4c
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
const/high16 v1, 0x42280000 # 42.0f
.line 15
invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setTextSize(F)V
.line 16
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F
move-result v1
const/high16 v3, 0x447a0000 # 1000.0f
mul-float v1, v1, v3
float-to-int v1, v1
int-to-float v1, v1
const/high16 v3, 0x41200000 # 10.0f
div-float/2addr v1, v3
.line 17
new-instance v4, Ljava/lang/StringBuilder;
invoke-direct {v4}, Ljava/lang/StringBuilder;-><init>()V
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F
invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v5, " fps "
invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-static {p0, v5}, Landroidx/constraintlayout/motion/widget/b;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;
move-result-object v5
invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v5, " -> "
invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v4}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v4
.line 18
new-instance v5, Ljava/lang/StringBuilder;
invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-static {p0, v4}, Landroidx/constraintlayout/motion/widget/b;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;
move-result-object v4
invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v4, " (progress: "
invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v1, " ) state="
invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v4, -0x1
if-ne v1, v4, :cond_aa
const-string v1, "undefined"
goto :goto_ae
.line 19
:cond_aa
invoke-static {p0, v1}, Landroidx/constraintlayout/motion/widget/b;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;
move-result-object v1
:goto_ae
invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
const/high16 v4, -0x1000000
.line 20
invoke-virtual {v0, v4}, Landroid/graphics/Paint;->setColor(I)V
const/high16 v4, 0x41300000 # 11.0f
.line 21
invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I
move-result v5
add-int/lit8 v5, v5, -0x1d
int-to-float v5, v5
invoke-virtual {p1, v1, v4, v5, v0}, Landroid/graphics/Canvas;->drawText(Ljava/lang/String;FFLandroid/graphics/Paint;)V
const v4, -0x77ff78
.line 22
invoke-virtual {v0, v4}, Landroid/graphics/Paint;->setColor(I)V
.line 23
invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I
move-result v4
add-int/lit8 v4, v4, -0x1e
int-to-float v4, v4
invoke-virtual {p1, v1, v3, v4, v0}, Landroid/graphics/Canvas;->drawText(Ljava/lang/String;FFLandroid/graphics/Paint;)V
.line 24
:cond_d6
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
if-le v0, v2, :cond_f4
.line 25
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$b;
if-nez v0, :cond_e5
.line 26
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$b;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$b;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$b;
.line 27
:cond_e5
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$b;
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->d()I
move-result v2
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
invoke-virtual {v0, p1, v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$b;->a(Landroid/graphics/Canvas;Ljava/util/HashMap;II)V
:cond_f4
return-void
.end method
.method public enableTransition(IZ)V
.registers 5
.line 1
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
move-result-object p1
if-eqz p2, :cond_b
const/4 p2, 0x1
.line 2
invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Z)V
return-void
.line 3
:cond_b
iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object v0, p2, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-ne p1, v0, :cond_31
.line 4
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
invoke-virtual {p2, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->c(I)Ljava/util/List;
move-result-object p2
.line 5
invoke-interface {p2}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object p2
:cond_1b
invoke-interface {p2}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_31
invoke-interface {p2}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 6
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->g()Z
move-result v1
if-eqz v1, :cond_1b
.line 7
iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iput-object v0, p2, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
:cond_31
const/4 p2, 0x0
.line 8
invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(Z)V
return-void
.end method
.method evaluate(Z)V
.registers 21
move-object/from16 v0, p0
.line 1
iget-wide v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
const-wide/16 v3, -0x1
cmp-long v5, v1, v3
if-nez v5, :cond_10
.line 2
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v1
iput-wide v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 3
:cond_10
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
const/4 v2, -0x1
const/high16 v3, 0x3f800000 # 1.0f
const/4 v4, 0x0
cmpl-float v5, v1, v4
if-lez v5, :cond_20
cmpg-float v1, v1, v3
if-gez v1, :cond_20
.line 4
iput v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 5
:cond_20
iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
const/4 v5, 0x1
const/4 v6, 0x0
if-nez v1, :cond_34
iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
if-eqz v1, :cond_20c
if-nez p1, :cond_34
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v1, v1, v7
if-eqz v1, :cond_20c
.line 6
:cond_34
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
sub-float/2addr v1, v7
invoke-static {v1}, Ljava/lang/Math;->signum(F)F
move-result v1
.line 7
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v7
.line 8
iget-object v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
instance-of v9, v9, Landroidx/constraintlayout/motion/widget/q;
const v10, 0x3089705f # 1.0E-9f
if-nez v9, :cond_59
.line 9
iget-wide v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
sub-long v11, v7, v11
long-to-float v9, v11
mul-float v9, v9, v1
mul-float v9, v9, v10
iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
div-float/2addr v9, v11
.line 10
iput v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
goto :goto_5a
:cond_59
const/4 v9, 0x0
.line 11
:goto_5a
iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
add-float/2addr v11, v9
.line 12
iget-boolean v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
if-eqz v12, :cond_63
.line 13
iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
:cond_63
cmpl-float v12, v1, v4
if-lez v12, :cond_6d
.line 14
iget v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpl-float v12, v11, v12
if-gez v12, :cond_77
:cond_6d
cmpg-float v12, v1, v4
if-gtz v12, :cond_7d
iget v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpg-float v12, v11, v12
if-gtz v12, :cond_7d
.line 15
:cond_77
iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 16
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
const/4 v12, 0x1
goto :goto_7e
:cond_7d
const/4 v12, 0x0
.line 17
:goto_7e
iput v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 18
iput v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 19
iput-wide v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 20
iget-object v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
const v14, 0x3727c5ac # 1.0E-5f
if-eqz v13, :cond_f9
if-nez v12, :cond_f9
.line 21
iget-boolean v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
if-eqz v12, :cond_da
.line 22
iget-wide v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
sub-long v11, v7, v11
long-to-float v9, v11
mul-float v9, v9, v10
.line 23
invoke-interface {v13, v9}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v9
.line 24
iput v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 25
iput-wide v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 26
iget-object v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
instance-of v8, v7, Landroidx/constraintlayout/motion/widget/q;
if-eqz v8, :cond_d8
.line 27
check-cast v7, Landroidx/constraintlayout/motion/widget/q;
invoke-virtual {v7}, Landroidx/constraintlayout/motion/widget/q;->a()F
move-result v7
.line 28
iput v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
.line 29
invoke-static {v7}, Ljava/lang/Math;->abs(F)F
move-result v8
iget v10, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
mul-float v8, v8, v10
cmpg-float v8, v8, v14
if-gtz v8, :cond_bc
.line 30
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
:cond_bc
cmpl-float v8, v7, v4
if-lez v8, :cond_ca
cmpl-float v8, v9, v3
if-ltz v8, :cond_ca
.line 31
iput v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 32
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
const/high16 v9, 0x3f800000 # 1.0f
:cond_ca
cmpg-float v7, v7, v4
if-gez v7, :cond_d8
cmpg-float v7, v9, v4
if-gtz v7, :cond_d8
.line 33
iput v4, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 34
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
const/4 v11, 0x0
goto :goto_f9
:cond_d8
move v11, v9
goto :goto_f9
.line 35
:cond_da
invoke-interface {v13, v11}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v7
.line 36
iget-object v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
instance-of v10, v8, Landroidx/constraintlayout/motion/widget/q;
if-eqz v10, :cond_ed
.line 37
check-cast v8, Landroidx/constraintlayout/motion/widget/q;
invoke-virtual {v8}, Landroidx/constraintlayout/motion/widget/q;->a()F
move-result v8
iput v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
goto :goto_f8
:cond_ed
add-float/2addr v11, v9
.line 38
invoke-interface {v8, v11}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v8
sub-float/2addr v8, v7
mul-float v8, v8, v1
div-float/2addr v8, v9
.line 39
iput v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
:goto_f8
move v11, v7
.line 40
:cond_f9
:goto_f9
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
invoke-static {v7}, Ljava/lang/Math;->abs(F)F
move-result v7
cmpl-float v7, v7, v14
if-lez v7, :cond_108
.line 41
sget-object v7, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v7}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
