MotionLayout.smali

.class public Landroidx/constraintlayout/motion/widget/MotionLayout;
.super Landroidx/constraintlayout/widget/ConstraintLayout;
.source "MotionLayout.java"

# interfaces
.implements Landroidx/core/view/NestedScrollingParent3;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;,
        Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;,
        Landroidx/constraintlayout/motion/widget/MotionLayout$Model;,
        Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;,
        Landroidx/constraintlayout/motion/widget/MotionLayout$MyTracker;,
        Landroidx/constraintlayout/motion/widget/MotionLayout$MotionTracker;
    }
.end annotation


# static fields
.field public static final DEBUG:Z = false

.field public static final DEBUG_SHOW_NONE:I

.field public static final DEBUG_SHOW_PATH:I

.field public static final DEBUG_SHOW_PROGRESS:I

.field public static IS_IN_EDIT_MODE:Z = false

.field public static final MAX_KEY_FRAMES:I

.field public static final TAG:Ljava/lang/String; = "MotionLayout"

.field public static final TOUCH_UP_COMPLETE:I

.field public static final TOUCH_UP_COMPLETE_TO_END:I

.field public static final TOUCH_UP_COMPLETE_TO_START:I

.field public static final TOUCH_UP_DECELERATE:I

.field public static final TOUCH_UP_DECELERATE_AND_COMPLETE:I

.field public static final TOUCH_UP_STOP:I

.field public static final VELOCITY_LAYOUT:I

.field public static final VELOCITY_POST_LAYOUT:I

.field public static final VELOCITY_STATIC_LAYOUT:I

.field public static final VELOCITY_STATIC_POST_LAYOUT:I


# instance fields
.field public firstDown:Z

.field public lastPos:F

.field public lastY:F

.field public mAnimationStartTime:J

.field public mBeginState:I

.field public mBoundsCheck:Landroid/graphics/RectF;

.field public mCurrentState:I

.field public mDebugPath:I

.field public mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

.field public mDesignTool:Landroidx/constraintlayout/motion/widget/DesignTool;

.field public mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;

.field public mEndState:I

.field public mEndWrapHeight:I

.field public mEndWrapWidth:I

.field public mFrameArrayList:Ljava/util/HashMap;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/HashMap<",
            "Landroid/view/View;",
            "Landroidx/constraintlayout/motion/widget/MotionController;",
            ">;"
        }
    .end annotation
.end field

.field public mFrames:I

.field public mHeightMeasureMode:I

.field public mInTransition:Z

.field public mIndirectTransition:Z

.field public mInteractionEnabled:Z

.field public mInterpolator:Landroid/view/animation/Interpolator;

.field public mIsAnimating:Z

.field public mKeepAnimating:Z

.field public mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

.field public mLastDrawTime:J

.field public mLastFps:F

.field public mLastHeightMeasureSpec:I

.field public mLastLayoutHeight:I

.field public mLastLayoutWidth:I

.field public mLastVelocity:F

.field public mLastWidthMeasureSpec:I

.field public mListenerPosition:F

.field public mListenerState:I

.field public mMeasureDuringTransition:Z

.field public mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

.field public mNeedsFireTransitionCompleted:Z

.field public mOldHeight:I

.field public mOldWidth:I

.field public mOnHideHelpers:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Landroidx/constraintlayout/motion/widget/MotionHelper;",
            ">;"
        }
    .end annotation
.end field

.field public mOnShowHelpers:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Landroidx/constraintlayout/motion/widget/MotionHelper;",
            ">;"
        }
    .end annotation
.end field

.field public mPostInterpolationPosition:F

.field public mRegionView:Landroid/view/View;

.field public mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

.field public mScrollTarget:Landroid/view/View;

.field public mScrollTargetDT:F

.field public mScrollTargetDX:F

.field public mScrollTargetDY:F

.field public mScrollTargetTime:J

.field public mStartWrapHeight:I

.field public mStartWrapWidth:I

.field public mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

.field public mTemporalInterpolator:Z

.field public mTransitionCompleted:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Ljava/lang/Integer;",
            ">;"
        }
    .end annotation
.end field

.field public mTransitionDuration:F

.field public mTransitionGoalPosition:F

.field public mTransitionInstantly:Z

.field public mTransitionLastPosition:F

.field public mTransitionLastTime:J

.field public mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

.field public mTransitionListeners:Ljava/util/ArrayList;
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "Ljava/util/ArrayList<",
            "Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;",
            ">;"
        }
    .end annotation
.end field

.field public mTransitionPosition:F

.field public mUndergoingMotion:Z

.field public mWidthMeasureMode:I


# direct methods
.method static constructor <clinit>()V
    .registers 1

    const v0, 0x5a

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->DEBUG_SHOW_NONE:I

    const v0, 0x58

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->DEBUG_SHOW_PATH:I

    const v0, 0x5b

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->DEBUG_SHOW_PROGRESS:I

    const v0, 0x68

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->MAX_KEY_FRAMES:I

    const v0, 0x5a

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_COMPLETE:I

    const v0, 0x58

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_COMPLETE_TO_END:I

    const v0, 0x5b

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_COMPLETE_TO_START:I

    const v0, 0x5e

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_DECELERATE:I

    const v0, 0x5f

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_DECELERATE_AND_COMPLETE:I

    const v0, 0x59

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->TOUCH_UP_STOP:I

    const v0, 0x5b

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->VELOCITY_LAYOUT:I

    const v0, 0x5a

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->VELOCITY_POST_LAYOUT:I

    const v0, 0x59

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->VELOCITY_STATIC_LAYOUT:I

    const v0, 0x58

    invoke-static {v0}, Lnp/NPFog;->d(I)I

    move-result v0

    sput v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->VELOCITY_STATIC_POST_LAYOUT:I

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;)V
    .registers 6

    invoke-direct {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;)V

    const/4 p1, 0x0

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    const/4 v0, -0x1

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    const/4 v0, 0x0

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    const/4 v1, 0x1

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    new-instance v2, Ljava/util/HashMap;

    invoke-direct {v2}, Ljava/util/HashMap;-><init>()V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    const-wide/16 v2, 0x0

    iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    const/high16 v2, 0x3f800000    # 1.0f

    iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    new-instance v2, Landroidx/constraintlayout/motion/utils/StopLogic;

    invoke-direct {v2}, Landroidx/constraintlayout/motion/utils/StopLogic;-><init>()V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    new-instance v2, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    invoke-direct {v2, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    const/4 v1, 0x0

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    const-wide/16 v2, -0x1

    iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    new-instance p1, Landroidx/constraintlayout/motion/widget/KeyCache;

    invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/KeyCache;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

    new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    new-instance p1, Landroid/graphics/RectF;

    invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    new-instance p1, Ljava/util/ArrayList;

    invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-direct {p0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
    .registers 7

    invoke-direct {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V

    const/4 p1, 0x0

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    const/4 v0, -0x1

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    const/4 v0, 0x0

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    const/4 v1, 0x1

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    new-instance v2, Ljava/util/HashMap;

    invoke-direct {v2}, Ljava/util/HashMap;-><init>()V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    const-wide/16 v2, 0x0

    iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    const/high16 v2, 0x3f800000    # 1.0f

    iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    new-instance v2, Landroidx/constraintlayout/motion/utils/StopLogic;

    invoke-direct {v2}, Landroidx/constraintlayout/motion/utils/StopLogic;-><init>()V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    new-instance v2, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    invoke-direct {v2, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    const/4 v1, 0x0

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    const-wide/16 v2, -0x1

    iput-wide v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    new-instance p1, Landroidx/constraintlayout/motion/widget/KeyCache;

    invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/KeyCache;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

    new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    new-instance p1, Landroid/graphics/RectF;

    invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    new-instance p1, Ljava/util/ArrayList;

    invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-direct {p0, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V

    return-void
.end method

.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V
    .registers 7

    invoke-direct {p0, p1, p2, p3}, Landroidx/constraintlayout/widget/ConstraintLayout;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;I)V

    const/4 p1, 0x0

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    const/4 p3, -0x1

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    const/4 p3, 0x0

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    const/4 v0, 0x1

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    new-instance v1, Ljava/util/HashMap;

    invoke-direct {v1}, Ljava/util/HashMap;-><init>()V

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    const-wide/16 v1, 0x0

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    const/high16 v1, 0x3f800000    # 1.0f

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIndirectTransition:Z

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    new-instance v1, Landroidx/constraintlayout/motion/utils/StopLogic;

    invoke-direct {v1}, Landroidx/constraintlayout/motion/utils/StopLogic;-><init>()V

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    new-instance v1, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    invoke-direct {v1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->firstDown:Z

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    const/4 v0, 0x0

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    const-wide/16 v1, -0x1

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F

    iput p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    new-instance p1, Landroidx/constraintlayout/motion/widget/KeyCache;

    invoke-direct {p1}, Landroidx/constraintlayout/motion/widget/KeyCache;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

    new-instance p1, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-direct {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iput-boolean p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    new-instance p1, Landroid/graphics/RectF;

    invoke-direct {p1}, Landroid/graphics/RectF;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    new-instance p1, Ljava/util/ArrayList;

    invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-direct {p0, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->init(Landroid/util/AttributeSet;)V

    return-void
.end method

.method public static synthetic access$000(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;
    .registers 1

    iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    return-object p0
.end method

.method public static synthetic access$100(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;
    .registers 1

    iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    return-object p0
.end method

.method public static synthetic access$1000(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V
    .registers 5

    invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V

    return-void
.end method

.method public static synthetic access$1100(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V
    .registers 5

    invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V

    return-void
.end method

.method public static synthetic access$1200(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V
    .registers 5

    invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V

    return-void
.end method

.method public static synthetic access$1300(Landroidx/constraintlayout/motion/widget/MotionLayout;Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V
    .registers 5

    invoke-virtual {p0, p1, p2, p3, p4}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveSystem(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;III)V

    return-void
.end method

.method public static synthetic access$1400(Landroidx/constraintlayout/motion/widget/MotionLayout;IIIIZZ)V
    .registers 7

    invoke-virtual/range {p0 .. p6}, Landroidx/constraintlayout/widget/ConstraintLayout;->resolveMeasuredDimension(IIIIZZ)V

    return-void
.end method

.method public static synthetic access$1500(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
    .registers 1

    iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    return p0
.end method

.method public static synthetic access$200(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;
    .registers 1

    iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    return-object p0
.end method

.method public static synthetic access$300(Landroidx/constraintlayout/motion/widget/MotionLayout;)Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;
    .registers 1

    iget-object p0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    return-object p0
.end method

.method public static synthetic access$400(Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
    .registers 1

    invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z

    move-result p0

    return p0
.end method

.method public static synthetic access$500(Landroidx/constraintlayout/motion/widget/MotionLayout;)Z
    .registers 1

    invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z

    move-result p0

    return p0
.end method

.method public static synthetic access$600(Landroidx/constraintlayout/motion/widget/MotionLayout;ZLandroid/view/View;Landroidx/constraintlayout/solver/widgets/ConstraintWidget;Landroidx/constraintlayout/widget/ConstraintLayout$LayoutParams;Landroid/util/SparseArray;)V
    .registers 6

    invoke-virtual/range {p0 .. p5}, Landroidx/constraintlayout/widget/ConstraintLayout;->applyConstraintsFromLayoutParams(ZLandroid/view/View;Landroidx/constraintlayout/solver/widgets/ConstraintWidget;Landroidx/constraintlayout/widget/ConstraintLayout$LayoutParams;Landroid/util/SparseArray;)V

    return-void
.end method

.method public static synthetic access$700(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
    .registers 1

    iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    return p0
.end method

.method public static synthetic access$800(Landroidx/constraintlayout/motion/widget/MotionLayout;)I
    .registers 1

    iget p0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    return p0
.end method

.method public static synthetic access$900(Landroidx/constraintlayout/motion/widget/MotionLayout;)V
    .registers 1

    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setupMotionViews()V

    return-void
.end method

.method private checkStructure()V
    .registers 12

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    const-string v1, "MotionLayout"

    if-nez v0, :cond_c

    const-string v0, "CHECK: motion scene not set! set \"app:layoutDescription=\"@xml/file\""

    invoke-static {v1, v0}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    return-void

