FrameSequenceDrawable.smali

.class public Landroid/support/rastermill/FrameSequenceDrawable;
.super Landroid/graphics/drawable/Drawable;

# interfaces
.implements Landroid/graphics/drawable/Animatable;
.implements Ljava/lang/Runnable;


# annotations
.annotation system Ldalvik/annotation/MemberClasses;
    value = {
        Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;,
        Landroid/support/rastermill/FrameSequenceDrawable$OnFinishedListener;
    }
.end annotation


# static fields
.field private static final DEFAULT_DELAY_MS:J = 0x64L

.field public static final LOOP_DEFAULT:I = 0x3

.field public static final LOOP_FINITE:I = 0x1

.field public static final LOOP_INF:I = 0x2

.field public static final LOOP_ONCE:I = 0x1
    .annotation runtime Ljava/lang/Deprecated;
    .end annotation
.end field

.field private static final MIN_DELAY_MS:J = 0x14L

.field private static final STATE_DECODING:I = 0x2

.field private static final STATE_READY_TO_SWAP:I = 0x4

.field private static final STATE_SCHEDULED:I = 0x1

.field private static final STATE_WAITING_TO_SWAP:I = 0x3

.field private static final TAG:Ljava/lang/String; = "FrameSequence"

.field private static sAllocatingBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

.field private static sDecodingThread:Landroid/os/HandlerThread;

.field private static sDecodingThreadHandler:Landroid/os/Handler;

.field private static final sLock:Ljava/lang/Object;


# instance fields
.field private mBackBitmap:Landroid/graphics/Bitmap;

.field private mBackBitmapShader:Landroid/graphics/BitmapShader;

.field private final mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

.field private mCircleMaskEnabled:Z

.field private mCurrentLoop:I

.field private mDecodeRunnable:Ljava/lang/Runnable;

.field private mDestroyed:Z

.field private mFinishedCallbackRunnable:Ljava/lang/Runnable;

.field private final mFrameSequence:Landroid/support/rastermill/FrameSequence;

.field private final mFrameSequenceState:Landroid/support/rastermill/FrameSequence$State;

.field private mFrontBitmap:Landroid/graphics/Bitmap;

.field private mFrontBitmapShader:Landroid/graphics/BitmapShader;

.field private mLastSwap:J

.field private final mLock:Ljava/lang/Object;

.field private mLoopBehavior:I

.field private mLoopCount:I

.field private mNextFrameToDecode:I

.field private mNextSwap:J

.field private mOnFinishedListener:Landroid/support/rastermill/FrameSequenceDrawable$OnFinishedListener;

.field private final mPaint:Landroid/graphics/Paint;

.field private final mSrcRect:Landroid/graphics/Rect;

.field private mState:I

.field private mTempRectF:Landroid/graphics/RectF;


# direct methods
.method static constructor <clinit>()V
    .registers 1

    new-instance v0, Ljava/lang/Object;

    invoke-direct {v0}, Ljava/lang/Object;-><init>()V

    sput-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sLock:Ljava/lang/Object;

    new-instance v0, Landroid/support/rastermill/FrameSequenceDrawable$1;

    invoke-direct {v0}, Landroid/support/rastermill/FrameSequenceDrawable$1;-><init>()V

    sput-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sAllocatingBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    return-void
.end method

.method public constructor <init>(Landroid/support/rastermill/FrameSequence;)V
    .registers 3

    sget-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sAllocatingBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    invoke-direct {p0, p1, v0}, Landroid/support/rastermill/FrameSequenceDrawable;-><init>(Landroid/support/rastermill/FrameSequence;Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;)V

    return-void
.end method

.method public constructor <init>(Landroid/support/rastermill/FrameSequence;Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;)V
    .registers 9

    const/4 v3, 0x1

    const/4 v5, -0x1

    const/4 v4, 0x0

    invoke-direct {p0}, Landroid/graphics/drawable/Drawable;-><init>()V

    new-instance v0, Ljava/lang/Object;

    invoke-direct {v0}, Ljava/lang/Object;-><init>()V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    iput-boolean v4, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    const/4 v0, 0x3

    iput v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLoopBehavior:I

    iput v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLoopCount:I

    new-instance v0, Landroid/graphics/RectF;