:cond_108
cmpl-float v7, v1, v4
if-lez v7, :cond_112
.line 42
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpl-float v7, v11, v7
if-gez v7, :cond_11c
:cond_112
cmpg-float v7, v1, v4
if-gtz v7, :cond_120
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpg-float v7, v11, v7
if-gtz v7, :cond_120
.line 43
:cond_11c
iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 44
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
:cond_120
cmpl-float v7, v11, v3
if-gez v7, :cond_128
cmpg-float v7, v11, v4
if-gtz v7, :cond_12f
.line 45
:cond_128
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 46
sget-object v7, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v7}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 47
:cond_12f
invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v7
.line 48
iput-boolean v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
.line 49
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v8
.line 50
iput v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F
const/4 v10, 0x0
:goto_13c
if-ge v10, v7, :cond_161
.line 51
invoke-virtual {v0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v13
.line 52
iget-object v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {v12, v13}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v12
check-cast v12, Landroidx/constraintlayout/motion/widget/p;
if-eqz v12, :cond_15e
.line 53
iget-boolean v15, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
iget-object v14, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/f;
move-object/from16 v17, v14
move v14, v11
move/from16 v18, v15
move-wide v15, v8
invoke-virtual/range {v12 .. v17}, Landroidx/constraintlayout/motion/widget/p;->a(Landroid/view/View;FJLandroidx/constraintlayout/motion/widget/f;)Z
move-result v12
or-int v12, v18, v12
iput-boolean v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
:cond_15e
add-int/lit8 v10, v10, 0x1
goto :goto_13c
:cond_161
cmpl-float v7, v1, v4
if-lez v7, :cond_16b
.line 54
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpl-float v7, v11, v7
if-gez v7, :cond_175
:cond_16b
cmpg-float v7, v1, v4
if-gtz v7, :cond_177
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
cmpg-float v7, v11, v7
if-gtz v7, :cond_177
:cond_175
const/4 v7, 0x1
goto :goto_178
:cond_177
const/4 v7, 0x0
.line 55
:goto_178
iget-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
if-nez v8, :cond_187
iget-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
if-nez v8, :cond_187
if-eqz v7, :cond_187
.line 56
sget-object v8, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v8}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 57
:cond_187
iget-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
if-eqz v8, :cond_18e
.line 58
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
.line 59
:cond_18e
iget-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
xor-int/2addr v7, v5
or-int/2addr v7, v8
iput-boolean v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
cmpg-float v7, v11, v4
if-gtz v7, :cond_1b1
.line 60
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
if-eq v7, v2, :cond_1b1
.line 61
iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq v2, v7, :cond_1b1
.line 62
iput v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 63
iget-object v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, v7}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
.line 64
invoke-virtual {v2, v0}, Landroidx/constraintlayout/widget/d;->a(Landroidx/constraintlayout/widget/ConstraintLayout;)V
.line 65
sget-object v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
const/4 v6, 0x1
:cond_1b1
float-to-double v7, v11
const-wide/high16 v9, 0x3ff0000000000000L # 1.0
cmpl-double v2, v7, v9
if-ltz v2, :cond_1cf
.line 66
iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iget v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
if-eq v2, v7, :cond_1cf
.line 67
iput v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 68
iget-object v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, v7}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
.line 69
invoke-virtual {v2, v0}, Landroidx/constraintlayout/widget/d;->a(Landroidx/constraintlayout/widget/ConstraintLayout;)V
.line 70
sget-object v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
const/4 v6, 0x1
.line 71
:cond_1cf
iget-boolean v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
if-nez v2, :cond_1ee
iget-boolean v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
if-eqz v2, :cond_1d8
goto :goto_1ee
:cond_1d8
cmpl-float v2, v1, v4
if-lez v2, :cond_1e0
cmpl-float v2, v11, v3
if-eqz v2, :cond_1e8
:cond_1e0
cmpg-float v2, v1, v4
if-gez v2, :cond_1f1
cmpl-float v2, v11, v4
if-nez v2, :cond_1f1
.line 72
:cond_1e8
sget-object v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
goto :goto_1f1
.line 73
:cond_1ee
:goto_1ee
invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->invalidate()V
.line 74
:cond_1f1
:goto_1f1
iget-boolean v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z
if-nez v2, :cond_201
iget-boolean v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
if-eqz v2, :cond_201
cmpl-float v2, v1, v4
if-lez v2, :cond_201
cmpl-float v2, v11, v3
if-eqz v2, :cond_209
:cond_201
cmpg-float v1, v1, v4
if-gez v1, :cond_20c
cmpl-float v1, v11, v4
if-nez v1, :cond_20c
.line 75
:cond_209
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onNewStateAttachHandlers()V
.line 76
:cond_20c
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v2, v1, v3
if-ltz v2, :cond_21e
.line 77
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
if-eq v1, v2, :cond_219
const/4 v6, 0x1
.line 78
:cond_219
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
goto :goto_22d
:cond_21e
cmpg-float v1, v1, v4
if-gtz v1, :cond_22d
.line 79
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
if-eq v1, v2, :cond_229
const/4 v6, 0x1
.line 80
:cond_229
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 81
:cond_22d
:goto_22d
iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
or-int/2addr v1, v6
iput-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
if-eqz v6, :cond_23b
.line 82
iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
if-nez v1, :cond_23b
.line 83
invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
.line 84
:cond_23b
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
return-void
.end method
.method protected fireTransitionCompleted()V
.registers 4
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-nez v0, :cond_e
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_42
invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z
move-result v0
if-nez v0, :cond_42
.line 2
:cond_e
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
const/4 v1, -0x1
if-ne v0, v1, :cond_42
.line 3
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I
.line 4
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z
move-result v0
if-nez v0, :cond_32
.line 5
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
invoke-virtual {v0}, Ljava/util/ArrayList;->size()I
move-result v2
add-int/lit8 v2, v2, -0x1
invoke-virtual {v0, v2}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/Integer;
invoke-virtual {v0}, Ljava/lang/Integer;->intValue()I
move-result v0
goto :goto_33
:cond_32
const/4 v0, -0x1
.line 6
:goto_33
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-eq v0, v2, :cond_42
if-eq v2, v1, :cond_42
.line 7
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;
invoke-static {v2}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 8
:cond_42
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->processTransitionCompleted()V
return-void
.end method
.method public fireTrigger(IZF)V
.registers 6
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
if-eqz v0, :cond_7
.line 2
invoke-interface {v0, p0, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionTrigger(Landroidx/constraintlayout/motion/widget/MotionLayout;IZF)V
.line 3
:cond_7
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-eqz v0, :cond_1f
.line 4
invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_f
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_1f
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroidx/constraintlayout/motion/widget/MotionLayout$g;
.line 5
invoke-interface {v1, p0, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$g;->onTransitionTrigger(Landroidx/constraintlayout/motion/widget/MotionLayout;IZF)V
goto :goto_f
:cond_1f
return-void
.end method
.method getAnchorDpDt(IFFF[F)V
.registers 8
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->getViewById(I)Landroid/view/View;
move-result-object v1
invoke-virtual {v0, v1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Landroidx/constraintlayout/motion/widget/p;
if-eqz v0, :cond_23
.line 2
invoke-virtual {v0, p2, p3, p4, p5}, Landroidx/constraintlayout/motion/widget/p;->a(FFF[F)V
.line 3
invoke-virtual {v1}, Landroid/view/View;->getY()F
move-result p1
.line 4
iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastPos:F
sub-float p3, p2, p3
.line 5
iget p4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastY:F
const/4 p4, 0x0
cmpl-float p3, p3, p4
.line 6
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastPos:F
.line 7
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastY:F
goto :goto_59
:cond_23
if-nez v1, :cond_37
.line 8
new-instance p2, Ljava/lang/StringBuilder;
invoke-direct {p2}, Ljava/lang/StringBuilder;-><init>()V
const-string p3, ""
invoke-virtual {p2, p3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
goto :goto_43
.line 9
:cond_37
invoke-virtual {v1}, Landroid/view/View;->getContext()Landroid/content/Context;
move-result-object p2
invoke-virtual {p2}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;
move-result-object p2
invoke-virtual {p2, p1}, Landroid/content/res/Resources;->getResourceName(I)Ljava/lang/String;
move-result-object p1
.line 10
:goto_43