    :cond_c
    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result v0

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result v3

    invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    invoke-direct {p0, v0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure(ILandroidx/constraintlayout/widget/ConstraintSet;)V

    new-instance v0, Landroid/util/SparseIntArray;

    invoke-direct {v0}, Landroid/util/SparseIntArray;-><init>()V

    new-instance v2, Landroid/util/SparseIntArray;

    invoke-direct {v2}, Landroid/util/SparseIntArray;-><init>()V

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDefinedTransitions()Ljava/util/ArrayList;

    move-result-object v3

    invoke-virtual {v3}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v3

    :cond_31
    :goto_31
    invoke-interface {v3}, Ljava/util/Iterator;->hasNext()Z

    move-result v4

    if-eqz v4, :cond_e5

    invoke-interface {v3}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v4

    check-cast v4, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object v5, v5, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-ne v4, v5, :cond_48

    const-string v5, "CHECK: CURRENT"

    invoke-static {v1, v5}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I

    :cond_48
    invoke-direct {p0, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V

    invoke-virtual {v4}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getStartConstraintSetId()I

    move-result v5

    invoke-virtual {v4}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getEndConstraintSetId()I

    move-result v4

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v6

    invoke-static {v6, v5}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/content/Context;I)Ljava/lang/String;

    move-result-object v6

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v7

    invoke-static {v7, v4}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/content/Context;I)Ljava/lang/String;

    move-result-object v7

    invoke-virtual {v0, v5}, Landroid/util/SparseIntArray;->get(I)I

    move-result v8

    const-string v9, "->"

    if-ne v8, v4, :cond_85

    new-instance v8, Ljava/lang/StringBuilder;

    invoke-direct {v8}, Ljava/lang/StringBuilder;-><init>()V

    const-string v10, "CHECK: two transitions with the same start and end "

    invoke-virtual {v8, v10}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v8

    invoke-static {v1, v8}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_85
    invoke-virtual {v2, v4}, Landroid/util/SparseIntArray;->get(I)I

    move-result v8

    if-ne v8, v5, :cond_a5

    new-instance v8, Ljava/lang/StringBuilder;

    invoke-direct {v8}, Ljava/lang/StringBuilder;-><init>()V

    const-string v10, "CHECK: you can\'t have reverse transitions"

    invoke-virtual {v8, v10}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v8}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v7

    invoke-static {v1, v7}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_a5
    invoke-virtual {v0, v5, v4}, Landroid/util/SparseIntArray;->put(II)V

    invoke-virtual {v2, v4, v5}, Landroid/util/SparseIntArray;->put(II)V

    iget-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v7, v5}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v5

    if-nez v5, :cond_c7

    new-instance v5, Ljava/lang/StringBuilder;

    invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V

    const-string v7, " no such constraintSetStart "

    invoke-virtual {v5, v7}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v5, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v5

    invoke-static {v1, v5}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_c7
    iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v5, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v4

    if-nez v4, :cond_31

    new-instance v4, Ljava/lang/StringBuilder;

    invoke-direct {v4}, Ljava/lang/StringBuilder;-><init>()V

    const-string v5, " no such constraintSetEnd "

    invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v4, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v4}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v4

    invoke-static {v1, v4}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    goto/16 :goto_31

    :cond_e5
    return-void
.end method

.method private checkStructure(ILandroidx/constraintlayout/widget/ConstraintSet;)V
    .registers 13

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v0

    invoke-static {v0, p1}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/content/Context;I)Ljava/lang/String;

    move-result-object p1

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v0

    const/4 v1, 0x0

    const/4 v2, 0x0

    :goto_e
    const/4 v3, -0x1

    const-string v4, "CHECK: "

    const-string v5, "MotionLayout"

    if-ge v2, v0, :cond_6d

    invoke-virtual {p0, v2}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v6

    invoke-virtual {v6}, Landroid/view/View;->getId()I

    move-result v7

    if-ne v7, v3, :cond_46

    new-instance v3, Ljava/lang/StringBuilder;

    invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v8, " ALL VIEWS SHOULD HAVE ID\'s "

    invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v6}, Ljava/lang/Object;->getClass()Ljava/lang/Class;

    move-result-object v8

    invoke-virtual {v8}, Ljava/lang/Class;->getName()Ljava/lang/String;

    move-result-object v8

    invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v8, " does not!"

    invoke-virtual {v3, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v3

    invoke-static {v5, v3}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :cond_46
    invoke-virtual {p2, v7}, Landroidx/constraintlayout/widget/ConstraintSet;->getConstraint(I)Landroidx/constraintlayout/widget/ConstraintSet$Constraint;

    move-result-object v3

    if-nez v3, :cond_6a

    new-instance v3, Ljava/lang/StringBuilder;

    invoke-direct {v3}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v3, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v4, " NO CONSTRAINTS for "

    invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-static {v6}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/view/View;)Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v3, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v3

    invoke-static {v5, v3}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :cond_6a
    add-int/lit8 v2, v2, 0x1

    goto :goto_e

    :cond_6d
    invoke-virtual {p2}, Landroidx/constraintlayout/widget/ConstraintSet;->getKnownIds()[I

    move-result-object v0

    :goto_71
    array-length v2, v0

    if-ge v1, v2, :cond_e9

    aget v2, v0, v1

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v6

    invoke-static {v6, v2}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/content/Context;I)Ljava/lang/String;

    move-result-object v6

    aget v7, v0, v1

    invoke-virtual {p0, v7}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v7

    if-nez v7, :cond_a0

    new-instance v7, Ljava/lang/StringBuilder;

    invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v7, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v8, " NO View matches id "

    invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v7

    invoke-static {v5, v7}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :cond_a0
    invoke-virtual {p2, v2}, Landroidx/constraintlayout/widget/ConstraintSet;->getHeight(I)I

    move-result v7

    const-string v8, ") no LAYOUT_HEIGHT"

    const-string v9, "("

    if-ne v7, v3, :cond_c5

    new-instance v7, Ljava/lang/StringBuilder;

    invoke-direct {v7}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v7, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v7}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v7

    invoke-static {v5, v7}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :cond_c5
    invoke-virtual {p2, v2}, Landroidx/constraintlayout/widget/ConstraintSet;->getWidth(I)I

    move-result v2

    if-ne v2, v3, :cond_e6

    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v9}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v6}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v8}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v2

    invoke-static {v5, v2}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :cond_e6
    add-int/lit8 v1, v1, 0x1

    goto :goto_71

    :cond_e9
    return-void
.end method

.method private checkStructure(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
    .registers 5

    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    const-string v1, "CHECK: transition = "

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v1

    invoke-virtual {p1, v1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->debugString(Landroid/content/Context;)Ljava/lang/String;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    const-string v1, "MotionLayout"

    invoke-static {v1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I

    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "CHECK: transition.setDuration = "

    invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getDuration()I

    move-result v2

    invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    invoke-static {v1, v0}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getStartConstraintSetId()I

    move-result v0

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getEndConstraintSetId()I

    move-result p1

    if-ne v0, p1, :cond_45

    const-string p1, "CHECK: start and end constraint set should not be the same!"

    invoke-static {v1, p1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_45
    return-void
.end method

.method private computeCurrentPositions()V
    .registers 5

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v0

    const/4 v1, 0x0

    :goto_5
    if-ge v1, v0, :cond_1c

    invoke-virtual {p0, v1}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v2

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v3, v2}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v3

    check-cast v3, Landroidx/constraintlayout/motion/widget/MotionController;

    if-nez v3, :cond_16

    goto :goto_19

    :cond_16
    invoke-virtual {v3, v2}, Landroidx/constraintlayout/motion/widget/MotionController;->setStartCurrentState(Landroid/view/View;)V

    :goto_19
    add-int/lit8 v1, v1, 0x1

    goto :goto_5

    :cond_1c
    return-void
.end method

.method private debugPos()V
    .registers 7

    const/4 v0, 0x0

    :goto_1
    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v1

    if-ge v0, v1, :cond_5d

    invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v1

    new-instance v2, Ljava/lang/StringBuilder;

    invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V

    const-string v3, " "

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-static {}, Landroidx/constraintlayout/motion/widget/Debug;->getLocation()Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-static {p0}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/view/View;)Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v4

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    invoke-static {v4, v5}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/content/Context;I)Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-static {v1}, Landroidx/constraintlayout/motion/widget/Debug;->getName(Landroid/view/View;)Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v1}, Landroid/view/View;->getLeft()I

    move-result v4

    invoke-virtual {v2, v4}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v1}, Landroid/view/View;->getTop()I

    move-result v1

    invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    const-string v2, "MotionLayout"

    invoke-static {v2, v1}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I

    add-int/lit8 v0, v0, 0x1

    goto :goto_1

    :cond_5d
    return-void
.end method

.method private evaluateLayout()V
    .registers 14

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    sub-float/2addr v0, v1

    invoke-static {v0}, Ljava/lang/Math;->signum(F)F

    move-result v0

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    instance-of v3, v3, Landroidx/constraintlayout/motion/utils/StopLogic;

    const v4, 0x3089705f    # 1.0E-9f

    const/4 v5, 0x0

    if-nez v3, :cond_24

    iget-wide v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    sub-long v6, v1, v6

    long-to-float v3, v6

    mul-float v3, v3, v0

    mul-float v3, v3, v4

    iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    div-float/2addr v3, v6

    goto :goto_25

    :cond_24
    const/4 v3, 0x0

    :goto_25
    iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    add-float/2addr v6, v3

    iget-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    if-eqz v3, :cond_2e

    iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    :cond_2e
    const/4 v3, 0x0

    cmpl-float v7, v0, v5

    if-lez v7, :cond_39

    iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpl-float v7, v6, v7

    if-gez v7, :cond_43

    :cond_39
    cmpg-float v7, v0, v5

    if-gtz v7, :cond_47

    iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpg-float v7, v6, v7

    if-gtz v7, :cond_47

    :cond_43
    iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    const/4 v7, 0x1

    goto :goto_48

    :cond_47
    const/4 v7, 0x0

    :goto_48
    iget-object v8, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    if-eqz v8, :cond_61

    if-nez v7, :cond_61

    iget-boolean v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    if-eqz v7, :cond_5d

    iget-wide v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    sub-long/2addr v1, v6

    long-to-float v1, v1

    mul-float v1, v1, v4

    invoke-interface {v8, v1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v6

    goto :goto_61

    :cond_5d
    invoke-interface {v8, v6}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v6

    :cond_61
    :goto_61
    cmpl-float v1, v0, v5

    if-lez v1, :cond_6b

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpl-float v1, v6, v1

    if-gez v1, :cond_75

    :cond_6b
    cmpg-float v0, v0, v5

    if-gtz v0, :cond_77

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpg-float v0, v6, v0

    if-gtz v0, :cond_77

    :cond_75
    iget v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    :cond_77
    iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v0

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    :goto_81
    if-ge v3, v0, :cond_9c

    invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v8

    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v4, v8}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v4

    move-object v7, v4

    check-cast v7, Landroidx/constraintlayout/motion/widget/MotionController;

    if-eqz v7, :cond_99

    iget-object v12, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

    move v9, v6

    move-wide v10, v1

    invoke-virtual/range {v7 .. v12}, Landroidx/constraintlayout/motion/widget/MotionController;->interpolate(Landroid/view/View;FJLandroidx/constraintlayout/motion/widget/KeyCache;)Z

    :cond_99
    add-int/lit8 v3, v3, 0x1

    goto :goto_81

    :cond_9c
    iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    if-eqz v0, :cond_a3

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V

    :cond_a3
    return-void
.end method

.method private fireTransitionChange()V
    .registers 7

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-nez v0, :cond_e

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_76

    invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z

    move-result v0

    if-nez v0, :cond_76

    :cond_e
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    cmpl-float v0, v0, v1

    if-eqz v0, :cond_76

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    const/4 v1, 0x1

    const/4 v2, -0x1

    if-eq v0, v2, :cond_45

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-eqz v0, :cond_27

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-interface {v0, p0, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V

    :cond_27
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_43

    invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :goto_2f
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v3

    if-eqz v3, :cond_43

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v3

    check-cast v3, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-interface {v3, p0, v4, v5}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V

    goto :goto_2f

    :cond_43
    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    :cond_45
    iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerPosition:F

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-eqz v2, :cond_56

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-interface {v2, p0, v3, v4, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionChange(Landroidx/constraintlayout/motion/widget/MotionLayout;IIF)V

    :cond_56
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_74

    invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :goto_5e
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v2

    if-eqz v2, :cond_74

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    invoke-interface {v2, p0, v3, v4, v5}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionChange(Landroidx/constraintlayout/motion/widget/MotionLayout;IIF)V

    goto :goto_5e

    :cond_74
    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    :cond_76
    return-void
.end method