    invoke-direct {v0}, Landroid/graphics/RectF;-><init>()V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mTempRectF:Landroid/graphics/RectF;

    new-instance v0, Landroid/support/rastermill/FrameSequenceDrawable$2;

    invoke-direct {v0, p0}, Landroid/support/rastermill/FrameSequenceDrawable$2;-><init>(Landroid/support/rastermill/FrameSequenceDrawable;)V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDecodeRunnable:Ljava/lang/Runnable;

    new-instance v0, Landroid/support/rastermill/FrameSequenceDrawable$3;

    invoke-direct {v0, p0}, Landroid/support/rastermill/FrameSequenceDrawable$3;-><init>(Landroid/support/rastermill/FrameSequenceDrawable;)V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFinishedCallbackRunnable:Ljava/lang/Runnable;

    if-eqz p1, :cond_2d

    if-nez p2, :cond_33

    :cond_2d
    new-instance v0, Ljava/lang/IllegalArgumentException;

    invoke-direct {v0}, Ljava/lang/IllegalArgumentException;-><init>()V

    throw v0

    :cond_33
    iput-object p1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {p1}, Landroid/support/rastermill/FrameSequence;->createState()Landroid/support/rastermill/FrameSequence$State;

    move-result-object v0

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequenceState:Landroid/support/rastermill/FrameSequence$State;

    invoke-virtual {p1}, Landroid/support/rastermill/FrameSequence;->getWidth()I

    move-result v0

    invoke-virtual {p1}, Landroid/support/rastermill/FrameSequence;->getHeight()I

    move-result v1

    iput-object p2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    invoke-static {p2, v0, v1}, Landroid/support/rastermill/FrameSequenceDrawable;->acquireAndValidateBitmap(Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;II)Landroid/graphics/Bitmap;

    move-result-object v2

    iput-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    invoke-static {p2, v0, v1}, Landroid/support/rastermill/FrameSequenceDrawable;->acquireAndValidateBitmap(Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;II)Landroid/graphics/Bitmap;

    move-result-object v2

    iput-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    new-instance v2, Landroid/graphics/Rect;

    invoke-direct {v2, v4, v4, v0, v1}, Landroid/graphics/Rect;-><init>(IIII)V

    iput-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mSrcRect:Landroid/graphics/Rect;

    new-instance v0, Landroid/graphics/Paint;

    invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    invoke-virtual {v0, v3}, Landroid/graphics/Paint;->setFilterBitmap(Z)V

    new-instance v0, Landroid/graphics/BitmapShader;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    sget-object v2, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;

    sget-object v3, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;

    invoke-direct {v0, v1, v2, v3}, Landroid/graphics/BitmapShader;-><init>(Landroid/graphics/Bitmap;Landroid/graphics/Shader$TileMode;Landroid/graphics/Shader$TileMode;)V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmapShader:Landroid/graphics/BitmapShader;

    new-instance v0, Landroid/graphics/BitmapShader;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    sget-object v2, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;

    sget-object v3, Landroid/graphics/Shader$TileMode;->CLAMP:Landroid/graphics/Shader$TileMode;

    invoke-direct {v0, v1, v2, v3}, Landroid/graphics/BitmapShader;-><init>(Landroid/graphics/Bitmap;Landroid/graphics/Shader$TileMode;Landroid/graphics/Shader$TileMode;)V

    iput-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmapShader:Landroid/graphics/BitmapShader;

    const-wide/16 v0, 0x0

    iput-wide v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLastSwap:J

    iput v5, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequenceState:Landroid/support/rastermill/FrameSequence$State;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    invoke-virtual {v0, v4, v1, v5}, Landroid/support/rastermill/FrameSequence$State;->getFrame(ILandroid/graphics/Bitmap;I)J

    invoke-static {}, Landroid/support/rastermill/FrameSequenceDrawable;->initializeDecodingThread()V

    return-void
.end method

.method public constructor <init>(Ljava/io/InputStream;)V
    .registers 3

    invoke-static {p1}, Landroid/support/rastermill/FrameSequence;->decodeStream(Ljava/io/InputStream;)Landroid/support/rastermill/FrameSequence;

    move-result-object v0

    invoke-direct {p0, v0}, Landroid/support/rastermill/FrameSequenceDrawable;-><init>(Landroid/support/rastermill/FrameSequence;)V

    return-void
.end method

.method static synthetic access$000(Landroid/support/rastermill/FrameSequenceDrawable;)Ljava/lang/Object;
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    return-object v0
.end method