new-instance p2, Ljava/lang/StringBuilder;
invoke-direct {p2}, Ljava/lang/StringBuilder;-><init>()V
const-string p3, "WARNING could not find view id "
invoke-virtual {p2, p3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string p2, "MotionLayout"
invoke-static {p2, p1}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
:goto_59
return-void
.end method
.method public getConstraintSet(I)Landroidx/constraintlayout/widget/d;
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_6
const/4 p1, 0x0
return-object p1
.line 2
:cond_6
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object p1
return-object p1
.end method
.method public getConstraintSetIds()[I
.registers 2
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_6
const/4 v0, 0x0
return-object v0
.line 2
:cond_6
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->b()[I
move-result-object v0
return-object v0
.end method
.method getConstraintSetNames(I)Ljava/lang/String;
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_6
const/4 p1, 0x0
return-object p1
.line 2
:cond_6
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->d(I)Ljava/lang/String;
move-result-object p1
return-object p1
.end method
.method public getCurrentState()I
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
return v0
.end method
.method public getDebugMode(Z)V
.registers 2
if-eqz p1, :cond_4
const/4 p1, 0x2
goto :goto_5
:cond_4
const/4 p1, 0x1
.line 1
:goto_5
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
.line 2
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public getDefinedTransitions()Ljava/util/ArrayList;
.registers 2
.annotation system Ldalvik/annotation/Signature;
value = {
"()",
"Ljava/util/ArrayList<",
"Landroidx/constraintlayout/motion/widget/MotionScene$Transition;",
">;"
}
.end annotation
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_6
const/4 v0, 0x0
return-object v0
.line 2
:cond_6
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->c()Ljava/util/ArrayList;
move-result-object v0
return-object v0
.end method
.method public getDesignTool()Landroidx/constraintlayout/motion/widget/c;
.registers 2
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/c;
if-nez v0, :cond_b
.line 2
new-instance v0, Landroidx/constraintlayout/motion/widget/c;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/c;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/c;
.line 3
:cond_b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/c;
return-object v0
.end method
.method public getEndState()I
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
return v0
.end method
.method protected getNanoTime()J
.registers 3
.line 1
invoke-static {}, Ljava/lang/System;->nanoTime()J
move-result-wide v0
return-wide v0
.end method
.method public getProgress()F
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
return v0
.end method
.method public getStartState()I
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
return v0
.end method
.method public getTargetPosition()F
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
return v0
.end method
.method public getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
move-result-object p1
return-object p1
.end method
.method public getTransitionState()Landroid/os/Bundle;
.registers 2
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_b
.line 2
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 3
:cond_b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->c()V
.line 4
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->b()Landroid/os/Bundle;
move-result-object v0
return-object v0
.end method
.method public getTransitionTimeMs()J
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
const/high16 v1, 0x447a0000 # 1000.0f
if-eqz v0, :cond_e
.line 2
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->d()I
move-result v0
int-to-float v0, v0
div-float/2addr v0, v1
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 3
:cond_e
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
mul-float v0, v0, v1
float-to-long v0, v0
return-wide v0
.end method
.method public getVelocity()F
.registers 2
.line 1
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
return v0
.end method
.method public getViewVelocity(Landroid/view/View;FF[FI)V
.registers 17
move-object v0, p0
move-object v8, p4
move/from16 v9, p5
.line 1
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
.line 2
iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 3
iget-object v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
if-eqz v3, :cond_30
const v1, 0x3727c5ac # 1.0E-5f
.line 4
iget v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
sub-float/2addr v3, v2
invoke-static {v3}, Ljava/lang/Math;->signum(F)F
move-result v2
.line 5
iget-object v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
iget v4, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
add-float/2addr v4, v1
invoke-interface {v3, v4}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v3
.line 6
iget-object v4, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
iget v5, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
invoke-interface {v4, v5}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result v4
sub-float/2addr v3, v4
div-float/2addr v3, v1
mul-float v2, v2, v3
.line 7
iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
div-float v1, v2, v1
move v2, v4
.line 8
:cond_30
iget-object v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
instance-of v4, v3, Landroidx/constraintlayout/motion/widget/q;
if-eqz v4, :cond_3c
.line 9
check-cast v3, Landroidx/constraintlayout/motion/widget/q;
invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/q;->a()F
move-result v1
:cond_3c
move v10, v1
.line 10
iget-object v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
move-object v3, p1
invoke-virtual {v1, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Landroidx/constraintlayout/motion/widget/p;
and-int/lit8 v4, v9, 0x1
if-nez v4, :cond_5b
.line 11
invoke-virtual {p1}, Landroid/view/View;->getWidth()I
move-result v4
invoke-virtual {p1}, Landroid/view/View;->getHeight()I
move-result v5
move v3, v4
move v4, v5
move v5, p2
move v6, p3
move-object v7, p4
.line 12
invoke-virtual/range {v1 .. v7}, Landroidx/constraintlayout/motion/widget/p;->a(FIIFF[F)V
goto :goto_60
:cond_5b
move v3, p2
move v4, p3
.line 13
invoke-virtual {v1, v2, p2, p3, p4}, Landroidx/constraintlayout/motion/widget/p;->a(FFF[F)V
:goto_60
const/4 v1, 0x2
if-ge v9, v1, :cond_71
const/4 v1, 0x0
.line 14
aget v2, v8, v1
mul-float v2, v2, v10
aput v2, v8, v1
const/4 v1, 0x1
.line 15
aget v2, v8, v1
mul-float v2, v2, v10
aput v2, v8, v1
:cond_71
return-void
.end method
.method public isAttachedToWindow()Z
.registers 3
.line 1
sget v0, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v1, 0x13
if-lt v0, v1, :cond_b
.line 2
invoke-super {p0}, Landroid/view/ViewGroup;->isAttachedToWindow()Z
move-result v0
return v0
.line 3
:cond_b
invoke-virtual {p0}, Landroid/view/ViewGroup;->getWindowToken()Landroid/os/IBinder;
move-result-object v0
if-eqz v0, :cond_13
const/4 v0, 0x1
goto :goto_14
:cond_13
const/4 v0, 0x0
:goto_14
return v0
.end method
.method public isInteractionEnabled()Z
.registers 2
.line 1
iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
return v0
.end method
.method public loadLayoutDescription(I)V
.registers 6
if-eqz p1, :cond_4b
.line 1
:try_start_2
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v1
invoke-direct {v0, v1, p0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;-><init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionLayout;I)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.line 2
sget p1, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 v0, 0x13
if-lt p1, v0, :cond_19
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result p1
if-eqz p1, :cond_4e
.line 3
:cond_19
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
.line 4
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-virtual {v1, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v1
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
invoke-virtual {p1, v0, v1, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 5
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
.line 6
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z
move-result v0
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(Z)V
:try_end_41
.catch Ljava/lang/Exception; {:try_start_2 .. :try_end_41} :catch_42
goto :goto_4e
:catch_42
move-exception p1
.line 7
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string v1, "unable to parse MotionScene file"
invoke-direct {v0, v1, p1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;Ljava/lang/Throwable;)V
throw v0
:cond_4b
const/4 p1, 0x0
.line 8
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
:cond_4e
:goto_4e
return-void
.end method
.method lookUpConstraintId(Ljava/lang/String;)I
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_6
const/4 p1, 0x0
return p1
.line 2
:cond_6
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Ljava/lang/String;)I
move-result p1
return p1
.end method
.method protected obtainVelocityTracker()Landroidx/constraintlayout/motion/widget/MotionLayout$d;
.registers 2
.line 1
invoke-static {}, Landroidx/constraintlayout/motion/widget/MotionLayout$e;->c()Landroidx/constraintlayout/motion/widget/MotionLayout$e;
move-result-object v0
return-object v0
.end method
.method protected onAttachedToWindow()V
.registers 4
.line 1
invoke-super {p0}, Landroid/view/ViewGroup;->onAttachedToWindow()V
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_1e
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v2, -0x1
if-eq v1, v2, :cond_1e
.line 3
invoke-virtual {v0, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v0
.line 4
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
if-eqz v0, :cond_1a
.line 5
invoke-virtual {v0, p0}, Landroidx/constraintlayout/widget/d;->b(Landroidx/constraintlayout/widget/ConstraintLayout;)V
.line 6