.method private fireTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-eqz v0, :cond_7

    invoke-interface {v0, p0, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V

    :cond_7
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_1f

    invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :goto_f
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v1

    if-eqz v1, :cond_1f

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    invoke-interface {v1, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V

    goto :goto_f

    :cond_1f
    return-void
.end method

.method private handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z
    .registers 13

    instance-of v0, p3, Landroid/view/ViewGroup;

    const/4 v1, 0x0

    const/4 v2, 0x1

    if-eqz v0, :cond_2a

    move-object v0, p3

    check-cast v0, Landroid/view/ViewGroup;

    invoke-virtual {v0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v3

    const/4 v4, 0x0

    :goto_e
    if-ge v4, v3, :cond_2a

    invoke-virtual {v0, v4}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v5

    invoke-virtual {p3}, Landroid/view/View;->getLeft()I

    move-result v6

    int-to-float v6, v6

    add-float/2addr v6, p1

    invoke-virtual {p3}, Landroid/view/View;->getTop()I

    move-result v7

    int-to-float v7, v7

    add-float/2addr v7, p2

    invoke-direct {p0, v6, v7, v5, p4}, Landroidx/constraintlayout/motion/widget/MotionLayout;->handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z

    move-result v5

    if-eqz v5, :cond_27

    return v2

    :cond_27
    add-int/lit8 v4, v4, 0x1

    goto :goto_e

    :cond_2a
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    invoke-virtual {p3}, Landroid/view/View;->getLeft()I

    move-result v3

    int-to-float v3, v3

    add-float/2addr v3, p1

    invoke-virtual {p3}, Landroid/view/View;->getTop()I

    move-result v4

    int-to-float v4, v4

    add-float/2addr v4, p2

    invoke-virtual {p3}, Landroid/view/View;->getRight()I

    move-result v5

    int-to-float v5, v5

    add-float/2addr p1, v5

    invoke-virtual {p3}, Landroid/view/View;->getBottom()I

    move-result v5

    int-to-float v5, v5

    add-float/2addr p2, v5

    invoke-virtual {v0, v3, v4, p1, p2}, Landroid/graphics/RectF;->set(FFFF)V

    invoke-virtual {p4}, Landroid/view/MotionEvent;->getAction()I

    move-result p1

    if-nez p1, :cond_64

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    invoke-virtual {p4}, Landroid/view/MotionEvent;->getX()F

    move-result p2

    invoke-virtual {p4}, Landroid/view/MotionEvent;->getY()F

    move-result v0

    invoke-virtual {p1, p2, v0}, Landroid/graphics/RectF;->contains(FF)Z

    move-result p1

    if-eqz p1, :cond_6b

    invoke-virtual {p3, p4}, Landroid/view/View;->onTouchEvent(Landroid/view/MotionEvent;)Z

    move-result p1

    if-eqz p1, :cond_6b

    return v2

    :cond_64
    invoke-virtual {p3, p4}, Landroid/view/View;->onTouchEvent(Landroid/view/MotionEvent;)Z

    move-result p1

    if-eqz p1, :cond_6b

    return v2

    :cond_6b
    return v1
.end method

.method private init(Landroid/util/AttributeSet;)V
    .registers 11

    invoke-virtual {p0}, Landroid/view/ViewGroup;->isInEditMode()Z

    move-result v0

    sput-boolean v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->IS_IN_EDIT_MODE:Z

    const/4 v0, -0x1

    if-eqz p1, :cond_8b

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v1

    sget-object v2, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout:[I

    invoke-virtual {v1, p1, v2}, Landroid/content/Context;->obtainStyledAttributes(Landroid/util/AttributeSet;[I)Landroid/content/res/TypedArray;

    move-result-object p1

    invoke-virtual {p1}, Landroid/content/res/TypedArray;->getIndexCount()I

    move-result v1

    const/4 v2, 0x1

    const/4 v3, 0x0

    const/4 v4, 0x0

    const/4 v5, 0x1

    :goto_1b
    if-ge v4, v1, :cond_78

    invoke-virtual {p1, v4}, Landroid/content/res/TypedArray;->getIndex(I)I

    move-result v6

    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_layoutDescription:I

    if-ne v6, v7, :cond_35

    invoke-virtual {p1, v6, v0}, Landroid/content/res/TypedArray;->getResourceId(II)I

    move-result v6

    new-instance v7, Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v8

    invoke-direct {v7, v8, p0, v6}, Landroidx/constraintlayout/motion/widget/MotionScene;-><init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionLayout;I)V

    iput-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    goto :goto_75

    :cond_35
    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_currentState:I

    if-ne v6, v7, :cond_40

    invoke-virtual {p1, v6, v0}, Landroid/content/res/TypedArray;->getResourceId(II)I

    move-result v6

    iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    goto :goto_75

    :cond_40
    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_motionProgress:I

    if-ne v6, v7, :cond_4e

    const/4 v7, 0x0

    invoke-virtual {p1, v6, v7}, Landroid/content/res/TypedArray;->getFloat(IF)F

    move-result v6

    iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    goto :goto_75

    :cond_4e
    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_applyMotionScene:I

    if-ne v6, v7, :cond_57

    invoke-virtual {p1, v6, v5}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z

    move-result v5

    goto :goto_75

    :cond_57
    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_showPaths:I

    if-ne v6, v7, :cond_6b

    iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    if-nez v7, :cond_75

    invoke-virtual {p1, v6, v3}, Landroid/content/res/TypedArray;->getBoolean(IZ)Z

    move-result v6

    if-eqz v6, :cond_67

    const/4 v6, 0x2

    goto :goto_68

    :cond_67
    const/4 v6, 0x0

    :goto_68
    iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    goto :goto_75

    :cond_6b
    sget v7, Landroidx/constraintlayout/widget/R$styleable;->MotionLayout_motionDebug:I

    if-ne v6, v7, :cond_75

    invoke-virtual {p1, v6, v3}, Landroid/content/res/TypedArray;->getInt(II)I

    move-result v6

    iput v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    :cond_75
    :goto_75
    add-int/lit8 v4, v4, 0x1

    goto :goto_1b

    :cond_78
    invoke-virtual {p1}, Landroid/content/res/TypedArray;->recycle()V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez p1, :cond_86

    const-string p1, "MotionLayout"

    const-string v1, "WARNING NO app:layoutDescription tag"

    invoke-static {p1, v1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    :cond_86
    if-nez v5, :cond_8b

    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    :cond_8b
    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    if-eqz p1, :cond_92

    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->checkStructure()V

    :cond_92
    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    if-ne p1, v0, :cond_b0

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz p1, :cond_b0

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result p1

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result p1

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getEndId()I

    move-result p1

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    :cond_b0
    return-void
.end method

.method private onNewStateAttachHandlers()V
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_5

    return-void

    :cond_5
    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    invoke-virtual {v0, p0, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->autoTransition(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Z

    move-result v0

    if-eqz v0, :cond_e

    return-void

    :cond_e
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    const/4 v1, -0x1

    if-eq v0, v1, :cond_18

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1, p0, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->addOnClickListeners(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V

    :cond_18
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->supportTouch()Z

    move-result v0

    if-eqz v0, :cond_25

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->setupTouch()V

    :cond_25
    return-void
.end method

.method private processTransitionCompleted()V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-nez v0, :cond_f

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_e

    invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z

    move-result v0

    if-eqz v0, :cond_f

    :cond_e
    return-void

    :cond_f
    const/4 v0, 0x0

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :cond_18
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v1

    if-eqz v1, :cond_4b

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Ljava/lang/Integer;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-eqz v2, :cond_2f

    invoke-virtual {v1}, Ljava/lang/Integer;->intValue()I

    move-result v3

    invoke-interface {v2, p0, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionCompleted(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V

    :cond_2f
    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v2, :cond_18

    invoke-virtual {v2}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v2

    :goto_37
    invoke-interface {v2}, Ljava/util/Iterator;->hasNext()Z

    move-result v3

    if-eqz v3, :cond_18

    invoke-interface {v2}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v3

    check-cast v3, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    invoke-virtual {v1}, Ljava/lang/Integer;->intValue()I

    move-result v4

    invoke-interface {v3, p0, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionCompleted(Landroidx/constraintlayout/motion/widget/MotionLayout;I)V

    goto :goto_37

    :cond_4b
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->clear()V

    return-void
.end method

.method private setupMotionViews()V
    .registers 13

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v0

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->build()V

    const/4 v1, 0x1

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getWidth()I

    move-result v8

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I

    move-result v9

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->gatPathMotionArc()I

    move-result v2

    const/4 v10, 0x0

    const/4 v3, -0x1

    if-eq v2, v3, :cond_35

    const/4 v3, 0x0

    :goto_1f
    if-ge v3, v0, :cond_35

    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v5

    invoke-virtual {v4, v5}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v4

    check-cast v4, Landroidx/constraintlayout/motion/widget/MotionController;

    if-eqz v4, :cond_32

    invoke-virtual {v4, v2}, Landroidx/constraintlayout/motion/widget/MotionController;->setPathMotionArc(I)V

    :cond_32
    add-int/lit8 v3, v3, 0x1

    goto :goto_1f

    :cond_35
    const/4 v11, 0x0

    :goto_36
    if-ge v11, v0, :cond_59

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v11}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v3

    invoke-virtual {v2, v3}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/motion/widget/MotionController;

    if-eqz v2, :cond_56

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v3, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getKeyFrames(Landroidx/constraintlayout/motion/widget/MotionController;)V

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v6

    move v3, v8

    move v4, v9

    invoke-virtual/range {v2 .. v7}, Landroidx/constraintlayout/motion/widget/MotionController;->setup(IIFJ)V

    :cond_56
    add-int/lit8 v11, v11, 0x1

    goto :goto_36

    :cond_59
    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStaggered()F

    move-result v2

    const/4 v3, 0x0

    cmpl-float v3, v2, v3

    if-eqz v3, :cond_142

    float-to-double v3, v2

    const-wide/16 v5, 0x0

    cmpg-double v7, v3, v5

    if-gez v7, :cond_6d

    const/4 v3, 0x1

    goto :goto_6e

    :cond_6d
    const/4 v3, 0x0

    :goto_6e
    invoke-static {v2}, Ljava/lang/Math;->abs(F)F

    move-result v2

    const v4, -0x800001

    const v5, 0x7f7fffff    # Float.MAX_VALUE

    const/4 v6, 0x0

    const v7, 0x7f7fffff    # Float.MAX_VALUE

    const v8, -0x800001

    :goto_7f
    if-ge v6, v0, :cond_ae

    iget-object v9, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v6}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v11

    invoke-virtual {v9, v11}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v9

    check-cast v9, Landroidx/constraintlayout/motion/widget/MotionController;

    iget v11, v9, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    invoke-static {v11}, Ljava/lang/Float;->isNaN(F)Z

    move-result v11

    if-nez v11, :cond_96

    goto :goto_af

    :cond_96
    invoke-virtual {v9}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalX()F

    move-result v11

    invoke-virtual {v9}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalY()F

    move-result v9

    if-eqz v3, :cond_a2

    sub-float/2addr v9, v11

    goto :goto_a3

    :cond_a2
    add-float/2addr v9, v11

    :goto_a3
    invoke-static {v7, v9}, Ljava/lang/Math;->min(FF)F

    move-result v7

    invoke-static {v8, v9}, Ljava/lang/Math;->max(FF)F

    move-result v8

    add-int/lit8 v6, v6, 0x1

    goto :goto_7f

    :cond_ae
    const/4 v1, 0x0

    :goto_af
    const/high16 v6, 0x3f800000    # 1.0f

    if-eqz v1, :cond_114

    const/4 v1, 0x0

    :goto_b4
    if-ge v1, v0, :cond_d9

    iget-object v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v1}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v8

    invoke-virtual {v7, v8}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v7

    check-cast v7, Landroidx/constraintlayout/motion/widget/MotionController;

    iget v8, v7, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    invoke-static {v8}, Ljava/lang/Float;->isNaN(F)Z

    move-result v8

    if-nez v8, :cond_d6

    iget v8, v7, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    invoke-static {v5, v8}, Ljava/lang/Math;->min(FF)F

    move-result v5

    iget v7, v7, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    invoke-static {v4, v7}, Ljava/lang/Math;->max(FF)F

    move-result v4

    :cond_d6
    add-int/lit8 v1, v1, 0x1

    goto :goto_b4

    :cond_d9
    :goto_d9
    if-ge v10, v0, :cond_142

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v7

    invoke-virtual {v1, v7}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionController;

    iget v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    invoke-static {v7}, Ljava/lang/Float;->isNaN(F)Z

    move-result v7

    if-nez v7, :cond_111

    sub-float v7, v6, v2

    div-float v7, v6, v7

    iput v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerScale:F

    if-eqz v3, :cond_105

    iget v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    sub-float v7, v4, v7

    sub-float v8, v4, v5

    div-float/2addr v7, v8

    mul-float v7, v7, v2

    sub-float v7, v2, v7

    iput v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerOffset:F

    goto :goto_111

    :cond_105
    iget v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mMotionStagger:F

    sub-float/2addr v7, v5

    mul-float v7, v7, v2

    sub-float v8, v4, v5

    div-float/2addr v7, v8

    sub-float v7, v2, v7

    iput v7, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerOffset:F

    :cond_111
    :goto_111
    add-int/lit8 v10, v10, 0x1

    goto :goto_d9

    :cond_114
    :goto_114
    if-ge v10, v0, :cond_142

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v4

    invoke-virtual {v1, v4}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionController;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalX()F