.method static synthetic access$100(Landroid/support/rastermill/FrameSequenceDrawable;)Z
    .registers 2

    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    return v0
.end method

.method static synthetic access$200(Landroid/support/rastermill/FrameSequenceDrawable;)I
    .registers 2

    iget v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    return v0
.end method

.method static synthetic access$202(Landroid/support/rastermill/FrameSequenceDrawable;I)I
    .registers 2

    iput p1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    return p1
.end method

.method static synthetic access$300(Landroid/support/rastermill/FrameSequenceDrawable;)Landroid/graphics/Bitmap;
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    return-object v0
.end method

.method static synthetic access$302(Landroid/support/rastermill/FrameSequenceDrawable;Landroid/graphics/Bitmap;)Landroid/graphics/Bitmap;
    .registers 2

    iput-object p1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    return-object p1
.end method

.method static synthetic access$400(Landroid/support/rastermill/FrameSequenceDrawable;)I
    .registers 2

    iget v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    return v0
.end method

.method static synthetic access$402(Landroid/support/rastermill/FrameSequenceDrawable;I)I
    .registers 2

    iput p1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    return p1
.end method

.method static synthetic access$500(Landroid/support/rastermill/FrameSequenceDrawable;)Landroid/support/rastermill/FrameSequence$State;
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequenceState:Landroid/support/rastermill/FrameSequence$State;

    return-object v0
.end method

.method static synthetic access$600(Landroid/support/rastermill/FrameSequenceDrawable;)J
    .registers 3

    iget-wide v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextSwap:J

    return-wide v0
.end method

.method static synthetic access$602(Landroid/support/rastermill/FrameSequenceDrawable;J)J
    .registers 4

    iput-wide p1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextSwap:J

    return-wide p1
.end method

.method static synthetic access$700(Landroid/support/rastermill/FrameSequenceDrawable;)J
    .registers 3

    iget-wide v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLastSwap:J

    return-wide v0
.end method

.method static synthetic access$800(Landroid/support/rastermill/FrameSequenceDrawable;)Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    return-object v0
.end method

.method static synthetic access$900(Landroid/support/rastermill/FrameSequenceDrawable;)Landroid/support/rastermill/FrameSequenceDrawable$OnFinishedListener;
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mOnFinishedListener:Landroid/support/rastermill/FrameSequenceDrawable$OnFinishedListener;

    return-object v0
.end method

.method private static acquireAndValidateBitmap(Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;II)Landroid/graphics/Bitmap;
    .registers 6

    invoke-interface {p0, p1, p2}, Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;->acquireBitmap(II)Landroid/graphics/Bitmap;

    move-result-object v0

    invoke-virtual {v0}, Landroid/graphics/Bitmap;->getWidth()I

    move-result v1

    if-lt v1, p1, :cond_18

    invoke-virtual {v0}, Landroid/graphics/Bitmap;->getHeight()I

    move-result v1

    if-lt v1, p2, :cond_18

    invoke-virtual {v0}, Landroid/graphics/Bitmap;->getConfig()Landroid/graphics/Bitmap$Config;

    move-result-object v1

    sget-object v2, Landroid/graphics/Bitmap$Config;->ARGB_8888:Landroid/graphics/Bitmap$Config;

    if-eq v1, v2, :cond_20

    :cond_18
    new-instance v0, Ljava/lang/IllegalArgumentException;

    const-string v1, "Invalid bitmap provided"

    invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V

    throw v0

    :cond_20
    return-object v0
.end method

.method private checkDestroyedLocked()V
    .registers 3

    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    if-eqz v0, :cond_c

    new-instance v0, Ljava/lang/IllegalStateException;

    const-string v1, "Cannot perform operation on recycled drawable"

    invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V

    throw v0

    :cond_c
    return-void
.end method

.method private static initializeDecodingThread()V
    .registers 4

    sget-object v1, Landroid/support/rastermill/FrameSequenceDrawable;->sLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_3
    sget-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThread:Landroid/os/HandlerThread;