:cond_1a
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 7
:cond_1e
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onNewStateAttachHandlers()V
.line 8
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-eqz v0, :cond_29
.line 9
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a()V
goto :goto_45
.line 10
:cond_29
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_45
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eqz v0, :cond_45
.line 11
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a()I
move-result v0
const/4 v1, 0x4
if-ne v0, v1, :cond_45
.line 12
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
.line 13
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 14
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
:cond_45
:goto_45
return-void
.end method
.method public onInterceptTouchEvent(Landroid/view/MotionEvent;)Z
.registers 8
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
const/4 v1, 0x0
if-eqz v0, :cond_93
iget-boolean v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
if-nez v2, :cond_b
goto/16 :goto_93
.line 2
:cond_b
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eqz v0, :cond_93
.line 3
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->g()Z
move-result v2
if-eqz v2, :cond_93
.line 4
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object v0
if-eqz v0, :cond_93
.line 5
invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I
move-result v2
if-nez v2, :cond_3b
.line 6
new-instance v2, Landroid/graphics/RectF;
invoke-direct {v2}, Landroid/graphics/RectF;-><init>()V
invoke-virtual {v0, p0, v2}, Landroidx/constraintlayout/motion/widget/A;->b(Landroid/view/ViewGroup;Landroid/graphics/RectF;)Landroid/graphics/RectF;
move-result-object v2
if-eqz v2, :cond_3b
.line 7
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v3
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v4
invoke-virtual {v2, v3, v4}, Landroid/graphics/RectF;->contains(FF)Z
move-result v2
if-nez v2, :cond_3b
return v1
.line 8
:cond_3b
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/A;->e()I
move-result v0
const/4 v2, -0x1
if-eq v0, v2, :cond_93
.line 9
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
if-eqz v2, :cond_4c
invoke-virtual {v2}, Landroid/view/View;->getId()I
move-result v2
if-eq v2, v0, :cond_52
.line 10
:cond_4c
invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;
move-result-object v0
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
.line 11
:cond_52
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
if-eqz v0, :cond_93
.line 12
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
invoke-virtual {v0}, Landroid/view/View;->getLeft()I
move-result v0
int-to-float v0, v0
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
invoke-virtual {v3}, Landroid/view/View;->getTop()I
move-result v3
int-to-float v3, v3
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
invoke-virtual {v4}, Landroid/view/View;->getRight()I
move-result v4
int-to-float v4, v4
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
invoke-virtual {v5}, Landroid/view/View;->getBottom()I
move-result v5
int-to-float v5, v5
invoke-virtual {v2, v0, v3, v4, v5}, Landroid/graphics/RectF;->set(FFFF)V
.line 13
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;
invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F
move-result v2
invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F
move-result v3
invoke-virtual {v0, v2, v3}, Landroid/graphics/RectF;->contains(FF)Z
move-result v0
if-eqz v0, :cond_93
.line 14
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;
const/4 v2, 0x0
invoke-direct {p0, v2, v2, v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z
move-result v0
if-nez v0, :cond_93
.line 15
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
:cond_93
:goto_93
return v1
.end method
.method protected onLayout(ZIIII)V
.registers 9
const/4 v0, 0x1
.line 1
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
const/4 v1, 0x0
.line 2
:try_start_4
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v2, :cond_e
.line 3
invoke-super/range {p0 .. p5}, Landroidx/constraintlayout/widget/ConstraintLayout;->onLayout(ZIIII)V
:try_end_b
.catchall {:try_start_4 .. :try_end_b} :catchall_29
.line 4
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
return-void
:cond_e
sub-int/2addr p4, p2
sub-int/2addr p5, p3
.line 5
:try_start_10
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutWidth:I
if-ne p1, p4, :cond_18
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutHeight:I
if-eq p1, p5, :cond_1e
.line 6
:cond_18
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
.line 7
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V
.line 8
:cond_1e
iput p4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutWidth:I
.line 9
iput p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutHeight:I
.line 10
iput p4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOldWidth:I
.line 11
iput p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOldHeight:I
:try_end_26
.catchall {:try_start_10 .. :try_end_26} :catchall_29
.line 12
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
return-void
:catchall_29
move-exception p1
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInLayout:Z
.line 13
throw p1
.end method
.method protected onMeasure(II)V
.registers 9
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_8
.line 2
invoke-super {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;->onMeasure(II)V
return-void
.line 3
:cond_8
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
const/4 v1, 0x0
const/4 v2, 0x1
if-ne v0, p1, :cond_15
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
if-eq v0, p2, :cond_13
goto :goto_15
:cond_13
const/4 v0, 0x0
goto :goto_16
:cond_15
:goto_15
const/4 v0, 0x1
.line 4
:goto_16
iget-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
if-eqz v3, :cond_23
.line 5
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z
.line 6
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onNewStateAttachHandlers()V
.line 7
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->processTransitionCompleted()V
const/4 v0, 0x1
.line 8
:cond_23
iget-boolean v3, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mDirtyHierarchy:Z
if-eqz v3, :cond_28
const/4 v0, 0x1
.line 9
:cond_28
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I
.line 10
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I
.line 11
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result v3
.line 12
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->e()I
move-result v4
if-nez v0, :cond_42
.line 13
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {v0, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(II)Z
move-result v0
if-eqz v0, :cond_68
:cond_42
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
const/4 v5, -0x1
if-eq v0, v5, :cond_68
.line 14
invoke-super {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;->onMeasure(II)V
.line 15
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object p2, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v0
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
invoke-virtual {p1, p2, v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 16
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->b()V
.line 17
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {p1, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->c(II)V
goto :goto_69
:cond_68
const/4 v1, 0x1
.line 18
:goto_69
iget-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
if-nez p1, :cond_6f
if-eqz v1, :cond_c0
.line 19
:cond_6f
invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingTop()I
move-result p1
invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingBottom()I
move-result p2
add-int/2addr p1, p2
.line 20
invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingLeft()I
move-result p2
invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingRight()I
move-result v0
add-int/2addr p2, v0
.line 21
iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
invoke-virtual {v0}, Landroidx/constraintlayout/solver/widgets/ConstraintWidget;->C()I
move-result v0
add-int/2addr v0, p2
.line 22
iget-object p2, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
invoke-virtual {p2}, Landroidx/constraintlayout/solver/widgets/ConstraintWidget;->k()I
move-result p2
add-int/2addr p2, p1
.line 23
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mWidthMeasureMode:I
const/high16 v1, -0x80000000
if-eq p1, v1, :cond_97
if-nez p1, :cond_a7
.line 24
:cond_97
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStartWrapWidth:I
int-to-float v0, p1
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndWrapWidth:I
sub-int/2addr v3, p1
int-to-float p1, v3
mul-float v2, v2, p1
add-float/2addr v0, v2
float-to-int v0, v0
.line 25
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
.line 26
:cond_a7
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mHeightMeasureMode:I
if-eq p1, v1, :cond_ad
if-nez p1, :cond_bd
.line 27
:cond_ad
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStartWrapHeight:I
int-to-float p2, p1
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndWrapHeight:I
sub-int/2addr v2, p1
int-to-float p1, v2
mul-float v1, v1, p1
add-float/2addr p2, v1
float-to-int p2, p2
.line 28
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
.line 29
:cond_bd
invoke-virtual {p0, v0, p2}, Landroid/view/ViewGroup;->setMeasuredDimension(II)V
.line 30
:cond_c0
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluateLayout()V
return-void
.end method
.method public onNestedFling(Landroid/view/View;FFZ)Z
.registers 5
const/4 p1, 0x0
return p1
.end method
.method public onNestedPreFling(Landroid/view/View;FF)Z
.registers 4
const/4 p1, 0x0
return p1
.end method
.method public onNestedPreScroll(Landroid/view/View;II[II)V
.registers 15
.line 1
iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz p5, :cond_d0