    move-result v4

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalY()F

    move-result v5

    if-eqz v3, :cond_12e

    sub-float/2addr v5, v4

    goto :goto_12f

    :cond_12e
    add-float/2addr v5, v4

    :goto_12f
    sub-float v4, v6, v2

    div-float v4, v6, v4

    iput v4, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerScale:F

    sub-float/2addr v5, v7

    mul-float v5, v5, v2

    sub-float v4, v8, v7

    div-float/2addr v5, v4

    sub-float v4, v2, v5

    iput v4, v1, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerOffset:F

    add-int/lit8 v10, v10, 0x1

    goto :goto_114

    :cond_142
    return-void
.end method

.method public static willJump(FFF)Z
    .registers 8

    const/4 v0, 0x1

    const/4 v1, 0x0

    const/high16 v2, 0x40000000    # 2.0f

    const/4 v3, 0x0

    cmpl-float v4, p0, v3

    if-lez v4, :cond_1d

    div-float v3, p0, p2

    mul-float p0, p0, v3

    mul-float p2, p2, v3

    mul-float p2, p2, v3

    div-float/2addr p2, v2

    sub-float/2addr p0, p2

    add-float/2addr p1, p0

    const/high16 p0, 0x3f800000    # 1.0f

    cmpl-float p0, p1, p0

    if-lez p0, :cond_1b

    goto :goto_1c

    :cond_1b
    const/4 v0, 0x0

    :goto_1c
    return v0

    :cond_1d
    neg-float v4, p0

    div-float/2addr v4, p2

    mul-float p0, p0, v4

    mul-float p2, p2, v4

    mul-float p2, p2, v4

    div-float/2addr p2, v2

    add-float/2addr p0, p2

    add-float/2addr p1, p0

    cmpg-float p0, p1, v3

    if-gez p0, :cond_2d

    goto :goto_2e

    :cond_2d
    const/4 v0, 0x0

    :goto_2e
    return v0
.end method


# virtual methods
.method public addTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;)V
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z

    return-void
.end method

.method public animateTo(F)V
    .registers 5

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_5

    return-void

    :cond_5
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    cmpl-float v0, v0, v1

    if-eqz v0, :cond_13

    iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    if-eqz v0, :cond_13

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    :cond_13
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpl-float v1, v0, p1

    if-nez v1, :cond_1a

    return-void

    :cond_1a
    const/4 v1, 0x0

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDuration()I

    move-result p1

    int-to-float p1, p1

    const/high16 v2, 0x447a0000    # 1000.0f

    div-float/2addr p1, v2

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getInterpolator()Landroid/view/animation/Interpolator;

    move-result-object p1

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    const/4 p1, 0x1

    iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public disableAutoTransition(Z)V
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_5

    return-void

    :cond_5
    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->disableAutoTransition(Z)V

    return-void
.end method

.method public dispatchDraw(Landroid/graphics/Canvas;)V
    .registers 11

    const/4 v0, 0x0

    invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V

    invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->dispatchDraw(Landroid/graphics/Canvas;)V

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v1, :cond_c

    return-void

    :cond_c
    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    const/4 v2, 0x1

    and-int/2addr v1, v2

    if-ne v1, v2, :cond_d7

    invoke-virtual {p0}, Landroid/view/ViewGroup;->isInEditMode()Z

    move-result v1

    if-nez v1, :cond_d7

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    add-int/2addr v1, v2

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v3

    iget-wide v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    const-wide/16 v7, -0x1

    cmp-long v1, v5, v7

    if-eqz v1, :cond_4a

    sub-long v5, v3, v5

    const-wide/32 v7, 0xbebc200

    cmp-long v1, v5, v7

    if-lez v1, :cond_4c

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    int-to-float v1, v1

    long-to-float v5, v5

    const v6, 0x3089705f    # 1.0E-9f

    mul-float v5, v5, v6

    div-float/2addr v1, v5

    const/high16 v5, 0x42c80000    # 100.0f

    mul-float v1, v1, v5

    float-to-int v1, v1

    int-to-float v1, v1

    div-float/2addr v1, v5

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrames:I

    iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    goto :goto_4c

    :cond_4a
    iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastDrawTime:J

    :cond_4c
    :goto_4c
    new-instance v0, Landroid/graphics/Paint;

    invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V

    const/high16 v1, 0x42280000    # 42.0f

    invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setTextSize(F)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getProgress()F

    move-result v1

    const/high16 v3, 0x447a0000    # 1000.0f

    mul-float v1, v1, v3

    float-to-int v1, v1

    int-to-float v1, v1

    const/high16 v3, 0x41200000    # 10.0f

    div-float/2addr v1, v3

    new-instance v4, Ljava/lang/StringBuilder;

    invoke-direct {v4}, Ljava/lang/StringBuilder;-><init>()V

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastFps:F

    invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;

    const-string v5, " fps "

    invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-static {p0, v5}, Landroidx/constraintlayout/motion/widget/Debug;->getState(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;

    move-result-object v5

    invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v5, " -> "

    invoke-virtual {v4, v5}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v4}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v4

    new-instance v5, Ljava/lang/StringBuilder;

    invoke-direct {v5}, Ljava/lang/StringBuilder;-><init>()V

    invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-static {p0, v4}, Landroidx/constraintlayout/motion/widget/Debug;->getState(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;

    move-result-object v4

    invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v4, " (progress: "

    invoke-virtual {v5, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;

    const-string v1, " ) state="

    invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    const/4 v4, -0x1

    if-ne v1, v4, :cond_ab

    const-string/jumbo v1, "undefined"

    goto :goto_af

    :cond_ab
    invoke-static {p0, v1}, Landroidx/constraintlayout/motion/widget/Debug;->getState(Landroidx/constraintlayout/motion/widget/MotionLayout;I)Ljava/lang/String;

    move-result-object v1

    :goto_af
    invoke-virtual {v5, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v5}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    const/high16 v4, -0x1000000

    invoke-virtual {v0, v4}, Landroid/graphics/Paint;->setColor(I)V

    const/high16 v4, 0x41300000    # 11.0f

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I

    move-result v5

    add-int/lit8 v5, v5, -0x1d

    int-to-float v5, v5

    invoke-virtual {p1, v1, v4, v5, v0}, Landroid/graphics/Canvas;->drawText(Ljava/lang/String;FFLandroid/graphics/Paint;)V

    const v4, -0x77ff78

    invoke-virtual {v0, v4}, Landroid/graphics/Paint;->setColor(I)V

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I

    move-result v4

    add-int/lit8 v4, v4, -0x1e

    int-to-float v4, v4

    invoke-virtual {p1, v1, v3, v4, v0}, Landroid/graphics/Canvas;->drawText(Ljava/lang/String;FFLandroid/graphics/Paint;)V

    :cond_d7
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    if-le v0, v2, :cond_f5

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;

    if-nez v0, :cond_e6

    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;

    invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;

    :cond_e6
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDevModeDraw:Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDuration()I

    move-result v2

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    invoke-virtual {v0, p1, v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$DevModeDraw;->draw(Landroid/graphics/Canvas;Ljava/util/HashMap;II)V

    :cond_f5
    return-void
.end method

.method public enableTransition(IZ)V
    .registers 5

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    move-result-object p1

    if-eqz p2, :cond_b

    const/4 p2, 0x1

    invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->setEnable(Z)V

    return-void

    :cond_b
    iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object v0, p2, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-ne p1, v0, :cond_31

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    invoke-virtual {p2, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getTransitionsWithState(I)Ljava/util/List;

    move-result-object p2

    invoke-interface {p2}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object p2

    :cond_1b
    invoke-interface {p2}, Ljava/util/Iterator;->hasNext()Z

    move-result v0

    if-eqz v0, :cond_31

    invoke-interface {p2}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->isEnabled()Z

    move-result v1

    if-eqz v1, :cond_1b

    iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iput-object v0, p2, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    :cond_31
    const/4 p2, 0x0

    invoke-virtual {p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->setEnable(Z)V

    return-void
.end method

.method public evaluate(Z)V
    .registers 23

    move-object/from16 v0, p0

    iget-wide v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    const-wide/16 v3, -0x1

    cmp-long v5, v1, v3

    if-nez v5, :cond_10

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    iput-wide v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    :cond_10
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    const/4 v2, -0x1

    const/high16 v3, 0x3f800000    # 1.0f

    const/4 v4, 0x0

    cmpl-float v5, v1, v4

    if-lez v5, :cond_20

    cmpg-float v1, v1, v3

    if-gez v1, :cond_20

    iput v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    :cond_20
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    const/4 v7, 0x1

    const/4 v8, 0x0

    if-nez v1, :cond_34

    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    if-eqz v1, :cond_190

    if-nez p1, :cond_34

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iget v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpl-float v1, v1, v9

    if-eqz v1, :cond_190

    :cond_34
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iget v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    sub-float/2addr v1, v9

    invoke-static {v1}, Ljava/lang/Math;->signum(F)F

    move-result v1

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v9

    iget-object v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    instance-of v11, v11, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    const v12, 0x3089705f    # 1.0E-9f

    if-nez v11, :cond_57

    iget-wide v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    sub-long v13, v9, v13

    long-to-float v11, v13

    mul-float v11, v11, v1

    mul-float v11, v11, v12

    iget v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    div-float/2addr v11, v13

    goto :goto_58

    :cond_57
    const/4 v11, 0x0

    :goto_58
    iget v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    add-float/2addr v13, v11

    iget-boolean v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    if-eqz v11, :cond_61

    iget v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    :cond_61
    cmpl-float v11, v1, v4

    if-lez v11, :cond_6b

    iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpl-float v11, v13, v11

    if-gez v11, :cond_75

    :cond_6b
    cmpg-float v11, v1, v4

    if-gtz v11, :cond_7b

    iget v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpg-float v11, v13, v11

    if-gtz v11, :cond_7b

    :cond_75
    iget v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    const/4 v11, 0x1

    goto :goto_7c

    :cond_7b
    const/4 v11, 0x0

    :goto_7c
    iput v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput-wide v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    iget-object v14, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-nez v14, :cond_90

    iget-object v14, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v14, :cond_9c

    invoke-virtual {v14}, Ljava/util/ArrayList;->isEmpty()Z

    move-result v14

    if-nez v14, :cond_9c

    :cond_90
    invoke-direct/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionChange()V

    iput-boolean v7, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    if-eqz v11, :cond_9c

    if-eqz v7, :cond_9c

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionCompleted()V

    :cond_9c
    iget-object v14, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    if-eqz v14, :cond_f0

    if-nez v11, :cond_f0

    iget-boolean v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    if-eqz v11, :cond_ec

    iget-wide v5, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    sub-long v5, v9, v5

    long-to-float v5, v5

    mul-float v5, v5, v12

    invoke-interface {v14, v5}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v5

    iput v5, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput-wide v9, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    iget-object v6, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    instance-of v9, v6, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    if-eqz v9, :cond_ea

    check-cast v6, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    invoke-virtual {v6}, Landroidx/constraintlayout/motion/widget/MotionInterpolator;->getVelocity()F

    move-result v6

    invoke-static {v6}, Ljava/lang/Math;->abs(F)F

    move-result v9

    const v10, 0x38d1b717    # 1.0E-4f

    cmpg-float v9, v9, v10

    if-gtz v9, :cond_ce

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    :cond_ce
    cmpl-float v9, v6, v4

    if-lez v9, :cond_dc

    cmpl-float v9, v5, v3

    if-ltz v9, :cond_dc

    iput v3, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    const/high16 v5, 0x3f800000    # 1.0f

    :cond_dc
    cmpg-float v6, v6, v4

    if-gez v6, :cond_ea

    cmpg-float v6, v5, v4

    if-gtz v6, :cond_ea

    iput v4, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    const/4 v13, 0x0

    goto :goto_f0

    :cond_ea
    move v13, v5

    goto :goto_f0

    :cond_ec
    invoke-interface {v14, v13}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v13