    if-eqz v0, :cond_9

    monitor-exit v1

    :goto_8
    return-void

    :cond_9
    new-instance v0, Landroid/os/HandlerThread;

    const-string v2, "FrameSequence decoding thread"

    const/16 v3, 0xa

    invoke-direct {v0, v2, v3}, Landroid/os/HandlerThread;-><init>(Ljava/lang/String;I)V

    sput-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThread:Landroid/os/HandlerThread;

    sget-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThread:Landroid/os/HandlerThread;

    invoke-virtual {v0}, Landroid/os/HandlerThread;->start()V

    new-instance v0, Landroid/os/Handler;

    sget-object v2, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThread:Landroid/os/HandlerThread;

    invoke-virtual {v2}, Landroid/os/HandlerThread;->getLooper()Landroid/os/Looper;

    move-result-object v2

    invoke-direct {v0, v2}, Landroid/os/Handler;-><init>(Landroid/os/Looper;)V

    sput-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThreadHandler:Landroid/os/Handler;

    monitor-exit v1

    goto :goto_8

    :catchall_28
    move-exception v0

    monitor-exit v1
    :try_end_2a
    .catchall {:try_start_3 .. :try_end_2a} :catchall_28

    throw v0
.end method

.method private scheduleDecodeLocked()V
    .registers 3

    const/4 v0, 0x1

    iput v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    iget v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    add-int/lit8 v0, v0, 0x1

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v1}, Landroid/support/rastermill/FrameSequence;->getFrameCount()I

    move-result v1

    rem-int/2addr v0, v1

    iput v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    sget-object v0, Landroid/support/rastermill/FrameSequenceDrawable;->sDecodingThreadHandler:Landroid/os/Handler;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDecodeRunnable:Ljava/lang/Runnable;

    invoke-virtual {v0, v1}, Landroid/os/Handler;->post(Ljava/lang/Runnable;)Z

    return-void
.end method


# virtual methods
.method public destroy()V
    .registers 6

    const/4 v0, 0x0

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    if-nez v1, :cond_d

    new-instance v0, Ljava/lang/IllegalStateException;

    const-string v1, "BitmapProvider must be non-null"

    invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V

    throw v0

    :cond_d
    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_10
    iget-boolean v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    if-eqz v2, :cond_16

    monitor-exit v1

    :cond_15
    :goto_15
    return-void

    :cond_16
    iget-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    const/4 v3, 0x0

    iput-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    iget v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    const/4 v4, 0x2

    if-eq v3, v4, :cond_25

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    const/4 v3, 0x0

    iput-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    :cond_25
    const/4 v3, 0x1

    iput-boolean v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    monitor-exit v1
    :try_end_29
    .catchall {:try_start_10 .. :try_end_29} :catchall_36

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    invoke-interface {v1, v2}, Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;->releaseBitmap(Landroid/graphics/Bitmap;)V

    if-eqz v0, :cond_15

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBitmapProvider:Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;

    invoke-interface {v1, v0}, Landroid/support/rastermill/FrameSequenceDrawable$BitmapProvider;->releaseBitmap(Landroid/graphics/Bitmap;)V

    goto :goto_15

    :catchall_36
    move-exception v0

    :try_start_37
    monitor-exit v1
    :try_end_38
    .catchall {:try_start_37 .. :try_end_38} :catchall_36

    throw v0
.end method

.method public draw(Landroid/graphics/Canvas;)V
    .registers 12

    const/4 v9, 0x4

    const/4 v8, 0x3

    const/4 v0, 0x1

    const/high16 v6, 0x3f800000    # 1.0f

    const/high16 v7, 0x40000000    # 2.0f

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_a
    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->isDestroyed()Z

    move-result v2

    if-eqz v2, :cond_12

    monitor-exit v1

    :goto_11
    return-void

    :cond_12
    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    if-ne v2, v8, :cond_26

    iget-wide v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextSwap:J

    invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J

    move-result-wide v4

    sub-long/2addr v2, v4

    const-wide/16 v4, 0x0

    cmp-long v2, v2, v4

    if-gtz v2, :cond_26

    const/4 v2, 0x4

    iput v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    :cond_26
    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->isRunning()Z

    move-result v2

    if-eqz v2, :cond_76

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    if-ne v2, v9, :cond_76

    iget-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    iget-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    iput-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmap:Landroid/graphics/Bitmap;