iget-object p5, p5, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-nez p5, :cond_a
goto/16 :goto_d0
.line 2
:cond_a
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->g()Z
move-result p5
if-nez p5, :cond_11
return-void
.line 3
:cond_11
iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object p5, p5, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
const/4 v0, -0x1
if-eqz p5, :cond_31
.line 4
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->g()Z
move-result v1
if-eqz v1, :cond_31
.line 5
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object v1
if-eqz v1, :cond_31
.line 6
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/A;->e()I
move-result v1
if-eq v1, v0, :cond_31
.line 7
invoke-virtual {p1}, Landroid/view/View;->getId()I
move-result v2
if-eq v2, v1, :cond_31
return-void
.line 8
:cond_31
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
const/high16 v2, 0x3f800000 # 1.0f
const/4 v3, 0x0
if-eqz v1, :cond_4f
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->i()Z
move-result v1
if-eqz v1, :cond_4f
.line 9
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
cmpl-float v4, v1, v2
if-eqz v4, :cond_48
cmpl-float v1, v1, v3
if-nez v1, :cond_4f
:cond_48
invoke-virtual {p1, v0}, Landroid/view/View;->canScrollVertically(I)Z
move-result v0
if-eqz v0, :cond_4f
return-void
.line 10
:cond_4f
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object p5
const/4 v0, 0x0
const/4 v1, 0x1
if-eqz p5, :cond_94
iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object p5, p5, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object p5
invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/A;->a()I
move-result p5
and-int/2addr p5, v1
if-eqz p5, :cond_94
.line 11
iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
int-to-float v4, p2
int-to-float v5, p3
invoke-virtual {p5, v4, v5}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(FF)F
move-result p5
.line 12
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpg-float v4, v4, v3
if-gtz v4, :cond_78
cmpg-float v4, p5, v3
if-ltz v4, :cond_82
:cond_78
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v2, v4, v2
if-ltz v2, :cond_94
cmpl-float p5, p5, v3
if-lez p5, :cond_94
.line 13
:cond_82
sget p2, Landroid/os/Build$VERSION;->SDK_INT:I
const/16 p3, 0x15
if-lt p2, p3, :cond_93
.line 14
invoke-virtual {p1, v0}, Landroid/view/View;->setNestedScrollingEnabled(Z)V
.line 15
new-instance p2, Landroidx/constraintlayout/motion/widget/r;
invoke-direct {p2, p0, p1}, Landroidx/constraintlayout/motion/widget/r;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroid/view/View;)V
invoke-virtual {p1, p2}, Landroid/view/View;->post(Ljava/lang/Runnable;)Z
:cond_93
return-void
.line 16
:cond_94
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 17
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v2
int-to-float p5, p2
.line 18
iput p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDX:F
int-to-float v4, p3
.line 19
iput v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDY:F
.line 20
iget-wide v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetTime:J
sub-long v5, v2, v5
long-to-double v5, v5
const-wide v7, 0x3e112e0be826d695L # 1.0E-9
invoke-static {v5, v6}, Ljava/lang/Double;->isNaN(D)Z
mul-double v5, v5, v7
double-to-float v5, v5
iput v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDT:F
.line 21
iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetTime:J
.line 22
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, p5, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(FF)V
.line 23
iget p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
cmpl-float p1, p1, p5
if-eqz p1, :cond_c3
.line 24
aput p2, p4, v0
.line 25
aput p3, p4, v1
.line 26
:cond_c3
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V
.line 27
aget p1, p4, v0
if-nez p1, :cond_ce
aget p1, p4, v1
if-eqz p1, :cond_d0
.line 28
:cond_ce
iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
:cond_d0
:goto_d0
return-void
.end method
.method public onNestedScroll(Landroid/view/View;IIIII)V
.registers 7
return-void
.end method
.method public onNestedScroll(Landroid/view/View;IIIII[I)V
.registers 8
.line 1
iget-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
const/4 p6, 0x0
if-nez p1, :cond_9
if-nez p2, :cond_9
if-eqz p3, :cond_14
.line 2
:cond_9
aget p1, p7, p6
add-int/2addr p1, p4
aput p1, p7, p6
const/4 p1, 0x1
.line 3
aget p2, p7, p1
add-int/2addr p2, p5
aput p2, p7, p1
.line 4
:cond_14
iput-boolean p6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z
return-void
.end method
.method public onNestedScrollAccepted(Landroid/view/View;Landroid/view/View;II)V
.registers 5
return-void
.end method
.method onNewStateAttachHandlers()V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_5
return-void
.line 2
:cond_5
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
invoke-virtual {v0, p0, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Z
move-result v0
if-eqz v0, :cond_11
.line 3
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V
return-void
.line 4
:cond_11
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v1, -0x1
if-eq v0, v1, :cond_1b
.line 5
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1, p0, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V
.line 6
:cond_1b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->m()Z
move-result v0
if-eqz v0, :cond_28
.line 7
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->l()V
:cond_28
return-void
.end method
.method public onRtlPropertiesChanged(I)V
.registers 3
.line 1
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz p1, :cond_b
.line 2
invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z
move-result v0
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(Z)V
:cond_b
return-void
.end method
.method public onStartNestedScroll(Landroid/view/View;Landroid/view/View;II)Z
.registers 5
.line 1
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz p1, :cond_21
iget-object p1, p1, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eqz p1, :cond_21
.line 2
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object p1
if-eqz p1, :cond_21
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object p1, p1, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
.line 3
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->f()Landroidx/constraintlayout/motion/widget/A;
move-result-object p1
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/A;->a()I
move-result p1
and-int/lit8 p1, p1, 0x2
if-eqz p1, :cond_1f
goto :goto_21
:cond_1f
const/4 p1, 0x1
return p1
:cond_21
:goto_21
const/4 p1, 0x0
return p1
.end method
.method public onStopNestedScroll(Landroid/view/View;I)V
.registers 5
.line 1
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez p1, :cond_5
return-void
.line 2
:cond_5
iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDX:F
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDT:F
div-float/2addr p2, v0
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDY:F
div-float/2addr v1, v0
invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->c(FF)V
return-void
.end method
.method public onTouchEvent(Landroid/view/MotionEvent;)Z
.registers 4
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_2a
iget-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
if-eqz v1, :cond_2a
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->m()Z
move-result v0
if-eqz v0, :cond_2a
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eqz v0, :cond_1f
.line 3
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->g()Z
move-result v0
if-nez v0, :cond_1f
.line 4
invoke-super {p0, p1}, Landroid/view/ViewGroup;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
.line 5
:cond_1f
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I
move-result v1
invoke-virtual {v0, p1, v1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroid/view/MotionEvent;ILandroidx/constraintlayout/motion/widget/MotionLayout;)V
const/4 p1, 0x1
return p1
.line 6
:cond_2a
invoke-super {p0, p1}, Landroid/view/ViewGroup;->onTouchEvent(Landroid/view/MotionEvent;)Z
move-result p1
return p1
.end method
.method public onViewAdded(Landroid/view/View;)V
.registers 3
.line 1
invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->onViewAdded(Landroid/view/View;)V
.line 2
instance-of v0, p1, Landroidx/constraintlayout/motion/widget/MotionHelper;
if-eqz v0, :cond_45
.line 3
check-cast p1, Landroidx/constraintlayout/motion/widget/MotionHelper;
.line 4
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-nez v0, :cond_14
.line 5
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
.line 6
:cond_14
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 7
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->isUsedOnShow()Z
move-result v0
if-eqz v0, :cond_2f
.line 8
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
if-nez v0, :cond_2a
.line 9
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
.line 10
:cond_2a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
.line 11
:cond_2f
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->isUseOnHide()Z
move-result v0
if-eqz v0, :cond_45
.line 12
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
if-nez v0, :cond_40
.line 13
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
.line 14
:cond_40
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z
:cond_45
return-void
.end method
.method public onViewRemoved(Landroid/view/View;)V
.registers 3
.line 1
invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->onViewRemoved(Landroid/view/View;)V
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
if-eqz v0, :cond_a
.line 3
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z
.line 4
:cond_a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
if-eqz v0, :cond_11
.line 5
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z
:cond_11
return-void
.end method
.method protected parseLayoutDescription(I)V
.registers 2
const/4 p1, 0x0
.line 1