    :cond_f0
    :goto_f0
    cmpl-float v5, v1, v4

    if-lez v5, :cond_fa

    iget v5, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpl-float v5, v13, v5

    if-gez v5, :cond_104

    :cond_fa
    cmpg-float v1, v1, v4

    if-gtz v1, :cond_108

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    cmpg-float v1, v13, v1

    if-gtz v1, :cond_108

    :cond_104
    iget v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    :cond_108
    cmpl-float v1, v13, v3

    if-gez v1, :cond_110

    cmpg-float v1, v13, v4

    if-gtz v1, :cond_112

    :cond_110
    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    :cond_112
    invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v1

    iput-boolean v8, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v5

    iput v13, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F

    const/4 v9, 0x0

    :goto_11f
    if-ge v9, v1, :cond_146

    invoke-virtual {v0, v9}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v10

    iget-object v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v11, v10}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v11

    move-object v15, v11

    check-cast v15, Landroidx/constraintlayout/motion/widget/MotionController;

    if-eqz v15, :cond_143

    iget-boolean v11, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    iget-object v12, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeyCache:Landroidx/constraintlayout/motion/widget/KeyCache;

    move-object/from16 v16, v10

    move/from16 v17, v13

    move-wide/from16 v18, v5

    move-object/from16 v20, v12

    invoke-virtual/range {v15 .. v20}, Landroidx/constraintlayout/motion/widget/MotionController;->interpolate(Landroid/view/View;FJLandroidx/constraintlayout/motion/widget/KeyCache;)Z

    move-result v10

    or-int/2addr v10, v11

    iput-boolean v10, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    :cond_143
    add-int/lit8 v9, v9, 0x1

    goto :goto_11f

    :cond_146
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    if-eqz v1, :cond_14d

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V

    :cond_14d
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mKeepAnimating:Z

    if-eqz v1, :cond_154

    invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->invalidate()V

    :cond_154
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    if-eqz v1, :cond_15b

    invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->invalidate()V

    :cond_15b
    cmpg-float v1, v13, v4

    if-gtz v1, :cond_175

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    if-eq v1, v2, :cond_175

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    if-eq v2, v1, :cond_168

    const/4 v8, 0x1

    :cond_168
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v1

    invoke-virtual {v1, v0}, Landroidx/constraintlayout/widget/ConstraintSet;->applyCustomAttributes(Landroidx/constraintlayout/widget/ConstraintLayout;)V

    :cond_175
    float-to-double v1, v13

    const-wide/high16 v5, 0x3ff0000000000000L    # 1.0

    cmpl-double v9, v1, v5

    if-ltz v9, :cond_190

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    if-eq v1, v2, :cond_183

    const/4 v8, 0x1

    :cond_183
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v1

    invoke-virtual {v1, v0}, Landroidx/constraintlayout/widget/ConstraintSet;->applyCustomAttributes(Landroidx/constraintlayout/widget/ConstraintLayout;)V

    :cond_190
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpl-float v2, v1, v3

    if-ltz v2, :cond_1a2

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    if-eq v1, v2, :cond_19d

    const/4 v8, 0x1

    :cond_19d
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    goto :goto_1b1

    :cond_1a2
    cmpg-float v1, v1, v4

    if-gtz v1, :cond_1b1

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    if-eq v1, v2, :cond_1ad

    const/4 v8, 0x1

    :cond_1ad
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    :cond_1b1
    :goto_1b1
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    if-eqz v1, :cond_1d5

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    float-to-double v1, v1

    const-wide/16 v3, 0x0

    cmpg-double v5, v1, v3

    if-gtz v5, :cond_1c5

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    if-ne v1, v2, :cond_1c5

    const/4 v8, 0x1

    :cond_1c5
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    float-to-double v1, v1

    const-wide/high16 v3, 0x3ff0000000000000L    # 1.0

    cmpl-double v5, v1, v3

    if-ltz v5, :cond_1d5

    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iget v2, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    if-ne v1, v2, :cond_1d5

    goto :goto_1d6

    :cond_1d5
    move v7, v8

    :goto_1d6
    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    or-int/2addr v1, v7

    iput-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    sget v1, Landroid/os/Build$VERSION;->SDK_INT:I

    const/16 v2, 0x12

    if-lt v1, v2, :cond_1ec

    if-eqz v7, :cond_1ec

    invoke-virtual/range {p0 .. p0}, Landroid/view/ViewGroup;->isInLayout()Z

    move-result v1

    if-nez v1, :cond_1ec

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V

    :cond_1ec
    iget v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    if-nez v7, :cond_1f6

    iget-boolean v1, v0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    if-eqz v1, :cond_1fe

    :cond_1f6
    invoke-direct/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionChange()V

    if-eqz v7, :cond_1fe

    invoke-virtual/range {p0 .. p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionCompleted()V

    :cond_1fe
    return-void
.end method

.method public fireTransitionCompleted()V
    .registers 4

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-nez v0, :cond_e

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_42

    invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z

    move-result v0

    if-nez v0, :cond_42

    :cond_e
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    const/4 v1, -0x1

    if-ne v0, v1, :cond_42

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mListenerState:I

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->isEmpty()Z

    move-result v0

    if-nez v0, :cond_32

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-virtual {v0}, Ljava/util/ArrayList;->size()I

    move-result v2

    add-int/lit8 v2, v2, -0x1

    invoke-virtual {v0, v2}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Ljava/lang/Integer;

    invoke-virtual {v0}, Ljava/lang/Integer;->intValue()I

    move-result v0

    goto :goto_33

    :cond_32
    const/4 v0, -0x1

    :goto_33
    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    if-eq v0, v2, :cond_42

    if-eq v2, v1, :cond_42

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionCompleted:Ljava/util/ArrayList;

    invoke-static {v2}, Ljava/lang/Integer;->valueOf(I)Ljava/lang/Integer;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z

    :cond_42
    return-void
.end method

.method public fireTrigger(IZF)V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    if-eqz v0, :cond_7

    invoke-interface {v0, p0, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionTrigger(Landroidx/constraintlayout/motion/widget/MotionLayout;IZF)V

    :cond_7
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-eqz v0, :cond_1f

    invoke-virtual {v0}, Ljava/util/ArrayList;->iterator()Ljava/util/Iterator;

    move-result-object v0

    :goto_f
    invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z

    move-result v1

    if-eqz v1, :cond_1f

    invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    invoke-interface {v1, p0, p1, p2, p3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;->onTransitionTrigger(Landroidx/constraintlayout/motion/widget/MotionLayout;IZF)V

    goto :goto_f

    :cond_1f
    return-void
.end method

.method public getAnchorDpDt(IFFF[F)V
    .registers 8

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->getViewById(I)Landroid/view/View;

    move-result-object v1

    invoke-virtual {v0, v1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Landroidx/constraintlayout/motion/widget/MotionController;

    if-eqz v0, :cond_21

    invoke-virtual {v0, p2, p3, p4, p5}, Landroidx/constraintlayout/motion/widget/MotionController;->getDpDt(FFF[F)V

    invoke-virtual {v1}, Landroid/view/View;->getY()F

    move-result p1

    iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastPos:F

    sub-float p3, p2, p3

    const/4 p4, 0x0

    cmpl-float p3, p3, p4

    iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastPos:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->lastY:F

    goto :goto_57

    :cond_21
    if-nez v1, :cond_35

    new-instance p2, Ljava/lang/StringBuilder;

    invoke-direct {p2}, Ljava/lang/StringBuilder;-><init>()V

    const-string p3, ""

    invoke-virtual {p2, p3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;

    invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p1

    goto :goto_41

    :cond_35
    invoke-virtual {v1}, Landroid/view/View;->getContext()Landroid/content/Context;

    move-result-object p2

    invoke-virtual {p2}, Landroid/content/Context;->getResources()Landroid/content/res/Resources;

    move-result-object p2

    invoke-virtual {p2, p1}, Landroid/content/res/Resources;->getResourceName(I)Ljava/lang/String;

    move-result-object p1

    :goto_41
    new-instance p2, Ljava/lang/StringBuilder;

    invoke-direct {p2}, Ljava/lang/StringBuilder;-><init>()V

    const-string p3, "WARNING could not find view id "

    invoke-virtual {p2, p3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p2, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p1

    const-string p2, "MotionLayout"

    invoke-static {p2, p1}, Landroid/util/Log;->w(Ljava/lang/String;Ljava/lang/String;)I

    :goto_57
    return-void
.end method

.method public getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_6

    const/4 p1, 0x0

    return-object p1

    :cond_6
    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object p1

    return-object p1
.end method

.method public getConstraintSetIds()[I
    .registers 2

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_6

    const/4 v0, 0x0

    return-object v0

    :cond_6
    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSetIds()[I

    move-result-object v0

    return-object v0
.end method

.method public getConstraintSetNames(I)Ljava/lang/String;
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_6

    const/4 p1, 0x0

    return-object p1

    :cond_6
    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->lookUpConstraintName(I)Ljava/lang/String;

    move-result-object p1

    return-object p1
.end method

.method public getCurrentState()I
    .registers 2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    return v0
.end method

.method public getDebugMode(Z)V
    .registers 2

    if-eqz p1, :cond_4

    const/4 p1, 0x2

    goto :goto_5

    :cond_4
    const/4 p1, 0x1

    :goto_5
    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public getDefinedTransitions()Ljava/util/ArrayList;
    .registers 2
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "()",
            "Ljava/util/ArrayList<",
            "Landroidx/constraintlayout/motion/widget/MotionScene$Transition;",
            ">;"
        }
    .end annotation

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_6

    const/4 v0, 0x0

    return-object v0

    :cond_6
    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDefinedTransitions()Ljava/util/ArrayList;

    move-result-object v0

    return-object v0
.end method

.method public getDesignTool()Landroidx/constraintlayout/motion/widget/DesignTool;
    .registers 2

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/DesignTool;

    if-nez v0, :cond_b

    new-instance v0, Landroidx/constraintlayout/motion/widget/DesignTool;

    invoke-direct {v0, p0}, Landroidx/constraintlayout/motion/widget/DesignTool;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/DesignTool;

    :cond_b
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDesignTool:Landroidx/constraintlayout/motion/widget/DesignTool;

    return-object v0
.end method

.method public getEndState()I
    .registers 2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    return v0
.end method

.method public getNanoTime()J
    .registers 3

    invoke-static {}, Ljava/lang/System;->nanoTime()J

    move-result-wide v0

    return-wide v0
.end method

.method public getProgress()F
    .registers 2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    return v0
.end method

.method public getStartState()I
    .registers 2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    return v0
.end method

.method public getTargetPosition()F
    .registers 2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    return v0
.end method

.method public getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getTransitionById(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    move-result-object p1

    return-object p1
.end method

.method public getTransitionTimeMs()J
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    const/high16 v1, 0x447a0000    # 1000.0f

    if-eqz v0, :cond_e

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDuration()I

    move-result v0

    int-to-float v0, v0

    div-float/2addr v0, v1

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    :cond_e
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    mul-float v0, v0, v1

    float-to-long v0, v0

    return-wide v0
.end method

.method public getVelocity()F
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    if-nez v0, :cond_7

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    return v0

    :cond_7
    instance-of v1, v0, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    if-eqz v1, :cond_12

    check-cast v0, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionInterpolator;->getVelocity()F

    move-result v0

    return v0

    :cond_12
    const/4 v0, 0x0

    return v0
.end method

.method public getViewVelocity(Landroid/view/View;FF[FI)V
    .registers 14

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    if-eqz v2, :cond_2d

    const v0, 0x3727c5ac    # 1.0E-5f

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    sub-float/2addr v2, v1

    invoke-static {v2}, Ljava/lang/Math;->signum(F)F

    move-result v1

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    add-float/2addr v3, v0

    invoke-interface {v2, v3}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v2

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-interface {v3, v4}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result v3

    sub-float/2addr v2, v3

    div-float/2addr v2, v0

    mul-float v1, v1, v2

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    div-float v0, v1, v0

    move v2, v3

    goto :goto_2e

    :cond_2d
    move v2, v1

    :goto_2e
    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    instance-of v3, v1, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    if-eqz v3, :cond_3a

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionInterpolator;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionInterpolator;->getVelocity()F

    move-result v0

    :cond_3a
    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v1, p1}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v1

    check-cast v1, Landroidx/constraintlayout/motion/widget/MotionController;

    and-int/lit8 v3, p5, 0x1

    if-nez v3, :cond_55

    invoke-virtual {p1}, Landroid/view/View;->getWidth()I

    move-result v3

    invoke-virtual {p1}, Landroid/view/View;->getHeight()I

    move-result v4

    move v5, p2

    move v6, p3

    move-object v7, p4

    invoke-virtual/range {v1 .. v7}, Landroidx/constraintlayout/motion/widget/MotionController;->getPostLayoutDvDp(FIIFF[F)V

    goto :goto_58

    :cond_55
    invoke-virtual {v1, v2, p2, p3, p4}, Landroidx/constraintlayout/motion/widget/MotionController;->getDpDt(FFF[F)V