    iput-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    iget-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmapShader:Landroid/graphics/BitmapShader;

    iget-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmapShader:Landroid/graphics/BitmapShader;

    iput-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mBackBitmapShader:Landroid/graphics/BitmapShader;

    iput-object v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmapShader:Landroid/graphics/BitmapShader;

    invoke-static {}, Landroid/os/SystemClock;->uptimeMillis()J

    move-result-wide v2

    iput-wide v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLastSwap:J

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    iget-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v3}, Landroid/support/rastermill/FrameSequence;->getFrameCount()I

    move-result v3

    add-int/lit8 v3, v3, -0x1

    if-ne v2, v3, :cond_71

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCurrentLoop:I

    add-int/lit8 v2, v2, 0x1

    iput v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCurrentLoop:I

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLoopBehavior:I

    if-ne v2, v0, :cond_62

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCurrentLoop:I

    iget v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLoopCount:I

    if-eq v2, v3, :cond_70

    :cond_62
    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLoopBehavior:I

    if-ne v2, v8, :cond_71

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCurrentLoop:I

    iget-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v3}, Landroid/support/rastermill/FrameSequence;->getDefaultLoopCount()I

    move-result v3

    if-ne v2, v3, :cond_71

    :cond_70
    const/4 v0, 0x0

    :cond_71
    if-eqz v0, :cond_da

    invoke-direct {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->scheduleDecodeLocked()V

    :cond_76
    :goto_76
    monitor-exit v1
    :try_end_77
    .catchall {:try_start_a .. :try_end_77} :catchall_e2

    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCircleMaskEnabled:Z

    if-eqz v0, :cond_e5

    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->getBounds()Landroid/graphics/Rect;

    move-result-object v0

    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->getIntrinsicWidth()I

    move-result v1

    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->getIntrinsicHeight()I

    move-result v2

    invoke-virtual {v0}, Landroid/graphics/Rect;->width()I

    move-result v3

    int-to-float v3, v3

    mul-float/2addr v3, v6

    int-to-float v4, v1

    div-float/2addr v3, v4

    invoke-virtual {v0}, Landroid/graphics/Rect;->height()I

    move-result v4

    int-to-float v4, v4

    mul-float/2addr v4, v6

    int-to-float v5, v2

    div-float/2addr v4, v5

    invoke-virtual {p1}, Landroid/graphics/Canvas;->save()I

    iget v5, v0, Landroid/graphics/Rect;->left:I

    int-to-float v5, v5

    iget v6, v0, Landroid/graphics/Rect;->top:I

    int-to-float v6, v6

    invoke-virtual {p1, v5, v6}, Landroid/graphics/Canvas;->translate(FF)V

    invoke-virtual {p1, v3, v4}, Landroid/graphics/Canvas;->scale(FF)V

    invoke-virtual {v0}, Landroid/graphics/Rect;->width()I

    move-result v5

    invoke-virtual {v0}, Landroid/graphics/Rect;->height()I

    move-result v0

    invoke-static {v5, v0}, Ljava/lang/Math;->min(II)I

    move-result v0

    int-to-float v0, v0

    div-float v3, v0, v3

    div-float/2addr v0, v4

    iget-object v4, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mTempRectF:Landroid/graphics/RectF;

    int-to-float v5, v1

    sub-float/2addr v5, v3

    div-float/2addr v5, v7

    int-to-float v6, v2

    sub-float/2addr v6, v0

    div-float/2addr v6, v7

    int-to-float v1, v1

    add-float/2addr v1, v3

    div-float/2addr v1, v7

    int-to-float v2, v2

    add-float/2addr v0, v2

    div-float/2addr v0, v7

    invoke-virtual {v4, v5, v6, v1, v0}, Landroid/graphics/RectF;->set(FFFF)V

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmapShader:Landroid/graphics/BitmapShader;

    invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mTempRectF:Landroid/graphics/RectF;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    invoke-virtual {p1, v0, v1}, Landroid/graphics/Canvas;->drawOval(Landroid/graphics/RectF;Landroid/graphics/Paint;)V

    invoke-virtual {p1}, Landroid/graphics/Canvas;->restore()V

    goto/16 :goto_11

    :cond_da
    :try_start_da
    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFinishedCallbackRunnable:Ljava/lang/Runnable;

