MotionLayout$TransitionState.smali

.class final enum Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;
.super Ljava/lang/Enum;
.source "MotionLayout.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
    value = Landroidx/constraintlayout/motion/widget/MotionLayout;
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x4018
    name = "TransitionState"
.end annotation

.annotation system Ldalvik/annotation/Signature;
    value = {
        "Ljava/lang/Enum<",
        "Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;",
        ">;"
    }
.end annotation


# static fields
.field private static final synthetic $VALUES:[Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

.field public static final enum FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

.field public static final enum MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

.field public static final enum SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

.field public static final enum UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;


# direct methods
.method static constructor <clinit>()V
    .registers 6

    .line 1
    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    const/4 v1, 0x0

    const-string v2, "UNDEFINED"

    invoke-direct {v0, v2, v1}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;-><init>(Ljava/lang/String;I)V

    sput-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    .line 2
    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    const/4 v2, 0x1

    const-string v3, "SETUP"

    invoke-direct {v0, v3, v2}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;-><init>(Ljava/lang/String;I)V

    sput-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    .line 3
    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    const/4 v3, 0x2

    const-string v4, "MOVING"

    invoke-direct {v0, v4, v3}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;-><init>(Ljava/lang/String;I)V

    sput-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    .line 4
    new-instance v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    const/4 v4, 0x3

    const-string v5, "FINISHED"

    invoke-direct {v0, v5, v4}, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;-><init>(Ljava/lang/String;I)V

    sput-object v0, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    const/4 v0, 0x4

    .line 5
    new-array v0, v0, [Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    sget-object v5, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->UNDEFINED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    aput-object v5, v0, v1

    sget-object v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->SETUP:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    aput-object v1, v0, v2

    sget-object v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->MOVING:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    aput-object v1, v0, v3

    sget-object v1, Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;->FINISHED:Landroidx/constraintlayout/motion/widget/MotionLayout$TransitionState;

    aput-object v1, v0, v4

    sput-object v0, Landroid