    :goto_58
    const/4 p1, 0x2

    if-ge p5, p1, :cond_69

    const/4 p1, 0x0

    aget p2, p4, p1

    mul-float p2, p2, v0

    aput p2, p4, p1

    const/4 p1, 0x1

    aget p2, p4, p1

    mul-float p2, p2, v0

    aput p2, p4, p1

    :cond_69
    return-void
.end method

.method public isInteractionEnabled()Z
    .registers 2

    iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    return v0
.end method

.method public loadLayoutDescription(I)V
    .registers 6

    if-eqz p1, :cond_4c

    :try_start_2
    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getContext()Landroid/content/Context;

    move-result-object v1

    invoke-direct {v0, v1, p0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;-><init>(Landroid/content/Context;Landroidx/constraintlayout/motion/widget/MotionLayout;I)V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    sget p1, Landroid/os/Build$VERSION;->SDK_INT:I

    const/16 v0, 0x13

    if-lt p1, v0, :cond_19

    invoke-virtual {p0}, Landroid/view/ViewGroup;->isAttachedToWindow()Z

    move-result p1

    if-eqz p1, :cond_4f

    :cond_19
    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->readFallback(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-virtual {v1, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v1

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    invoke-virtual {p1, v0, v1, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z

    move-result v0

    invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->setRtl(Z)V
    :try_end_41
    .catch Ljava/lang/Exception; {:try_start_2 .. :try_end_41} :catch_42

    goto :goto_4f

    :catch_42
    move-exception p1

    new-instance v0, Ljava/lang/IllegalArgumentException;

    const-string/jumbo v1, "unable to parse MotionScene file"

    invoke-direct {v0, v1, p1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;Ljava/lang/Throwable;)V

    throw v0

    :cond_4c
    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    :cond_4f
    :goto_4f
    return-void
.end method

.method public lookUpConstraintId(Ljava/lang/String;)I
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_6

    const/4 p1, 0x0

    return p1

    :cond_6
    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->lookUpConstraintId(Ljava/lang/String;)I

    move-result p1

    return p1
.end method

.method public obtainVelocityTracker()Landroidx/constraintlayout/motion/widget/MotionLayout$MotionTracker;
    .registers 2

    invoke-static {}, Landroidx/constraintlayout/motion/widget/MotionLayout$MyTracker;->obtain()Landroidx/constraintlayout/motion/widget/MotionLayout$MyTracker;

    move-result-object v0

    return-object v0
.end method

.method public onAttachedToWindow()V
    .registers 4

    invoke-super {p0}, Landroid/view/ViewGroup;->onAttachedToWindow()V

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_1e

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    const/4 v2, -0x1

    if-eq v1, v2, :cond_1e

    invoke-virtual {v0, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v0

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->readFallback(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    if-eqz v0, :cond_1a

    invoke-virtual {v0, p0}, Landroidx/constraintlayout/widget/ConstraintSet;->applyTo(Landroidx/constraintlayout/widget/ConstraintLayout;)V

    :cond_1a
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    :cond_1e
    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onNewStateAttachHandlers()V

    return-void
.end method

.method public onInterceptTouchEvent(Landroid/view/MotionEvent;)Z
    .registers 8

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    const/4 v1, 0x0

    if-eqz v0, :cond_93

    iget-boolean v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    if-nez v2, :cond_b

    goto/16 :goto_93

    :cond_b
    iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-eqz v0, :cond_93

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->isEnabled()Z

    move-result v2

    if-eqz v2, :cond_93

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object v0

    if-eqz v0, :cond_93

    invoke-virtual {p1}, Landroid/view/MotionEvent;->getAction()I

    move-result v2

    if-nez v2, :cond_3b

    new-instance v2, Landroid/graphics/RectF;

    invoke-direct {v2}, Landroid/graphics/RectF;-><init>()V

    invoke-virtual {v0, p0, v2}, Landroidx/constraintlayout/motion/widget/TouchResponse;->getTouchRegion(Landroid/view/ViewGroup;Landroid/graphics/RectF;)Landroid/graphics/RectF;

    move-result-object v2

    if-eqz v2, :cond_3b

    invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F

    move-result v3

    invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F

    move-result v4

    invoke-virtual {v2, v3, v4}, Landroid/graphics/RectF;->contains(FF)Z

    move-result v2

    if-nez v2, :cond_3b

    return v1

    :cond_3b
    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/TouchResponse;->getTouchRegionId()I

    move-result v0

    const/4 v2, -0x1

    if-eq v0, v2, :cond_93

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    if-eqz v2, :cond_4c

    invoke-virtual {v2}, Landroid/view/View;->getId()I

    move-result v2

    if-eq v2, v0, :cond_52

    :cond_4c
    invoke-virtual {p0, v0}, Landroid/view/ViewGroup;->findViewById(I)Landroid/view/View;

    move-result-object v0

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    :cond_52
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    if-eqz v0, :cond_93

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    invoke-virtual {v0}, Landroid/view/View;->getLeft()I

    move-result v0

    int-to-float v0, v0

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    invoke-virtual {v3}, Landroid/view/View;->getTop()I

    move-result v3

    int-to-float v3, v3

    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    invoke-virtual {v4}, Landroid/view/View;->getRight()I

    move-result v4

    int-to-float v4, v4

    iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    invoke-virtual {v5}, Landroid/view/View;->getBottom()I

    move-result v5

    int-to-float v5, v5

    invoke-virtual {v2, v0, v3, v4, v5}, Landroid/graphics/RectF;->set(FFFF)V

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBoundsCheck:Landroid/graphics/RectF;

    invoke-virtual {p1}, Landroid/view/MotionEvent;->getX()F

    move-result v2

    invoke-virtual {p1}, Landroid/view/MotionEvent;->getY()F

    move-result v3

    invoke-virtual {v0, v2, v3}, Landroid/graphics/RectF;->contains(FF)Z

    move-result v0

    if-eqz v0, :cond_93

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mRegionView:Landroid/view/View;

    const/4 v2, 0x0

    invoke-direct {p0, v2, v2, v0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->handlesTouchEvent(FFLandroid/view/View;Landroid/view/MotionEvent;)Z

    move-result v0

    if-nez v0, :cond_93

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onTouchEvent(Landroid/view/MotionEvent;)Z

    move-result p1

    return p1

    :cond_93
    :goto_93
    return v1
.end method

.method public onLayout(ZIIII)V
    .registers 7

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_8

    invoke-super/range {p0 .. p5}, Landroidx/constraintlayout/widget/ConstraintLayout;->onLayout(ZIIII)V

    return-void

    :cond_8
    sub-int/2addr p4, p2

    sub-int/2addr p5, p3

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutWidth:I

    if-ne p1, p4, :cond_12

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutHeight:I

    if-eq p1, p5, :cond_19

    :cond_12
    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    const/4 p1, 0x1

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V

    :cond_19
    iput p4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutWidth:I

    iput p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastLayoutHeight:I

    iput p4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOldWidth:I

    iput p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOldHeight:I

    return-void
.end method

.method public onMeasure(II)V
    .registers 7

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_8

    invoke-super {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;->onMeasure(II)V

    return-void

    :cond_8
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    const/4 v1, 0x0

    const/4 v2, 0x1

    if-ne v0, p1, :cond_15

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    if-eq v0, p2, :cond_13

    goto :goto_15

    :cond_13
    const/4 v0, 0x0

    goto :goto_16

    :cond_15
    :goto_15
    const/4 v0, 0x1

    :goto_16
    iget-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    if-eqz v3, :cond_27

    iput-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mNeedsFireTransitionCompleted:Z

    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->onNewStateAttachHandlers()V

    iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mIsAnimating:Z

    if-eqz v0, :cond_26

    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->processTransitionCompleted()V

    :cond_26
    const/4 v0, 0x1

    :cond_27
    iget-boolean v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mDirtyHierarchy:Z

    if-eqz v1, :cond_2c

    goto :goto_2d

    :cond_2c
    move v2, v0

    :goto_2d
    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastWidthMeasureSpec:I

    iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastHeightMeasureSpec:I

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result v0

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getEndId()I

    move-result v1

    if-nez v2, :cond_47

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {v2, v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->isNotConfiguredWith(II)Z

    move-result v2

    if-eqz v2, :cond_6d

    :cond_47
    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    const/4 v3, -0x1

    if-eq v2, v3, :cond_6d

    invoke-super {p0, p1, p2}, Landroidx/constraintlayout/widget/ConstraintLayout;->onMeasure(II)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object p2, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v3, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v3

    invoke-virtual {p1, p2, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->reEvaluateState()V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {p1, v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->setMeasuredId(II)V

    goto :goto_ba

    :cond_6d
    invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingTop()I

    move-result p1

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingBottom()I

    move-result p2

    add-int/2addr p1, p2

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingLeft()I

    move-result p2

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getPaddingRight()I

    move-result v0

    add-int/2addr p2, v0

    iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    invoke-virtual {v0}, Landroidx/constraintlayout/solver/widgets/ConstraintWidget;->getWidth()I

    move-result v0

    add-int/2addr v0, p2

    iget-object p2, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    invoke-virtual {p2}, Landroidx/constraintlayout/solver/widgets/ConstraintWidget;->getHeight()I

    move-result p2

    add-int/2addr p2, p1

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mWidthMeasureMode:I

    const/high16 v1, -0x80000000

    if-ne p1, v1, :cond_a3

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStartWrapWidth:I

    int-to-float v0, p1

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndWrapWidth:I

    sub-int/2addr v3, p1

    int-to-float p1, v3

    mul-float v2, v2, p1

    add-float/2addr v0, v2

    float-to-int v0, v0

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V

    :cond_a3
    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mHeightMeasureMode:I

    if-ne p1, v1, :cond_b7

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStartWrapHeight:I

    int-to-float p2, p1

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mPostInterpolationPosition:F

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndWrapHeight:I

    sub-int/2addr v2, p1

    int-to-float p1, v2

    mul-float v1, v1, p1

    add-float/2addr p2, v1

    float-to-int p2, p2

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->requestLayout()V

    :cond_b7
    invoke-virtual {p0, v0, p2}, Landroid/view/ViewGroup;->setMeasuredDimension(II)V

    :goto_ba
    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluateLayout()V

    return-void
.end method

.method public onNestedFling(Landroid/view/View;FFZ)Z
    .registers 5

    const/4 p1, 0x0

    return p1
.end method

.method public onNestedPreFling(Landroid/view/View;FF)Z
    .registers 4

    const/4 p1, 0x0

    return p1
.end method

.method public onNestedPreScroll(Landroid/view/View;II[II)V
    .registers 15

    iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz p5, :cond_d6

    iget-object p5, p5, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-nez p5, :cond_a

    goto/16 :goto_d6

    :cond_a
    invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->isEnabled()Z

    move-result p5

    if-nez p5, :cond_11

    return-void

    :cond_11
    iget-object p5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object p5, p5, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    const/4 v0, -0x1

    if-eqz p5, :cond_33

    invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->isEnabled()Z

    move-result v1

    if-eqz v1, :cond_33

    invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object v1

    if-eqz v1, :cond_33

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/TouchResponse;->getTouchRegionId()I

    move-result v1

    if-eq v1, v0, :cond_33

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    invoke-virtual {v2}, Landroid/view/View;->getId()I

    move-result v2

    if-eq v2, v1, :cond_33

    return-void

    :cond_33
    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    const/high16 v2, 0x3f800000    # 1.0f

    const/4 v3, 0x0

    if-eqz v1, :cond_51

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMoveWhenScrollAtTop()Z

    move-result v1

    if-eqz v1, :cond_51

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    cmpl-float v4, v1, v2

    if-eqz v4, :cond_4a

    cmpl-float v1, v1, v3

    if-nez v1, :cond_51

    :cond_4a
    invoke-virtual {p1, v0}, Landroid/view/View;->canScrollVertically(I)Z

    move-result p1

    if-eqz p1, :cond_51

    return-void

    :cond_51
    invoke-virtual {p5}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object p1

    const/4 p5, 0x0

    const/4 v0, 0x1

    if-eqz p1, :cond_9a

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object p1, p1, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object p1

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/TouchResponse;->getFlags()I

    move-result p1

    and-int/2addr p1, v0

    if-eqz p1, :cond_9a

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    int-to-float v1, p2

    int-to-float v4, p3

    invoke-virtual {p1, v1, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->getProgressDirection(FF)F

    move-result p1

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpg-float v1, v1, v3

    if-gtz v1, :cond_7a

    cmpg-float v1, p1, v3

    if-ltz v1, :cond_84

    :cond_7a
    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpl-float v1, v1, v2

    if-ltz v1, :cond_9a

    cmpl-float p1, p1, v3

    if-lez p1, :cond_9a

    :cond_84
    sget p1, Landroid/os/Build$VERSION;->SDK_INT:I

    const/16 p2, 0x15

    if-lt p1, p2, :cond_99

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    invoke-virtual {p1, p5}, Landroid/view/View;->setNestedScrollingEnabled(Z)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    new-instance p2, Landroidx/constraintlayout/motion/widget/MotionLayout$1;

    invoke-direct {p2, p0}, Landroidx/constraintlayout/motion/widget/MotionLayout$1;-><init>(Landroidx/constraintlayout/motion/widget/MotionLayout;)V

    invoke-virtual {p1, p2}, Landroid/view/View;->post(Ljava/lang/Runnable;)Z

    :cond_99
    return-void

    :cond_9a
    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    int-to-float v3, p2

    iput v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDX:F

    int-to-float v4, p3

    iput v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDY:F

    iget-wide v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetTime:J

    sub-long v5, v1, v5

    long-to-double v5, v5

    const-wide v7, 0x3e112e0be826d695L    # 1.0E-9

    invoke-static {v5, v6}, Ljava/lang/Double;->isNaN(D)Z

    mul-double v5, v5, v7

    double-to-float v5, v5

    iput v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDT:F

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetTime:J

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1, v3, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->processScrollMove(FF)V