iput-object p1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mConstraintLayoutSpec:Landroidx/constraintlayout/widget/c;
return-void
.end method
.method public rebuildMotion()V
.registers 3
.annotation runtime Ljava/lang/Deprecated;
.end annotation
const-string v0, "MotionLayout"
const-string v1, "This method is deprecated. Please call rebuildScene() instead."
.line 1
invoke-static {v0, v1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
.line 2
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
return-void
.end method
.method public rebuildScene()V
.registers 2
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->b()V
.line 2
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public removeTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$g;)Z
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;
if-nez v0, :cond_6
const/4 p1, 0x0
return p1
.line 2
:cond_6
invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z
move-result p1
return p1
.end method
.method public requestLayout()V
.registers 3
.line 1
iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z
if-nez v0, :cond_18
.line 2
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v1, -0x1
if-ne v0, v1, :cond_18
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_18
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->c:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
if-eqz v0, :cond_18
.line 3
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->d()I
move-result v0
if-nez v0, :cond_18
return-void
.line 4
:cond_18
invoke-super {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->requestLayout()V
return-void
.end method
.method public setDebugMode(I)V
.registers 2
.line 1
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I
.line 2
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public setInteractionEnabled(Z)V
.registers 2
.line 1
iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z
return-void
.end method
.method public setInterpolatedProgress(F)V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_19
.line 2
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 3
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->f()Landroid/view/animation/Interpolator;
move-result-object v0
if-eqz v0, :cond_19
.line 4
invoke-interface {v0, p1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F
move-result p1
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
return-void
.line 5
:cond_19
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
return-void
.end method
.method public setOnHide(F)V
.registers 5
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
if-eqz v0, :cond_19
.line 2
invoke-virtual {v0}, Ljava/util/ArrayList;->size()I
move-result v0
const/4 v1, 0x0
:goto_9
if-ge v1, v0, :cond_19
.line 3
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;
invoke-virtual {v2, v1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v2
check-cast v2, Landroidx/constraintlayout/motion/widget/MotionHelper;
.line 4
invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->setProgress(F)V
add-int/lit8 v1, v1, 0x1
goto :goto_9
:cond_19
return-void
.end method
.method public setOnShow(F)V
.registers 5
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
if-eqz v0, :cond_19
.line 2
invoke-virtual {v0}, Ljava/util/ArrayList;->size()I
move-result v0
const/4 v1, 0x0
:goto_9
if-ge v1, v0, :cond_19
.line 3
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;
invoke-virtual {v2, v1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;
move-result-object v2
check-cast v2, Landroidx/constraintlayout/motion/widget/MotionHelper;
.line 4
invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->setProgress(F)V
add-int/lit8 v1, v1, 0x1
goto :goto_9
:cond_19
return-void
.end method
.method public setProgress(F)V
.registers 6
const/high16 v0, 0x3f800000 # 1.0f
const/4 v1, 0x0
cmpg-float v2, p1, v1
if-ltz v2, :cond_b
cmpl-float v2, p1, v0
if-lez v2, :cond_12
:cond_b
const-string v2, "MotionLayout"
const-string v3, "Warning! Progress is defined for values between 0.0 and 1.0 inclusive"
.line 10
invoke-static {v2, v3}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I
.line 11
:cond_12
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result v2
if-nez v2, :cond_29
.line 12
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_23
.line 13
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 14
:cond_23
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(F)V
return-void
:cond_29
cmpg-float v2, p1, v1
if-gtz v2, :cond_3d
.line 15
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 16
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v0, v0, v1
if-nez v0, :cond_59
.line 17
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
goto :goto_59
:cond_3d
cmpl-float v1, p1, v0
if-ltz v1, :cond_51
.line 18
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 19
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v0, v1, v0
if-nez v0, :cond_59
.line 20
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
goto :goto_59
:cond_51
const/4 v0, -0x1
.line 21
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 22
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 23
:cond_59
:goto_59
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_5e
return-void
:cond_5e
const/4 v0, 0x1
.line 24
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
.line 25
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 26
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
const-wide/16 v1, -0x1
.line 27
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 28
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
const/4 p1, 0x0
.line 29
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
.line 30
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 31
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public setProgress(FF)V
.registers 4
.line 1
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result v0
if-nez v0, :cond_1c
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_11
.line 3
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 4
:cond_11
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(F)V
.line 5
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->b(F)V
return-void
.line 6
:cond_1c
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
.line 7
sget-object p1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 8
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
const/high16 p1, 0x3f800000 # 1.0f
.line 9
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
return-void
.end method
.method public setScene(Landroidx/constraintlayout/motion/widget/MotionScene;)V
.registers 3
.line 1
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.line 2
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z
move-result v0
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->b(Z)V
.line 3
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
return-void
.end method
.method public setState(III)V
.registers 5
.line 13
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 14
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v0, -0x1
.line 15
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 16
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
.line 17
iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mConstraintLayoutSpec:Landroidx/constraintlayout/widget/c;
if-eqz v0, :cond_16
int-to-float p2, p2
int-to-float p3, p3
.line 18
invoke-virtual {v0, p1, p2, p3}, Landroidx/constraintlayout/widget/c;->a(IFF)V
goto :goto_21
.line 19
:cond_16
iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz p2, :cond_21
.line 20
invoke-virtual {p2, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object p1
invoke-virtual {p1, p0}, Landroidx/constraintlayout/widget/d;->b(Landroidx/constraintlayout/widget/ConstraintLayout;)V
:cond_21
:goto_21
return-void
.end method
.method setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.registers 4
.line 1
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
if-ne p1, v0, :cond_a
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
const/4 v1, -0x1
if-ne v0, v1, :cond_a
return-void
.line 2
:cond_a
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.line 3
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionState:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.line 4
sget-object v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
if-ne v0, v1, :cond_17
if-ne p1, v1, :cond_17
.line 5
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionChange()V
.line 6
:cond_17
sget-object v1, Landroidx/constraintlayout/motion/widget/s;->a:[I
invoke-virtual {v0}, Ljava/lang/Enum;->ordinal()I
move-result v0
aget v0, v1, v0
const/4 v1, 0x1
if-eq v0, v1, :cond_31
const/4 v1, 0x2
if-eq v0, v1, :cond_31
const/4 v1, 0x3
if-eq v0, v1, :cond_29
goto :goto_3f
.line 7
:cond_29
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
if-ne p1, v0, :cond_3f
.line 8
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionCompleted()V
goto :goto_3f
.line 9
:cond_31
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
if-ne p1, v0, :cond_38
.line 10
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionChange()V
.line 11
:cond_38
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
if-ne p1, v0, :cond_3f
.line 12
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionCompleted()V
:cond_3f
:goto_3f
return-void
.end method
.method public setTransition(I)V
.registers 8
.line 14
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_97
.line 15
invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
move-result-object p1
.line 16
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 17
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->e()I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 18
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->c()I
move-result v0
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
.line 19
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result v0
if-nez v0, :cond_36
.line 20