    const-wide/16 v2, 0x0

    invoke-virtual {p0, v0, v2, v3}, Landroid/support/rastermill/FrameSequenceDrawable;->scheduleSelf(Ljava/lang/Runnable;J)V

    goto :goto_76

    :catchall_e2
    move-exception v0

    monitor-exit v1
    :try_end_e4
    .catchall {:try_start_da .. :try_end_e4} :catchall_e2

    throw v0

    :cond_e5
    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    const/4 v1, 0x0

    invoke-virtual {v0, v1}, Landroid/graphics/Paint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrontBitmap:Landroid/graphics/Bitmap;

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mSrcRect:Landroid/graphics/Rect;

    invoke-virtual {p0}, Landroid/support/rastermill/FrameSequenceDrawable;->getBounds()Landroid/graphics/Rect;

    move-result-object v2

    iget-object v3, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mPaint:Landroid/graphics/Paint;

    invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawBitmap(Landroid/graphics/Bitmap;Landroid/graphics/Rect;Landroid/graphics/Rect;Landroid/graphics/Paint;)V

    goto/16 :goto_11
.end method

.method protected finalize()V
    .registers 2

    :try_start_0
    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequenceState:Landroid/support/rastermill/FrameSequence$State;

    invoke-virtual {v0}, Landroid/support/rastermill/FrameSequence$State;->destroy()V
    :try_end_5
    .catchall {:try_start_0 .. :try_end_5} :catchall_9

    invoke-super {p0}, Ljava/lang/Object;->finalize()V

    return-void

    :catchall_9
    move-exception v0

    invoke-super {p0}, Ljava/lang/Object;->finalize()V

    throw v0
.end method

.method public final getCircleMaskEnabled()Z
    .registers 2

    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mCircleMaskEnabled:Z

    return v0
.end method

.method public getIntrinsicHeight()I
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v0}, Landroid/support/rastermill/FrameSequence;->getHeight()I

    move-result v0

    return v0
.end method

.method public getIntrinsicWidth()I
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v0}, Landroid/support/rastermill/FrameSequence;->getWidth()I

    move-result v0

    return v0
.end method

.method public getOpacity()I
    .registers 2

    iget-object v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mFrameSequence:Landroid/support/rastermill/FrameSequence;

    invoke-virtual {v0}, Landroid/support/rastermill/FrameSequence;->isOpaque()Z

    move-result v0

    if-eqz v0, :cond_a

    const/4 v0, -0x1

    :goto_9
    return v0

    :cond_a
    const/4 v0, -0x2

    goto :goto_9
.end method

.method public isDestroyed()Z
    .registers 3

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_3
    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    monitor-exit v1

    return v0

    :catchall_7
    move-exception v0

    monitor-exit v1
    :try_end_9
    .catchall {:try_start_3 .. :try_end_9} :catchall_7

    throw v0
.end method

.method public isRunning()Z
    .registers 4

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_3
    iget v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    const/4 v2, -0x1

    if-le v0, v2, :cond_f

    iget-boolean v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mDestroyed:Z

    if-nez v0, :cond_f

    const/4 v0, 0x1

    :goto_d
    monitor-exit v1

    return v0

    :cond_f
    const/4 v0, 0x0

    goto :goto_d

    :catchall_11
    move-exception v0

    monitor-exit v1
    :try_end_13
    .catchall {:try_start_3 .. :try_end_13} :catchall_11

    throw v0
.end method

.method public run()V
    .registers 5

    const/4 v0, 0x0

    iget-object v1, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mLock:Ljava/lang/Object;

    monitor-enter v1

    :try_start_4
    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mNextFrameToDecode:I

    if-ltz v2, :cond_11

    iget v2, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    const/4 v3, 0x3

    if-ne v2, v3, :cond_11

    const/4 v0, 0x4

    iput v0, p0, Landroid/support/rastermill/FrameSequenceDrawable;->mState:I

    const/4 v0, 0x1

    :cond_11
    monitor-exit v1
    :try_end_12
    .catchall {:try_start_4 .. :try_end_12} :catchall_18

    if-eqz v0, :cond_17

    invoke-virtual {p0}, Landroid/suppor