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    cmpl-float p1, p1, v1

    if-eqz p1, :cond_c9

    aput p2, p4, p5

    aput p3, p4, v0

    :cond_c9
    invoke-virtual {p0, p5}, Landroidx/constraintlayout/motion/widget/MotionLayout;->evaluate(Z)V

    aget p1, p4, p5

    if-nez p1, :cond_d4

    aget p1, p4, v0

    if-eqz p1, :cond_d6

    :cond_d4
    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    :cond_d6
    :goto_d6
    return-void
.end method

.method public onNestedScroll(Landroid/view/View;IIIII)V
    .registers 7

    return-void
.end method

.method public onNestedScroll(Landroid/view/View;IIIII[I)V
    .registers 8

    iget-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    const/4 p6, 0x0

    if-nez p1, :cond_9

    if-nez p2, :cond_9

    if-eqz p3, :cond_14

    :cond_9
    aget p1, p7, p6

    add-int/2addr p1, p4

    aput p1, p7, p6

    const/4 p1, 0x1

    aget p2, p7, p1

    add-int/2addr p2, p5

    aput p2, p7, p1

    :cond_14
    iput-boolean p6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mUndergoingMotion:Z

    return-void
.end method

.method public onNestedScrollAccepted(Landroid/view/View;Landroid/view/View;II)V
    .registers 5

    return-void
.end method

.method public onRtlPropertiesChanged(I)V
    .registers 3

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz p1, :cond_b

    invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z

    move-result v0

    invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->setRtl(Z)V

    :cond_b
    return-void
.end method

.method public onStartNestedScroll(Landroid/view/View;Landroid/view/View;II)Z
    .registers 5

    iput-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz p1, :cond_23

    iget-object p1, p1, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-eqz p1, :cond_23

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object p1

    if-eqz p1, :cond_23

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object p1, p1, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getTouchResponse()Landroidx/constraintlayout/motion/widget/TouchResponse;

    move-result-object p1

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/TouchResponse;->getFlags()I

    move-result p1

    and-int/lit8 p1, p1, 0x2

    if-eqz p1, :cond_21

    goto :goto_23

    :cond_21
    const/4 p1, 0x1

    return p1

    :cond_23
    :goto_23
    const/4 p1, 0x0

    return p1
.end method

.method public onStopNestedScroll(Landroid/view/View;I)V
    .registers 5

    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez p1, :cond_8

    return-void

    :cond_8
    iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDX:F

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDT:F

    div-float/2addr p2, v0

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTargetDY:F

    div-float/2addr v1, v0

    invoke-virtual {p1, p2, v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->processScrollUp(FF)V

    return-void
.end method

.method public onTouchEvent(Landroid/view/MotionEvent;)Z
    .registers 4

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_2a

    iget-boolean v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    if-eqz v1, :cond_2a

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->supportTouch()Z

    move-result v0

    if-eqz v0, :cond_2a

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-eqz v0, :cond_1f

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->isEnabled()Z

    move-result v0

    if-nez v0, :cond_1f

    invoke-super {p0, p1}, Landroid/view/ViewGroup;->onTouchEvent(Landroid/view/MotionEvent;)Z

    move-result p1

    return p1

    :cond_1f
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getCurrentState()I

    move-result v1

    invoke-virtual {v0, p1, v1, p0}, Landroidx/constraintlayout/motion/widget/MotionScene;->processTouchEvent(Landroid/view/MotionEvent;ILandroidx/constraintlayout/motion/widget/MotionLayout;)V

    const/4 p1, 0x1

    return p1

    :cond_2a
    invoke-super {p0, p1}, Landroid/view/ViewGroup;->onTouchEvent(Landroid/view/MotionEvent;)Z

    move-result p1

    return p1
.end method

.method public onViewAdded(Landroid/view/View;)V
    .registers 3

    invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->onViewAdded(Landroid/view/View;)V

    instance-of v0, p1, Landroidx/constraintlayout/motion/widget/MotionHelper;

    if-eqz v0, :cond_45

    check-cast p1, Landroidx/constraintlayout/motion/widget/MotionHelper;

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    if-nez v0, :cond_14

    new-instance v0, Ljava/util/ArrayList;

    invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    :cond_14
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->isUsedOnShow()Z

    move-result v0

    if-eqz v0, :cond_2f

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    if-nez v0, :cond_2a

    new-instance v0, Ljava/util/ArrayList;

    invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    :cond_2a
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z

    :cond_2f
    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->isUseOnHide()Z

    move-result v0

    if-eqz v0, :cond_45

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    if-nez v0, :cond_40

    new-instance v0, Ljava/util/ArrayList;

    invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V

    iput-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    :cond_40
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z

    :cond_45
    return-void
.end method

.method public onViewRemoved(Landroid/view/View;)V
    .registers 3

    invoke-super {p0, p1}, Landroidx/constraintlayout/widget/ConstraintLayout;->onViewRemoved(Landroid/view/View;)V

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    if-eqz v0, :cond_a

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z

    :cond_a
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    if-eqz v0, :cond_11

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z

    :cond_11
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    if-ne v0, p1, :cond_18

    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScrollTarget:Landroid/view/View;

    :cond_18
    return-void
.end method

.method public parseLayoutDescription(I)V
    .registers 2

    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mConstraintLayoutSpec:Landroidx/constraintlayout/widget/ConstraintLayoutStates;

    return-void
.end method

.method public rebuildMotion()V
    .registers 3
    .annotation runtime Ljava/lang/Deprecated;
    .end annotation

    const-string v0, "MotionLayout"

    const-string v1, "This method is deprecated. Please call rebuildScene() instead."

    invoke-static {v0, v1}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    return-void
.end method

.method public rebuildScene()V
    .registers 2

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->reEvaluateState()V

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public removeTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;)Z
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListeners:Ljava/util/ArrayList;

    invoke-virtual {v0, p1}, Ljava/util/ArrayList;->remove(Ljava/lang/Object;)Z

    move-result p1

    return p1
.end method

.method public requestLayout()V
    .registers 3

    iget-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mMeasureDuringTransition:Z

    if-nez v0, :cond_18

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    const/4 v1, -0x1

    if-ne v0, v1, :cond_18

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_18

    iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->mCurrentTransition:Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    if-eqz v0, :cond_18

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getLayoutDuringTransition()I

    move-result v0

    if-nez v0, :cond_18

    return-void

    :cond_18
    invoke-super {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->requestLayout()V

    return-void
.end method

.method public setDebugMode(I)V
    .registers 2

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDebugPath:I

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public setInteractionEnabled(Z)V
    .registers 2

    iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInteractionEnabled:Z

    return-void
.end method

.method public setInterpolatedProgress(F)V
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_12

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getInterpolator()Landroid/view/animation/Interpolator;

    move-result-object v0

    if-eqz v0, :cond_12

    invoke-interface {v0, p1}, Landroid/view/animation/Interpolator;->getInterpolation(F)F

    move-result p1

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    return-void

    :cond_12
    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    return-void
.end method

.method public setOnHide(F)V
    .registers 5

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    if-eqz v0, :cond_19

    invoke-virtual {v0}, Ljava/util/ArrayList;->size()I

    move-result v0

    const/4 v1, 0x0

    :goto_9
    if-ge v1, v0, :cond_19

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnHideHelpers:Ljava/util/ArrayList;

    invoke-virtual {v2, v1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/motion/widget/MotionHelper;

    invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->setProgress(F)V

    add-int/lit8 v1, v1, 0x1

    goto :goto_9

    :cond_19
    return-void
.end method

.method public setOnShow(F)V
    .registers 5

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    if-eqz v0, :cond_19

    invoke-virtual {v0}, Ljava/util/ArrayList;->size()I

    move-result v0

    const/4 v1, 0x0

    :goto_9
    if-ge v1, v0, :cond_19

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mOnShowHelpers:Ljava/util/ArrayList;

    invoke-virtual {v2, v1}, Ljava/util/ArrayList;->get(I)Ljava/lang/Object;

    move-result-object v2

    check-cast v2, Landroidx/constraintlayout/motion/widget/MotionHelper;

    invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionHelper;->setProgress(F)V

    add-int/lit8 v1, v1, 0x1

    goto :goto_9

    :cond_19
    return-void
.end method

.method public setProgress(F)V
    .registers 5

    const/4 v0, 0x0

    cmpg-float v0, p1, v0

    if-gtz v0, :cond_a

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    goto :goto_18

    :cond_a
    const/high16 v0, 0x3f800000    # 1.0f

    cmpl-float v0, p1, v0

    if-ltz v0, :cond_15

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    goto :goto_18

    :cond_15
    const/4 v0, -0x1

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    :goto_18
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_1d

    return-void

    :cond_1d
    const/4 v0, 0x1

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    const-wide/16 v1, -0x1

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    const/4 p1, 0x0

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public setProgress(FF)V
    .registers 3

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    const/high16 p1, 0x3f800000    # 1.0f

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    return-void
.end method

.method public setScene(Landroidx/constraintlayout/motion/widget/MotionScene;)V
    .registers 3

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p0}, Landroidx/constraintlayout/widget/ConstraintLayout;->isRtl()Z

    move-result v0

    invoke-virtual {p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->setRtl(Z)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    return-void
.end method

.method public setState(III)V
    .registers 5

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    const/4 v0, -0x1

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mConstraintLayoutSpec:Landroidx/constraintlayout/widget/ConstraintLayoutStates;

    if-eqz v0, :cond_11

    int-to-float p2, p2

    int-to-float p3, p3

    invoke-virtual {v0, p1, p2, p3}, Landroidx/constraintlayout/widget/ConstraintLayoutStates;->updateConstraints(IFF)V

    goto :goto_1c

    :cond_11
    iget-object p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz p2, :cond_1c

    invoke-virtual {p2, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object p1

    invoke-virtual {p1, p0}, Landroidx/constraintlayout/widget/ConstraintSet;->applyTo(Landroidx/constraintlayout/widget/ConstraintLayout;)V

    :cond_1c
    :goto_1c
    return-void
.end method

.method public setTransition(I)V
    .registers 8

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_73

    invoke-virtual {p0, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getTransition(I)Landroidx/constraintlayout/motion/widget/MotionScene$Transition;

    move-result-object p1

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getStartConstraintSetId()I

    move-result v0

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene$Transition;->getEndConstraintSetId()I

    move-result v0

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    const/high16 v1, 0x7fc00000    # Float.NaN

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    const/4 v4, 0x0

    if-ne v2, v3, :cond_1f

    const/4 v1, 0x0

    goto :goto_23

    :cond_1f
    if-ne v2, v0, :cond_23

    const/high16 v1, 0x3f800000    # 1.0f

    :cond_23
    :goto_23
    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v3, v5}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v3

    invoke-virtual {p1, v0, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    invoke-static {v1}, Ljava/lang/Float;->isNaN(F)Z

    move-result p1

    if-eqz p1, :cond_49

    goto :goto_4a

    :cond_49
    move v4, v1

    :goto_4a
    iput v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-static {v1}, Ljava/lang/Float;->isNaN(F)Z

    move-result p1

    if-eqz p1, :cond_70

    new-instance p1, Ljava/lang/StringBuilder;

    invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V

    invoke-static {}, Landroidx/constraintlayout/motion/widget/Debug;->getLocation()Ljava/lang/String;

    move-result-object v0

    invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    const-string v0, " transitionToStart "

    invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object p1

    const-string v0, "MotionLayout"

    invoke-static {v0, p1}, Landroid/util/Log;->v(Ljava/lang/String;Ljava/lang/String;)I

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V

    goto :goto_73

    :cond_70
    invoke-virtual {p0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    :cond_73
    :goto_73
    return-void
.end method

.method public setTransition(II)V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_27

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->setTransition(II)V

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object p1

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v2, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object p2

    invoke-virtual {v0, v1, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    const/4 p1, 0x0

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToStart()V

    :cond_27
    return-void
.end method

.method public setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->setTransition(Landroidx/constraintlayout/motion/widget/MotionScene$Transition;)V