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez p1, :cond_27
.line 21
new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 22
:cond_27
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->b(I)V
.line 23
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(I)V
return-void
:cond_36
const/high16 v0, 0x7fc00000 # Float.NaN
.line 24
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
const/4 v3, 0x0
if-ne v1, v2, :cond_41
const/4 v0, 0x0
goto :goto_47
.line 25
:cond_41
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
if-ne v1, v2, :cond_47
const/high16 v0, 0x3f800000 # 1.0f
.line 26
:cond_47
:goto_47
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 27
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-virtual {v2, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {v4, v5}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v4
invoke-virtual {p1, v1, v2, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 28
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
.line 29
invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
move-result p1
if-eqz p1, :cond_6d
goto :goto_6e
:cond_6d
move v3, v0
:goto_6e
iput v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 30
invoke-static {v0}, Ljava/lang/Float;->isNaN(F)Z
move-result p1
if-eqz p1, :cond_94
.line 31
new-instance p1, Ljava/lang/StringBuilder;
invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {}, Landroidx/constraintlayout/motion/widget/b;->a()Ljava/lang/String;
move-result-object v0
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v0, " transitionToStart "
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
const-string v0, "MotionLayout"
invoke-static {v0, p1}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I
.line 32
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V
goto :goto_97
.line 33
:cond_94
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V
:cond_97
:goto_97
return-void
.end method
.method public setTransition(II)V
.registers 6
.line 1
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result v0
if-nez v0, :cond_1c
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_11
.line 3
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 4
:cond_11
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->b(I)V
.line 5
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(I)V
return-void
.line 6
:cond_1c
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_43
.line 7
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 8
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
.line 9
invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(II)V
.line 10
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object p1
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v2, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object p2
invoke-virtual {v0, v1, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 11
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
const/4 p1, 0x0
.line 12
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 13
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V
:cond_43
return-void
.end method
.method protected setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.registers 6
.line 34
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
.line 35
sget-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setState(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;)V
.line 36
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->e()I
move-result v1
if-ne v0, v1, :cond_1d
const/high16 v0, 0x3f800000 # 1.0f
.line 37
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 38
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 39
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
goto :goto_24
:cond_1d
const/4 v0, 0x0
.line 40
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 41
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 42
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
:goto_24
const/4 v0, 0x1
.line 43
invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->a(I)Z
move-result p1
if-eqz p1, :cond_2e
const-wide/16 v0, -0x1
goto :goto_32
:cond_2e
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v0
:goto_32
iput-wide v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 44
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
move-result p1
.line 45
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->e()I
move-result v0
.line 46
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
if-ne p1, v1, :cond_49
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
if-ne v0, v1, :cond_49
return-void
.line 47
:cond_49
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 48
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
.line 49
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {p1, v0, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(II)V
.line 50
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-virtual {v1, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v1
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
invoke-virtual {p1, v0, v1, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 51
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {p1, v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->c(II)V
.line 52
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->b()V
.line 53
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
return-void
.end method
.method public setTransitionDuration(I)V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_c
const-string p1, "MotionLayout"
const-string v0, "MotionScene not defined"
.line 2
invoke-static {p1, v0}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I
return-void
.line 3
:cond_c
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->e(I)V
return-void
.end method
.method public setTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$g;)V
.registers 2
.line 1
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$g;
return-void
.end method
.method public setTransitionState(Landroid/os/Bundle;)V
.registers 3
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_b
.line 2
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 3
:cond_b
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(Landroid/os/Bundle;)V
.line 4
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result p1
if-eqz p1, :cond_1b
.line 5
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a()V
:cond_1b
return-void
.end method
.method public toString()Ljava/lang/String;
.registers 4
.line 1
invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;
move-result-object v0
.line 2
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-static {v0, v2}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v2
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v2, "->"
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
.line 3
invoke-static {v0, v2}, Landroidx/constraintlayout/motion/widget/b;->a(Landroid/content/Context;I)Ljava/lang/String;
move-result-object v0
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string v0, " (pos:"
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v0, " Dpos/Dt:"
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
invoke-virtual {v1, v0}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public touchAnimateTo(IFF)V
.registers 13
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-nez v0, :cond_5
return-void
.line 2
:cond_5
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
cmpl-float v0, v0, p2
if-nez v0, :cond_c
return-void
:cond_c
const/4 v0, 0x1
.line 3
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 4
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v1
iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
.line 5
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->d()I
move-result v1
int-to-float v1, v1
const/high16 v2, 0x447a0000 # 1000.0f
div-float/2addr v1, v2
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 6
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 7
iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
const/4 v1, 0x0
const/4 v2, 0x2
if-eqz p1, :cond_8e
if-eq p1, v0, :cond_8e
if-eq p1, v2, :cond_8e
const/4 v0, 0x3
if-eq p1, v0, :cond_b7
const/4 v0, 0x4
if-eq p1, v0, :cond_7c
const/4 v0, 0x5
if-eq p1, v0, :cond_38
goto/16 :goto_b7
.line 8
:cond_38
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->g()F
move-result v0
invoke-static {p3, p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->willJump(FFF)Z
move-result p1
if-eqz p1, :cond_58
.line 9
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->g()F
move-result v0
invoke-virtual {p1, p3, p2, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$a;->a(FFF)V
.line 10
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
goto :goto_b7
.line 11
:cond_58
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.line 12
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->g()F
move-result v7
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->h()F
move-result v8
move v4, p2
move v5, p3
.line 13
invoke-virtual/range {v2 .. v8}, Lb/b/a/a/g;->a(FFFFFF)V
.line 14
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F
.line 15
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 16
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 17
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 18
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
goto :goto_b7
.line 19
:cond_7c
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->g()F
move-result v0
invoke-virtual {p1, p3, p2, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$a;->a(FFF)V
.line 20
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$a;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
goto :goto_b7
:cond_8e
if-ne p1, v0, :cond_92
const/4 p2, 0x0
goto :goto_96
:cond_92
if-ne p1, v2, :cond_96
const/high16 p2, 0x3f800000 # 1.0f
.line 21
:cond_96
:goto_96
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
.line 22
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->g()F
move-result v5
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->h()F
move-result v6
move v2, p2
move v3, p3
.line 23
invoke-virtual/range {v0 .. v6}, Lb/b/a/a/g;->a(FFFFFF)V
.line 24
iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 25
iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 26
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
.line 27
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Lb/b/a/a/g;
iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
:cond_b7
:goto_b7
const/4 p1, 0x0
.line 28
iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
.line 29
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide p1
iput-wide p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
.line 30
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public transitionToEnd()V
.registers 2
const/high16 v0, 0x3f800000 # 1.0f
.line 1
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
return-void
.end method
.method public transitionToStart()V
.registers 2
const/4 v0, 0x0
.line 1
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
return-void
.end method
.method public transitionToState(I)V
.registers 3
.line 1
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->isAttachedToWindow()Z
move-result v0
if-nez v0, :cond_17
.line 2
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
if-nez v0, :cond_11
.line 3
new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
.line 4
:cond_11
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStateCache:Landroidx/constraintlayout/motion/widget/MotionLayout$f;
invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$f;->a(I)V
return-void
:cond_17
const/4 v0, -0x1
.line 5
invoke-virtual {p0, p1, v0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(III)V
return-void
.end method
.method public transitionToState(III)V
.registers 15
.line 6
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
const/4 v1, -0x1
if-eqz v0, :cond_14
iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->b:Landroidx/constraintlayout/widget/f;
if-eqz v0, :cond_14
.line 7
iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
int-to-float p2, p2
int-to-float p3, p3
invoke-virtual {v0, v2, p1, p2, p3}, Landroidx/constraintlayout/widget/f;->a(IIFF)I
move-result p2
if-eq p2, v1, :cond_14
move p1, p2
.line 8
:cond_14
iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-ne p2, p1, :cond_19
return-void
.line 9
:cond_19
iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
const/4 v0, 0x0
if-ne p3, p1, :cond_22
.line 10
invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
return-void
.line 11
:cond_22
iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
const/high16 v2, 0x3f800000 # 1.0f
if-ne p3, p1, :cond_2c
.line 12
invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
return-void
.line 13
:cond_2c
iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
if-eq p2, v1, :cond_3c
.line 14
invoke-virtual {p0, p2, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(II)V
.line 15
invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V
.line 16
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 17
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V
return-void
:cond_3c
const/4 p2, 0x0
.line 18
iput-boolean p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z
.line 19
iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F
.line 20
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 21
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 22
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v3
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J
.line 23
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v3
iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J
.line 24
iput-boolean p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z
const/4 p3, 0x0
.line 25
iput-object p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;
.line 26
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->d()I
move-result v3
int-to-float v3, v3
const/high16 v4, 0x447a0000 # 1000.0f
div-float/2addr v3, v4
iput v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
.line 27
iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
.line 28
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {v1, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(II)V
.line 29
iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->k()I
.line 30
invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I
move-result v1
.line 31
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {v3}, Ljava/util/HashMap;->clear()V
const/4 v3, 0x0
:goto_7c
if-ge v3, v1, :cond_8f
.line 32
invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v4
.line 33
new-instance v5, Landroidx/constraintlayout/motion/widget/p;
invoke-direct {v5, v4}, Landroidx/constraintlayout/motion/widget/p;-><init>(Landroid/view/View;)V
.line 34
iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {v6, v4, v5}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
add-int/lit8 v3, v3, 0x1
goto :goto_7c
:cond_8f
const/4 v3, 0x1
.line 35
iput-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 36
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v5, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v6, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object p1
invoke-virtual {v4, v5, p3, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 37
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
.line 38
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a()V
.line 39
invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->computeCurrentPositions()V
.line 40
invoke-virtual {p0}, Landroid/view/ViewGroup;->getWidth()I
move-result p1
.line 41
invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I
move-result p3
const/4 v10, 0x0
:goto_b3
if-ge v10, v1, :cond_d4
.line 42
iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v5
invoke-virtual {v4, v5}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v4
check-cast v4, Landroidx/constraintlayout/motion/widget/p;
.line 43
iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {v5, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(Landroidx/constraintlayout/motion/widget/p;)V
.line 44
iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J
move-result-wide v8
move v5, p1
move v6, p3
invoke-virtual/range {v4 .. v9}, Landroidx/constraintlayout/motion/widget/p;->a(IIFJ)V
add-int/lit8 v10, v10, 0x1
goto :goto_b3
.line 45
:cond_d4
iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->j()F
move-result p1
cmpl-float p3, p1, v0
if-eqz p3, :cond_137
const p3, 0x7f7fffff # Float.MAX_VALUE
const v4, -0x800001
const/4 p3, 0x0
const v4, 0x7f7fffff # Float.MAX_VALUE
const v5, -0x800001
:goto_eb
if-ge p3, v1, :cond_10d
.line 46
iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, p3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v7
invoke-virtual {v6, v7}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v6
check-cast v6, Landroidx/constraintlayout/motion/widget/p;
.line 47
invoke-virtual {v6}, Landroidx/constraintlayout/motion/widget/p;->b()F
move-result v7
.line 48
invoke-virtual {v6}, Landroidx/constraintlayout/motion/widget/p;->c()F
move-result v6
add-float/2addr v6, v7
.line 49
invoke-static {v4, v6}, Ljava/lang/Math;->min(FF)F
move-result v4
.line 50
invoke-static {v5, v6}, Ljava/lang/Math;->max(FF)F
move-result v5
add-int/lit8 p3, p3, 0x1
goto :goto_eb
:cond_10d
:goto_10d
if-ge p2, v1, :cond_137
.line 51
iget-object p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;
invoke-virtual {p0, p2}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;
move-result-object v6
invoke-virtual {p3, v6}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p3
check-cast p3, Landroidx/constraintlayout/motion/widget/p;
.line 52
invoke-virtual {p3}, Landroidx/constraintlayout/motion/widget/p;->b()F
move-result v6
.line 53
invoke-virtual {p3}, Landroidx/constraintlayout/motion/widget/p;->c()F
move-result v7
sub-float v8, v2, p1
div-float v8, v2, v8
.line 54
iput v8, p3, Landroidx/constraintlayout/motion/widget/p;->m:F
add-float/2addr v6, v7
sub-float/2addr v6, v4
mul-float v6, v6, p1
sub-float v7, v5, v4
div-float/2addr v6, v7
sub-float v6, p1, v6
.line 55
iput v6, p3, Landroidx/constraintlayout/motion/widget/p;->l:F
add-int/lit8 p2, p2, 0x1
goto :goto_10d
.line 56
:cond_137
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F
.line 57
iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F
.line 58
iput-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z
.line 59
invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V
return-void
.end method
.method public updateState()V
.registers 6
.line 6
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$c;
iget-object v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/f;
iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I
invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v2
iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I
invoke-virtual {v3, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(I)Landroidx/constraintlayout/widget/d;
move-result-object v3
invoke-virtual {v0, v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$c;->a(Landroidx/constraintlayout/solver/widgets/f;Landroidx/constraintlayout/widget/d;Landroidx/constraintlayout/widget/d;)V
.line 7
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V
return-void
.end method
.method public updateState(ILandroidx/constraintlayout/widget/d;)V
.registers 4
.line 1
iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;
if-eqz v0, :cond_7
.line 2
invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->a(ILandroidx/constraintlayout/widget/d;)V
.line 3
:cond_7
invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->updateState()V
.line 4
iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I
if-ne v0, p1, :cond_11
.line 5
invoke-virtual {p2, p0}, Landroidx/constraintlayout/widget/d;->b(Landroidx/constraintlayout/widget/ConstraintLayout;)V
:cond_11
return-void
.end method