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getEndId()I

    move-result v0

    if-ne p1, v0, :cond_18

    const/high16 p1, 0x3f800000    # 1.0f

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    goto :goto_1f

    :cond_18
    const/4 p1, 0x0

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    :goto_1f
    const-wide/16 v0, -0x1

    iput-wide v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    move-result p1

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getEndId()I

    move-result v0

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    if-ne p1, v1, :cond_38

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    if-ne v0, v1, :cond_38

    return-void

    :cond_38
    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1, p1, v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->setTransition(II)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v0, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-virtual {v1, v2}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v1

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    invoke-virtual {p1, v0, v1, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {p1, v0, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->setMeasuredId(II)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->reEvaluateState()V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-direct {p0, p0, p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->fireTransitionStarted(Landroidx/constraintlayout/motion/widget/MotionLayout;II)V

    return-void
.end method

.method public setTransitionDuration(I)V
    .registers 3

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_c

    const-string p1, "MotionLayout"

    const-string v0, "MotionScene not defined"

    invoke-static {p1, v0}, Landroid/util/Log;->e(Ljava/lang/String;Ljava/lang/String;)I

    return-void

    :cond_c
    invoke-virtual {v0, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->setDuration(I)V

    return-void
.end method

.method public setTransitionListener(Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;)V
    .registers 2

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionListener:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionListener;

    return-void
.end method

.method public touchAnimateTo(IFF)V
    .registers 15

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-nez v0, :cond_5

    return-void

    :cond_5
    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    cmpl-float v0, v0, p2

    if-nez v0, :cond_c

    return-void

    :cond_c
    const/4 v0, 0x1

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v1

    iput-wide v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDuration()I

    move-result v1

    int-to-float v1, v1

    const/high16 v2, 0x447a0000    # 1000.0f

    div-float/2addr v1, v2

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iput p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput-boolean v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    const/4 v1, 0x2

    const/high16 v2, 0x3f800000    # 1.0f

    const/4 v3, 0x0

    if-eqz p1, :cond_95

    if-eq p1, v0, :cond_95

    if-eq p1, v1, :cond_95

    const/4 v0, 0x4

    if-eq p1, v0, :cond_83

    const/4 v0, 0x5

    if-eq p1, v0, :cond_37

    goto/16 :goto_c5

    :cond_37
    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxAcceleration()F

    move-result v0

    invoke-static {p3, p1, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->willJump(FFF)Z

    move-result p1

    if-eqz p1, :cond_58

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxAcceleration()F

    move-result v0

    invoke-virtual {p1, p3, p2, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;->config(FFF)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    goto/16 :goto_c5

    :cond_58
    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget v8, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxAcceleration()F

    move-result v9

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxVelocity()F

    move-result v10

    move v6, p2

    move v7, p3

    invoke-virtual/range {v4 .. v10}, Landroidx/constraintlayout/motion/utils/StopLogic;->config(FFFFFF)V

    iput v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mLastVelocity:F

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    cmpl-float p2, p2, v3

    if-nez p2, :cond_78

    goto :goto_79

    :cond_78
    const/4 v2, 0x0

    :goto_79
    invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    goto :goto_c5

    :cond_83
    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v0}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxAcceleration()F

    move-result v0

    invoke-virtual {p1, p3, p2, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;->config(FFF)V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mDecelerateLogic:Landroidx/constraintlayout/motion/widget/MotionLayout$DecelerateInterpolator;

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    goto :goto_c5

    :cond_95
    if-ne p1, v0, :cond_99

    const/4 p2, 0x0

    goto :goto_9d

    :cond_99
    if-ne p1, v1, :cond_9d

    const/high16 p2, 0x3f800000    # 1.0f

    :cond_9d
    :goto_9d
    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    iget v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iget v8, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxAcceleration()F

    move-result v9

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getMaxVelocity()F

    move-result v10

    move v6, p2

    move v7, p3

    invoke-virtual/range {v4 .. v10}, Landroidx/constraintlayout/motion/utils/StopLogic;->config(FFFFFF)V

    iget p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    cmpl-float p2, p2, v3

    if-nez p2, :cond_bb

    goto :goto_bc

    :cond_bb
    const/4 v2, 0x0

    :goto_bc
    invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setProgress(F)V

    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mStopLogic:Landroidx/constraintlayout/motion/utils/StopLogic;

    iput-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    :goto_c5
    const/4 p1, 0x0

    iput-boolean p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide p1

    iput-wide p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public transitionToEnd()V
    .registers 2

    const/high16 v0, 0x3f800000    # 1.0f

    invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    return-void
.end method

.method public transitionToStart()V
    .registers 2

    const/4 v0, 0x0

    invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    return-void
.end method

.method public transitionToState(I)V
    .registers 3

    const/4 v0, -0x1

    invoke-virtual {p0, p1, v0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToState(III)V

    return-void
.end method

.method public transitionToState(III)V
    .registers 15

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    const/4 v1, -0x1

    if-eqz v0, :cond_14

    iget-object v0, v0, Landroidx/constraintlayout/motion/widget/MotionScene;->mStateSet:Landroidx/constraintlayout/widget/StateSet;

    if-eqz v0, :cond_14

    iget v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    int-to-float p2, p2

    int-to-float p3, p3

    invoke-virtual {v0, v2, p1, p2, p3}, Landroidx/constraintlayout/widget/StateSet;->convertToConstraintSet(IIFF)I

    move-result p2

    if-eq p2, v1, :cond_14

    move p1, p2

    :cond_14
    iget p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    if-ne p2, p1, :cond_19

    return-void

    :cond_19
    iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    const/4 v0, 0x0

    if-ne p3, p1, :cond_22

    invoke-virtual {p0, v0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    return-void

    :cond_22
    iget p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    const/high16 v2, 0x3f800000    # 1.0f

    if-ne p3, p1, :cond_2c

    invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    return-void

    :cond_2c
    iput p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    if-eq p2, v1, :cond_3c

    invoke-virtual {p0, p2, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout;->setTransition(II)V

    invoke-virtual {p0, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout;->animateTo(F)V

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->transitionToEnd()V

    return-void

    :cond_3c
    const/4 p2, 0x0

    iput-boolean p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTemporalInterpolator:Z

    iput v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionGoalPosition:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v3

    iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastTime:J

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v3

    iput-wide v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mAnimationStartTime:J

    iput-boolean p2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionInstantly:Z

    const/4 p3, 0x0

    iput-object p3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInterpolator:Landroid/view/animation/Interpolator;

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getDuration()I

    move-result v3

    int-to-float v3, v3

    const/high16 v4, 0x447a0000    # 1000.0f

    div-float/2addr v3, v4

    iput v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    iput v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v3, v1, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->setTransition(II)V

    iget-object v1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStartId()I

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getChildCount()I

    move-result v1

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v3}, Ljava/util/HashMap;->clear()V

    const/4 v3, 0x0

    :goto_7a
    if-ge v3, v1, :cond_8d

    invoke-virtual {p0, v3}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v4

    new-instance v5, Landroidx/constraintlayout/motion/widget/MotionController;

    invoke-direct {v5, v4}, Landroidx/constraintlayout/motion/widget/MotionController;-><init>(Landroid/view/View;)V

    iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {v6, v4, v5}, Ljava/util/HashMap;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;

    add-int/lit8 v3, v3, 0x1

    goto :goto_7a

    :cond_8d
    const/4 v3, 0x1

    iput-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v5, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v6, p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object p1

    invoke-virtual {v4, v5, p3, p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->build()V

    invoke-direct {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->computeCurrentPositions()V

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getWidth()I

    move-result p1

    invoke-virtual {p0}, Landroid/view/ViewGroup;->getHeight()I

    move-result p3

    const/4 v10, 0x0

    :goto_b1
    if-ge v10, v1, :cond_d2

    iget-object v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v10}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v5

    invoke-virtual {v4, v5}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v4

    check-cast v4, Landroidx/constraintlayout/motion/widget/MotionController;

    iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {v5, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->getKeyFrames(Landroidx/constraintlayout/motion/widget/MotionController;)V

    iget v7, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionDuration:F

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->getNanoTime()J

    move-result-wide v8

    move v5, p1

    move v6, p3

    invoke-virtual/range {v4 .. v9}, Landroidx/constraintlayout/motion/widget/MotionController;->setup(IIFJ)V

    add-int/lit8 v10, v10, 0x1

    goto :goto_b1

    :cond_d2
    iget-object p1, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    invoke-virtual {p1}, Landroidx/constraintlayout/motion/widget/MotionScene;->getStaggered()F

    move-result p1

    cmpl-float p3, p1, v0

    if-eqz p3, :cond_12f

    const p3, 0x7f7fffff    # Float.MAX_VALUE

    const v4, -0x800001

    const/4 v5, 0x0

    :goto_e3
    if-ge v5, v1, :cond_105

    iget-object v6, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, v5}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v7

    invoke-virtual {v6, v7}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v6

    check-cast v6, Landroidx/constraintlayout/motion/widget/MotionController;

    invoke-virtual {v6}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalX()F

    move-result v7

    invoke-virtual {v6}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalY()F

    move-result v6

    add-float/2addr v6, v7

    invoke-static {p3, v6}, Ljava/lang/Math;->min(FF)F

    move-result p3

    invoke-static {v4, v6}, Ljava/lang/Math;->max(FF)F

    move-result v4

    add-int/lit8 v5, v5, 0x1

    goto :goto_e3

    :cond_105
    :goto_105
    if-ge p2, v1, :cond_12f

    iget-object v5, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mFrameArrayList:Ljava/util/HashMap;

    invoke-virtual {p0, p2}, Landroid/view/ViewGroup;->getChildAt(I)Landroid/view/View;

    move-result-object v6

    invoke-virtual {v5, v6}, Ljava/util/HashMap;->get(Ljava/lang/Object;)Ljava/lang/Object;

    move-result-object v5

    check-cast v5, Landroidx/constraintlayout/motion/widget/MotionController;

    invoke-virtual {v5}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalX()F

    move-result v6

    invoke-virtual {v5}, Landroidx/constraintlayout/motion/widget/MotionController;->getFinalY()F

    move-result v7

    sub-float v8, v2, p1

    div-float v8, v2, v8

    iput v8, v5, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerScale:F

    add-float/2addr v6, v7

    sub-float/2addr v6, p3

    mul-float v6, v6, p1

    sub-float v7, v4, p3

    div-float/2addr v6, v7

    sub-float v6, p1, v6

    iput v6, v5, Landroidx/constraintlayout/motion/widget/MotionController;->mStaggerOffset:F

    add-int/lit8 p2, p2, 0x1

    goto :goto_105

    :cond_12f
    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionPosition:F

    iput v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mTransitionLastPosition:F

    iput-boolean v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mInTransition:Z

    invoke-virtual {p0}, Landroid/view/ViewGroup;->invalidate()V

    return-void
.end method

.method public updateState()V
    .registers 6

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mModel:Landroidx/constraintlayout/motion/widget/MotionLayout$Model;

    iget-object v1, p0, Landroidx/constraintlayout/widget/ConstraintLayout;->mLayoutWidget:Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;

    iget-object v2, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mBeginState:I

    invoke-virtual {v2, v3}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v2

    iget-object v3, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    iget v4, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mEndState:I

    invoke-virtual {v3, v4}, Landroidx/constraintlayout/motion/widget/MotionScene;->getConstraintSet(I)Landroidx/constraintlayout/widget/ConstraintSet;

    move-result-object v3

    invoke-virtual {v0, v1, v2, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$Model;->initFrom(Landroidx/constraintlayout/solver/widgets/ConstraintWidgetContainer;Landroidx/constraintlayout/widget/ConstraintSet;Landroidx/constraintlayout/widget/ConstraintSet;)V

    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->rebuildScene()V

    return-void
.end method

.method public updateState(ILandroidx/constraintlayout/widget/ConstraintSet;)V
    .registers 4

    iget-object v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mScene:Landroidx/constraintlayout/motion/widget/MotionScene;

    if-eqz v0, :cond_7

    invoke-virtual {v0, p1, p2}, Landroidx/constraintlayout/motion/widget/MotionScene;->setConstraintSet(ILandroidx/constraintlayout/widget/ConstraintSet;)V

    :cond_7
    invoke-virtual {p0}, Landroidx/constraintlayout/motion/widget/MotionLayout;->updateState()V

    iget v0, p0, Landroidx/constraintlayout/motion/widget/MotionLayout;->mCurrentState:I

    if-ne v0, p1, :cond_11

    invoke-virtual {p2, p0}, Landroidx/constraintlayout/widget/ConstraintSet;->applyTo(Landroidx/constraintlayout/widget/ConstraintLayout;)V

    :cond_11
    return-void
.end method